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		<id>https://twiki-dev.shelter.moe/index.php?title=Skills&amp;diff=26861</id>
		<title>Skills</title>
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		<updated>2020-01-04T16:57:40Z</updated>

		<summary type="html">&lt;p&gt;InFluxCapacitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Skills&#039;&#039;&#039;, like [[Classes]], are a function that exists within the System that governs the [[Innworld]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Skills are magic-like abilities that are intended to exceed one’s limits, such as allowing someone to transcend their hardest strike and turn it into something even stronger.&amp;lt;ref name=&amp;quot;:1.41&amp;quot;&amp;gt;[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skills are more basic with lower levels and gain power or larger scope with higher levels. When attempting to influence other beings with high levels and/or skills, the effects may be lessened or canceled.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/29/6-53-k/ Chapter 6.53 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skills can improve one’s ability greatly and even give them the means to do things they would never be able to do normally, like fish, work metal, or even fight. But a Skill improves on what was already there. For example, if two [Warriors] with the same levels and Skills fought, the one who had trained longer and had more actual combat experience would inevitably prevail. Similarly, if someone had [Basic Cooking], but they had never made food, all their cooking would be just that: basic.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/08/19/3-05-l/ Chapter 3.05 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are many types of Skills that not only affects the user&#039;s body but also their possessions, companions and bounded creature, other living beings like people and plants, building structures, transports, one&#039;s territory and even battlefields.&lt;br /&gt;
&lt;br /&gt;
=== Obtaining Skills ===&lt;br /&gt;
To obtain Skills, one needs to have at least the basic of knowledge of said skills, or by having fulfilled some type of requirements. When these condition are fulfilled, one will obtain the Skills when they either get a Class or level their Class,or by advancing their knowledge of said skills.&lt;br /&gt;
&lt;br /&gt;
Just like Classes, most Skills are acquired often in line with the user’s desires.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/05/21/6-18-h/ Chapter 6.18 H]&amp;lt;/ref&amp;gt; One can also receive rare Skills for every 10 levels of one Class leveling.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/25/2-17/ Chapter 2.18]&amp;lt;/ref&amp;gt; And again just like Classes, one can cancel the obtaining of Skills.&amp;lt;ref name=&amp;quot;:1.41&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Learning Skills ===&lt;br /&gt;
Less common, perhaps even a secret to the System, is that Skills can be learned and the System tells them that the Skill is &amp;quot;Learned&amp;quot; instead of &amp;quot;obtained&amp;quot;. To learn Skills, one doesn&#039;t necessarily have to raise a level but does have to learn and perform the Skill once on their own.&lt;br /&gt;
&lt;br /&gt;
Examples of learned Skills:&lt;br /&gt;
* Erin - &amp;lt;nowiki&amp;gt;&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;colour:#99cc00;&amp;quot;&amp;gt;[Immortal Moment]&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/16/1-27/ Chapter 1.27]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Erin - [Power Strike]&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Ryoka - [Indominable Will]&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; (cancelled)&lt;br /&gt;
* Erin - &amp;lt;nowiki&amp;gt;&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;colour:#99cc00;&amp;quot;&amp;gt;[Wondrous Fare]&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/03/2-19/ Chapter 2.21]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Losing Skills ===&lt;br /&gt;
When one loses their Class due to failing their Class conditions, they will also lose all Skills that were related to the Class.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/09/29/5-24-l/ Chapter 5.24 L]&amp;lt;/ref&amp;gt; But should they be able to restore the Class by meeting its conditions again, then all lost Skills will be restored as well.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/10/06/5-26-l/ Chapter 5.26 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Just like Classes, Skills can also be lost by obtaining and keeping increase [[Horror Ranks]]. While one does not lose all their Skills from the start, as the Horror Ranks keep increase and their Classes Levels keeps degrading, they will keep losing their Skills.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/09/27/3-17-t/ Chapter 3.17 T]&amp;lt;/ref&amp;gt; It is unknown if redeeming Horror Ranks will restore one&#039;s Skills or not.&lt;br /&gt;
&lt;br /&gt;
=== Advancing Skills ===&lt;br /&gt;
Skills can be strengthen in a variant of ways.&lt;br /&gt;
&lt;br /&gt;
One way is, as stated above, to keep improving one’s ability. When doing so one’s Skill power increases, and can even affect some of the Skill limitations like the use limit increases, or the cooldown decreases.&lt;br /&gt;
&lt;br /&gt;
Another way is by Leveling one&#039;s Class, as the higher the Level is, the stronger the Skill power becomes. For example: A Level 10 [Lady] who has [Deft Hand] can knock over something like a cup, or stop one from falling, but at higher Levels, the Skill is strengthened to the point that it can divert a shower of ordinary arrows, and even change the direction of a cavalry charge.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/29/6-53-k/ Chapter 6.53 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Continuing to improving one’s ability, Leveling one’s Class, or fulfilling some type of requirements can also change the Skill into an advanced version of it, with greater power and lesser limitations. As an example, [Power Strike] can advance and change into [Minotaur Punch].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/17/2-22/ Chapter 2.26]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Skills Usage ===&lt;br /&gt;
While not all of them, Skills have different conditions on how to use. Some are always active, while others need to be spoken or shouted to active them.&lt;br /&gt;
&lt;br /&gt;
Other Skills needs certain conditions to use well, like how the [Bard] skill [Lightning Melody], when the air is already crackling with lightning or there is a storm, can pull down lightning in a minute or less of playing. Otherwise, they may have to play several for minutes, maybe even half an hour to call down even one measly bolt.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/07/30/interlude-numbtongue-pt-1/ Interlude – Numbtongue (Pt.1)]&lt;br /&gt;
&amp;lt;/ref&amp;gt; Other Skills need specific conditions to activate, like how some [Lady] Skills only work if the classholder is sufficiently &amp;lt;em&amp;gt;ladylike.&amp;lt;/em&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/29/4-48/ Chapter 4.48]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Skills Limitations ===&lt;br /&gt;
While there are Skills that are always active or can be used all the time, there are others that can only be used a limited number of times before they stops working to cool down.&lt;br /&gt;
&lt;br /&gt;
=== Controversy ===&lt;br /&gt;
&lt;br /&gt;
== List of Skills - Alphabetical Order ==&lt;br /&gt;
Note: while several of these I listed alongside a class, they are not necessarily exclusive to that class.&lt;br /&gt;
&lt;br /&gt;
=== A ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [A Minute, Reborn]&lt;br /&gt;
| Allows the skillbearer to temporarily give control of their body for 1 minute to embody the memories of someone whose memories the User has access to. &lt;br /&gt;
The personification of said memories are able to use their Skills and are inclined to help the User.&lt;br /&gt;
| [https://wanderinginn.com/2019/08/03/interlude-numbtongue-pt-2/ Numbtongue (Pt.2)]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/08/17/6-38/ 6.38]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aerial Dance: Waterfall Strikes]&lt;br /&gt;
| The skillbearer does a series of fast top down strikes at a target. The skillbearer takes the appearance of a blur while the skill is active.&lt;br /&gt;
| [https://wanderinginn.com/2019/06/04/6-22-d/ 6.22 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Adept Iceform]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Adroit Progeny]&lt;br /&gt;
| Ensures that the children of the skillbearer will take on some of their parents&#039; features like if the father was a [Lord] who was excellent at warfare, his children have a better chance of being as good as he was with a sword, or as beautiful as their mother.&lt;br /&gt;
| [https://wanderinginn.com/2019/11/09/interlude-the-titans-question/ The Titan’s Question]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Advanced Cleaning]&lt;br /&gt;
| Enables the skillbearer to swiftly clean up messes to a magical degree, even causing areas that were untouched by the cleaning instrument to be cleared. Much faster than [Basic Cleaning].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Cooking (skill)|[Advanced Cooking]]]&lt;br /&gt;
| Helps the skillbearer make complex dishes, and make simpler dishes faster. Comes with an intuitive understanding of how some ingredients would work together.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Advanced Crafting]&lt;br /&gt;
| Assists the skillbearer in creating more complex items with greater ease.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aegis of Grace]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aeriform Shockwave]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Affair of Honor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Agile Flier]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Alcohol Brewer]&lt;br /&gt;
| Aids the skillbearer in the production of alcoholic beverages.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Alcohol Immunity]&lt;br /&gt;
| A passive Skill that renders the User immune to the effects of alcohol.&lt;br /&gt;
Can be turned on and off.&lt;br /&gt;
| [https://wanderinginn.com/2017/03/15/2-02/ 2.01]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/01/15/5-53/ 5.53]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [All-or-Nothing Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Amateur Linguist]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Animals: Basic Command]&lt;br /&gt;
| Allows limited influence over animals&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Antimagic Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Appraisal]&lt;br /&gt;
| Provides the skillbearer with limited information about a magical item.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Appraise]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Appraise Foe]&lt;br /&gt;
| Provides the skillbearer limited information about another sentient.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Armform (Duelist)]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Armform (Razorkind)]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Armored Leap]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Army of the King]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aroma of Spring]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Arrow Grab]&lt;br /&gt;
| Allows the skillholder to instantly retrieve arrows from their quiver to their hand.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Arrowguard Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Art of the Builder]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Assault Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Attack Formation]&lt;br /&gt;
| Bolsters the strength and energy of fighters under the skillholder&#039;s command when in attack formations.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Attraction Shield]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Audience Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura Blade]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Command]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Righteous Fire]&lt;br /&gt;
| Burns at the lifeforce of whomever the skillbearer considers evil, but also consumes the user&#039;s lifeforce.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Rime]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of the Emperor]&lt;br /&gt;
| Affects those around an emperor so that they recognize their power&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Thorns]&lt;br /&gt;
| An aura which &#039;&#039;cuts&#039;&#039; those who get near it.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Automatic Reload]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Axe Kick]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== B ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Balanced Posture]&lt;br /&gt;
| Makes it more difficult for the skillbearer to be knocked off balance&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ballad of Bravery]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bar Fighting]&lt;br /&gt;
| Gives the user increased aptitude with weapons made from things that can be found in a bar.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bartender’s Gift]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Cleaning]&lt;br /&gt;
| Enables the skillbearer to more swiftly clean up messes&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Cooking (skill)|[Basic Cooking]]]&lt;br /&gt;
| Helps the skillbearer make various dishes, at a faster pace&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Crafting]&lt;br /&gt;
| Assists the skill user in creating basic items and tools.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Footwork]&lt;br /&gt;
| Helps the skillbearer keep their footing, especially on uneven terrain&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Fortification Construction]&lt;br /&gt;
| Accelerates how quickly the skillbearer can make simple fortifications&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Leadership]&lt;br /&gt;
| Assists the Skillbearer in various leadership qualities&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Negotiator]&lt;br /&gt;
| Assists the user in diplomatic negotiations.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Repair]&lt;br /&gt;
| Helps the skillholder make basic repairs to nonmagical items or structures&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Riding]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [(&#039;&#039;Name&#039;&#039;): Basic Training]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battalion of Glory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battle Roar]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battlefield – The Cold Iron Mists]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battlefield Awareness]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battlefield Eye]&lt;br /&gt;
| It allows the user to see, or rather, create an image of the battlefield from any angle based on their own line of sight and the reports they receive.&lt;br /&gt;
| [https://wanderinginn.com/2018/01/23/4-05-k/ 4.05 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Beast Tamer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Benediction of Hope]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blacksky Riders]&lt;br /&gt;
| A Unit type Skill that allows a group of chosen riders to see in the night. Not only that—the effect extends to their mounts and also lets them dampen the light when they so choose&lt;br /&gt;
| [https://wanderinginn.com/2018/08/07/5-09-e/ 5.09 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blades of Glory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blazing Forge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bleed Cuts]&lt;br /&gt;
| Makes the next strike by the skillbearer against an opponent cause excessive bleeding&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blessing of Rains]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blessing of the Hearth]&lt;br /&gt;
| Empire skill that makes the citizens and friends of the Unseen Empire rest easier while within it&#039;s boundaries.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blur Dodge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blur Leap]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Boat: Lightweight Craft]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Boat: Spray Cutter]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bodies of Iron]&lt;br /&gt;
| A defensive skill that makes it so that the flesh of those affected temporarily has a tensile strength equivalent to iron.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Body of Stone]&lt;br /&gt;
| A defensive skill that makes it so that the flesh of the skillbearer temporarily has a tensile strength equivalent to stone.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bonebreaker Headbutt]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bravehearts]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== C ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Calming Touch]&lt;br /&gt;
| Doctor skill to keep injured people from damaging themselves further due to unnecessary movements&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Campfire Chef]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Cat Eye]&lt;br /&gt;
| Helps the skillbearer to see in the dark.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Cat’s Evasion]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Challenge of the Knight]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Champion’s Gear]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Champion’s Throw]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charge of the Strategist]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Chargebreaker Guard]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charm]&lt;br /&gt;
| [Lady] skill that enables them to put others at ease, influence their decisions, and other such things.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charming Demeanor]&lt;br /&gt;
| Passive version of [Charm].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charming Smile]&lt;br /&gt;
| Commoner version of [Charm] activated while smiling.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Chill Paws]&lt;br /&gt;
| Cools whatever the user is touching.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Circle of Protection]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Cleansing Heat]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Combined Arms]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Comfort Food]&lt;br /&gt;
| Helps the skillbearer make food that is pleasant and comforting for the person the target with this skill.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Command Lesser Undead]&lt;br /&gt;
| Allows the user to command masterless zombies and lesser ghouls.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Commanding Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Conceal Presence]&lt;br /&gt;
| Makes the skillholder&#039;s presence less obvious.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Continuous Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Continuous Rolling]&lt;br /&gt;
| [Wagoner] skill that causes their wagon to roll longer without outside forces.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Control Pitch]&lt;br /&gt;
| Gives the skillbearer increased control of the pitch of their voice.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Counter Blow]&lt;br /&gt;
| Allows the user to easily counter an attack&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Covering Fire]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Create Bread]&lt;br /&gt;
| The User can create real bread, that will not vanish, from the memory of the bread the User had tasted.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crescent Arc]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crescent Cut]&lt;br /&gt;
| Makes the skillbearer&#039;s blade go around an opponent&#039;s defenses.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crimson Stinger]&lt;br /&gt;
| A skill for Ashfire Bee owners that increases the size of the bee&#039;s stinger and the potency of their poison.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crowd Control]&lt;br /&gt;
| Skill that gives the user greater influence over crowds of people.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== D ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Daggerhail]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Dangersense]&lt;br /&gt;
| [Warrior] skill that warns them when they are in immediate danger.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Daring Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Decisive Blows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Deeper Cut]&lt;br /&gt;
| Makes the skillbearer&#039;s next attack cut deeper.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Defense Formation]&lt;br /&gt;
| Bolsters the strength and energy of fighters under the skillholder&#039;s command when in defensive formations.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Deft Hand]&lt;br /&gt;
| [Lady] Skill which gives them minor telekinesis, no more than being able to knock over a cup initially, but when trained can be used to knock arrows out of the sky.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Flaw]&lt;br /&gt;
| [Jeweler] skill used to check a gemstone for flaws&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Guilt]&lt;br /&gt;
| [Guardsman] skill which detects if someone has committed a crime.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Injury]&lt;br /&gt;
| [Healer] skill that tells them if someone is hiding an injury.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Poison]&lt;br /&gt;
| Noble&#039;s skill to protect against assassination, warns them of poison in something they plan to eat or drink&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Devastating Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Devil’s Luck]&lt;br /&gt;
| Makes the user insanely lucky.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Discerning Clientele]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Arrow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Cut]&lt;br /&gt;
| Enables skillholder to make two cuts near instantly.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Shot]&lt;br /&gt;
| Allows an archer to shoot two arrows simultaneously&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Step]&lt;br /&gt;
| Rare [Runner] skill which makes every step they take cover twice the distance&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Doubled Range]&lt;br /&gt;
| Allows an archer to shoot twice as far.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Driftwind Riders]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Durable Picks]&lt;br /&gt;
| [Miner] skill to make their pickaxe last longer.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Duststorm Kick]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== E ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eagle Eyes]&lt;br /&gt;
| Enhanced the User vision, allowing them to see from farther distance.&lt;br /&gt;
| [https://wanderinginn.com/2017/04/13/2-11/ 2.11]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Edict of Bloom]&lt;br /&gt;
| A Kingdom-wide Edict Skill that revitalizes a war-torn kingdom. It allows crops to grow quicker, wounds to mend, children to be born and conceived more fruitfully and quickly among animals and people, like a Human mother will bear a child in 6 months fully formed, rather than 9.&lt;br /&gt;
&lt;br /&gt;
Its disadvantage are that monsters will take advantage of the rapid growth as well. Too, the rapid growth of takes nutrients from the soil and mothers will require more sustenance, as do animals. It is also intensive on the people, for they may reap harvests and grow, but it takes work.&lt;br /&gt;
&lt;br /&gt;
If the User has a High Level, the Edict Skill can also summon rain out of season, for days.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/10/29/6-53-k/ 6.53 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Edict of Silversky]&lt;br /&gt;
| A Kingdom-wide Edict Skill with purifying effects.&lt;br /&gt;
&lt;br /&gt;
Under its effects, lies are difficult to tell, the weather balances, and hostile presences find themselves unwelcome in the land it is called upon. Most importantly, it frees the dreams and feelings of the subjects from negative influence from external once, and even internal once, like calming those who find themselves plagued by sadness or fury without reason.&lt;br /&gt;
&lt;br /&gt;
Its disadvantage is that it is to pure. Because it makes things to calm, like no harsh weather, no great storms, to provide some small amounts of excitement, and the people being unable to telling a lie, it becomes sometimes agonizing for the people.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Edict of the Blooded]&lt;br /&gt;
| A Kingdom-wide Edict Skill that boosts preparation for war. All those with an inclination to fight level up much quicker and those with the talent for battle discover it.&lt;br /&gt;
&lt;br /&gt;
Its disadvantage is that while it makes the people train to war, it makes them more violent, such as encourages them towards battle, sometimes with tragic results. It can also increase the like hood of rebellions by young men if they are not loyal, and increase higher rates of injury among soldiers.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Efficient Metabolism]&lt;br /&gt;
| Decreases the amount of food the User must consume in order to remain healthy.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ego is Weight]&lt;br /&gt;
| Weighs people down depending on how much the User think of themselves, regardless if they are right to think that way. &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eidetic Memory]&lt;br /&gt;
| A Skill that let the User visualize what they had seen moments after seeing them.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/14/6-63-p/ 6.63 P]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Electric Chords]&lt;br /&gt;
| While playing musical string instruments the User can conjure Lightning from the strings. The conjure Lightning is harmless to the User.&lt;br /&gt;
| [https://wanderinginn.com/2018/11/27/5-41/ 5.41]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Durability – Oars]&lt;br /&gt;
| A Skill that increases the durability of Oars.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Intelligence]&lt;br /&gt;
| Greatly increases the intelligence of the User.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Movement]&lt;br /&gt;
| Greatly increases the movement speed and control of the User.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Strength]&lt;br /&gt;
| Greatly increases the User strength.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Thread]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evaluation of Wealth]&lt;br /&gt;
| Allows the User to evaluate how much wealthy someone is, and even somewhat when they had became wealthy.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/18/6-17-s/ 6.17 S]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evasive Flip]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evasive Tactics]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Even Footing]&lt;br /&gt;
| Helps the User traverse through treacherous terrain, like slick patches of ice or divots in the ground, as if they were walking on a smooth, hard surface.&lt;br /&gt;
| [https://wanderinginn.com/2017/05/10/2-01-t/ 2.24 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Everything Has a Price]&lt;br /&gt;
| Skill that forces someone to give the price of their possessions.&lt;br /&gt;
| [https://wanderinginn.com/2019/08/17/6-38/ 6.38]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evil Eye]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Expert Bartering]&lt;br /&gt;
| Greatly assists the User in bartering down the prices on goods and services.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Cooking (skill)|[Expert Cooking]]]&lt;br /&gt;
| Greatly assists the User in cooking better dishes at a higher rate.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Extra Spice]&lt;br /&gt;
| Always the User to somehow find an extra something to add to their cooking repertoire, like finding a bit of pepper in a pouch lumped at the bottom of the cooking sack, or tripping over a bit of nutmeg on their way. They can also literally, adding heat to make a spicy hot dish.&lt;br /&gt;
| [https://wanderinginn.com/2019/02/16/interlude-pebblesnatch-and-garry/ Pebblesnatch and Garry]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eye of Need]&lt;br /&gt;
| The User can tell what they’re low on and what issues are most critical and require attention.&lt;br /&gt;
| [https://wanderinginn.com/2018/03/20/4-20-e/ 4.20 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eyes of Many]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== F ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Faint Presence]&lt;br /&gt;
| Weaker, passive version of [Conceal Presence].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fake Dismemberment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fake Smile]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Far Riders]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Farseeker Arrows]&lt;br /&gt;
| Skill which causes the skillbearer&#039;s next shot to seek out a distant target.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Farshot Mastery]&lt;br /&gt;
| [Archer] skill which assists in hitting distant targets.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fast Growth]&lt;br /&gt;
| [Farmer] skill which accelerates crop growth.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fast Stitching]&lt;br /&gt;
| Makes the skillholder faster at stitching.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Field of Preservation]&lt;br /&gt;
|Area skill which makes an area act as though under the effects of preservation runes.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fields of Bounty]&lt;br /&gt;
| Empire skill gained by Laken which increases the output of farms within the Unseen Empire.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [First Strikes]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [First to Battle]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flash Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flash Hands]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flashfire Spellcraft]&lt;br /&gt;
| The User can manipulate fire, by make it form shapes and use it without needing a specific spell. The User can also do tricks like fire a [Fire Arrow] three times as large as a regular one.&lt;br /&gt;
|[https://wanderinginn.com/2018/12/18/5-47-g/ 5.47 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Attempt]&lt;br /&gt;
| Allows someone to do a single task to the best of their physical/magical ability. There is presumably a limit for the maximum length of the tasks, which so far have lasted less than 10 minutes, though none has been mentioned. Can be activated once every 6 hours.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Cut]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to make a perfect cut. Pushes the skillbearer beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Defence]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to make a perfect block or deflection against a strike, regardless of the power behind it. Pushes the skillbearer beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Dodge]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to perfectly dodge any strike. Pushes them beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Stride]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Strike]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to make a perfect strike against an opponent. Pushes the skillbearer beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fleet Foot]&lt;br /&gt;
| [Runner] skill which increases the skillbearer&#039;s speed by an unknown amount. Active skill, unknown duration.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flicker Onslaught]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flicker Step]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flurry Blades]&lt;br /&gt;
| [Fighter] skill which causes them to strike rapidly using a bladed weapon.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flurry of Blows]&lt;br /&gt;
| [Fighter] skill which causes them to strike rapidly using either their weapon or fists. Better with blunt objects.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flurry Strikes]&lt;br /&gt;
| [Fighter] skill which causes them to strike rapidly using either their weapon or fists. A sort-of combination of [Flurry Blades] and [Flurry of Blows].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Foefinder’s Scan]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Formation: Accelerate]&lt;br /&gt;
| Activated [Strategist] skill which causes groups in formation under the skillholder&#039;s command to accelerate more rapidly towards the enemy.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Formation: Dodge]&lt;br /&gt;
| Activated [Strategist] skill which causes groups in formation under the skillholder&#039;s command to dodge incoming enemies more easily.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fortified Block]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Frenzy Cuts]&lt;br /&gt;
| A wilder version of Flurry Blades.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Frozen Quickshape]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Furious Rage]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fury Strength]&lt;br /&gt;
| [Warrior] skill which greatly increases the skillholder&#039;s strength in exchange for them giving in to anger.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== G ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gale Wings]&lt;br /&gt;
| Limited to winged races, this skill creates a large gust of wind when the skillholder flaps their wings.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Garden of Sanctuary]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Giant’s Hammer]&lt;br /&gt;
| Make an empowered hammer strike.&lt;br /&gt;
| [[Chapter 6.22 D|6.22 D]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Glaciersheet Ice]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gliding Steps]&lt;br /&gt;
| Allows the user to move smoothly across rough terrain, namely non-ballroom floors&lt;br /&gt;
| [[Chapter 6.27 M|6.27 M]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Glorious Charge]&lt;br /&gt;
| Strategist skill which makes the skillholder&#039;s subordinates lighter, faster, and stronger as they charge the enemy&lt;br /&gt;
| [[Chapter 2.29|2.29]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Glove Grip]&lt;br /&gt;
| Gives the users hands similar tensile strength to toughened leather.&lt;br /&gt;
| [[Interlude - Pebblesnatch and Garry|Pebblesnatch and Garry]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Graceful Step]&lt;br /&gt;
| Allows the skillholder to move gracefully.&lt;br /&gt;
| [[Chapter 3.14|3.14]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grand Slash]&lt;br /&gt;
| Extends a strike a great distance beyond the blade.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grand Theatre]&lt;br /&gt;
| An inn skill gained by Erin which transforms/extends the common room in the inn into a theatre roughly 3 times the original size using some form of spatial warping. How it would apply in other scenarios is unknown.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grinder Teeth]&lt;br /&gt;
| Unknown effects, likely related to chewing rocks.&lt;br /&gt;
| [[Chapter 6.10|6.10]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gaping Bite]&lt;br /&gt;
| Horror skill which modifies the skillbearer&#039;s mouth structure to give them a larger bite.&lt;br /&gt;
| [[Chapter 3.17 T|3.17 T]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gore Splash]&lt;br /&gt;
| Causes a struck body to explode, throwing gore everywhere&lt;br /&gt;
| [[Chapter 5.42|5.42]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Great Slash]&lt;br /&gt;
| Unleashes a blow that severs the air and tears the ground.&lt;br /&gt;
| [[Chapter 5.51 G|5.51 G]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Greater Endurance]&lt;br /&gt;
| The highest known endurance enhancement skill, the power of its effects is unknown.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Greater Pain Tolerance]&lt;br /&gt;
| The highest known pain tolerance enhancement skill, the power of its effects is unknown. Separate from [Ignore Pain]&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Greater Strength]&lt;br /&gt;
| The highest known strength enhancement skill, the power of its effects is unknown.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grudgescent Terrier]&lt;br /&gt;
| &#039;&#039;&amp;quot;I can see the deaths of my associates on you.&amp;quot;&#039;&#039; - quote about the skill from the person who has it, the exact range and utility of the skill is unknown.&lt;br /&gt;
| [[Interlude – Numbtongue (Pt.2)|Numbtongue (Pt.2)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== H ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hail of Bolts]&lt;br /&gt;
| A skill which causes a crossbows bolts to fly faster and with additional force&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hammer Blow]&lt;br /&gt;
| Increases the power of a hammer strike&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hammer Kick]&lt;br /&gt;
| Greatly increases the power of a single kick&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Headhunter]&lt;br /&gt;
| Skill used to determine the value of someone&lt;br /&gt;
| [[Chapter 6.23 D|6.23 D]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Headman’s Last Cut]&lt;br /&gt;
| Does not exist&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Healthy Rearing]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Heartbreaker Kiss]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hemostatic Pause]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hi-Jump]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hold the Line]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Holy Radiance]&lt;br /&gt;
| The User body shines with a light that for their allies is a brilliant glow, and for their enemies is a blinding light, that is so bright that it destroyed their vision.&lt;br /&gt;
Golems, such as Armored Suits, and Undead are not blinded, although the Undead are weaken by it.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Homing Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Humble Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hundred-Foot Lunge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hunter’s Quarry]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hurricane Arrows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hygienic Hands]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== I ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ice Magic Affinity]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ignore Pain]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Illustrator’s Vision]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Immunity: Alcohol]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Impact Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Imperial Appraiser]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Imperial Aura]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Imperial Levy]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Implacable Order]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Incisive Comment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Increased Income]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Indomitable Will]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Injury Sense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Inn’s Aura]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Inspiring Words]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Intimidating Glare]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Intimidating Stare]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Intuition]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Iron Skin]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== K ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Keen Eyes]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Keener Edge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [King’s Bounty]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Knight’s Challenge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lancing Thrust]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Launching Strike]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lawbreaker’s Enemy]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Layered Ward]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Legions of Steel]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Bond: &#039;&#039;(Name)&#039;&#039;]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Endurance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Intuition]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Pain Tolerance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Resistance: Disease]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Resistance: Infection]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Stamina]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Strength]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lifeburning Flames]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Hooves]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Melody]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Sprint]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Like Fire, Memory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Line-Ender Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lineholder Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lingering Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Long Ear]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Long Range Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Loud Voice]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Low-born Militias]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Low-Grade Synthesis]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lure Song]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== M ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magic-Water Solvent]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magical Cooking]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magical Grounds]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magicslayer’s Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Malleable Metal]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mana Well]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mark of Worth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mass Prayer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Master of Faces]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Measure of Valor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Memory of the Quarass]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Method Acting]&lt;br /&gt;
| An [Actor] Skill that allows the User to become a little like the person they are playing. The User only becomes as good as someone with around ten levels, so while they can copy a [Butcher] and do a decent job even without training, it still takes a lot of work to get any better. If the User really copies someone for a while, they can get even better.&lt;br /&gt;
| [https://wanderinginn.com/2018/12/15/5-46/ 5.46]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Miner’s Claws]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mineral Distillation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Minotaur Punch]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Minute of Iron]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mirage Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Moodreader]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== N ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Natural Allies: Goblins]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Natural Concealment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Nerve Strike: Paralysis]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Numbing Touch]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== O ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [One Day Bloom]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Order of the Samaritan]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Overpowering Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== P ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Partial Reconstruction]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Path to Victory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Peace of the Wild]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Peaceful Rest]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Dodge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Imitation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Recall]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Reduction]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Performance Supplies]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Performance Supplies: 5 Gold]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Piercing Arms]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Piercing Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Piercing Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Pinpoint Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Point-Blank Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Poison Immunity]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Polite Deflection]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Polite Demeanor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Power Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Power Strike]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Power Strokes]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Prayer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Prey Sense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Pride is Unbreakable]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Pride is Weight]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Prolonged Negotiations]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Q ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quake Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quality Scent]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Arrows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Assembly]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Boiling]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Growth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Kick]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Movement]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Recovery]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Sprint]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Strike]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== R ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Radiant Courage]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Raise Corpse]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rallying Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ram’s Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Acceleration]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Advance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Maneuvering]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid March]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Reload]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Retreat]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Razor Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rearward Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reassuring Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Recall Guilt]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reckless Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Refinement by Accolade]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Armor (Steel)]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Arrows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Frame]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Structure]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Repel Point]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Revelation of Sin]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rising Dough]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rock Polishing]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rock Scent]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Royal Tax]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Royal Vanguard]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== S ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sanctuary of the Desert]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Scatter Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Scavenger Armor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Scything Arms]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Second Wind]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Seduction Dance]&lt;br /&gt;
| The User dances in a hypnotic dance to seduce their viewers.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/11/interlude-foliana/ Foliana]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Seeker Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sense Intentions]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Server’s Prescience]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Seven-League Bolts]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shadow Leap]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shadowsteps]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sharper Edge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sharpened Edge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shatter Blows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shattershot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Bash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Breaker]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Destroyer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield of Valor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Wall]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shieldwall Formation]&lt;br /&gt;
&lt;br /&gt;
[Shield Wall Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shopper’s Stop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sickle Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Silvertouched Wares]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Simple Trap Construction]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Six-fold Grand Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sleight of Hand]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Social Network]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Song of Rejuvenation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Soothing Melody]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Source Information]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Spear Dance: Crashing Rapids]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Speed Reading]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Speed Stitching]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Spot Deception]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Spray Hoof]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steady Hooves]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steady Rhythm]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steelcut Sunder]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steelshorn Relentless]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sterile Field]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sterile Equipment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Stonewall Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [String of Fate]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sure Footing]&lt;br /&gt;
&lt;br /&gt;
[Surefoot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Surge of Inspiration]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Surge of Strength]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Swift Redeployment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Art: Curve of the Moon]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Art: Scattering Petals on the Wind]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Art: The Tide Breaks]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Fighting – Basic]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sympathetic Ear]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sympathetic Healing]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== T ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Talent Finder]&lt;br /&gt;
| Helps the User find the people best suited for a task, whether they know it or not.&lt;br /&gt;
| [https://wanderinginn.com/2018/03/20/4-20-e/ 4.20 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Talent Seeker]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Target Shield]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tavern Brawling]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Taunt]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Avid Collector]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Choice of the Conquered]&lt;br /&gt;
|A powerful Skill where the User gives the people they conquered the choice of obeying them or not. If there is even a glimmer of chance that they would acknowledge the User as their ruler, they wouldn&#039;t be affected. Only those who will never bow, never suffer them will flee. Only someone exceptionally high-level or strong of will could resist this Skill.&lt;br /&gt;
|[https://wanderinginn.com/2019/04/30/6-12-k/ 6.62 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Eternal Hunt]&lt;br /&gt;
| Once the User mark a target with this Skill, they can locate the target were ever they are, even if they were Dragons. This Skill also hinders the target escape speed. Only the User&#039;s death can stop this Skill, as not even magic can protect them from its effect.&lt;br /&gt;
| [https://wanderinginn.com/2019/09/14/6-44-e/ 6.44 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Eternal Partner]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Play Must Go On]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Twice-Born Warlord]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thick Skin]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thousand Mile Conversation]&lt;br /&gt;
| The User can talk to someone else a thousand miles away as if they were standing right next to them.&lt;br /&gt;
| [https://wanderinginn.com/2019/09/07/6-42-e/ 6.42 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thunder Arrow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thunder Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Time to Chat]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Titan’s Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tough Carapace]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tower Guard’s Bulwark]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Trade War]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tranquil Skies]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Treefell Chop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Trick Space]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Triple Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Triple Thrust]&lt;br /&gt;
| A Rare Skill that enables the User to literally simultaneous strikes 3 times.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Trusted Voice]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Twicelasting Fires]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Twister Spear]&lt;br /&gt;
| A Javelin or Spear shoot will spiral with such force and speed that it will tear into an unenchanted armor and skin, and the rotation splinter bone and flesh.&lt;br /&gt;
| [https://wanderinginn.com/2019/11/30/interlude-talia/ Talia]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Two Hour Warmth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== U ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unerring Aim]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unerring Throw]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Uninterrupted Monologue]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unit: Enhanced Strength]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unit: Freedom’s Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unit: Unstoppable Advance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== V ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Valor of Champions]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Vanguard of Steel]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Vanguard of Terror]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Vigor of Champions]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Volley Fire]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== W ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Waltz: The Traveler’s Journey]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Water-Retaining Soil]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wave Sense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Waypoint]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weak Frost Resistance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weather-resistant Structure]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weathersense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weapon Proficiency: Knives]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weapon Proficiency: Shield]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weapon Proficiency: Sword]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weight Control]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Whirlwind Cleave]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wild Affinity]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wild Riot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wildwind Ride]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Winter Growth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of Unique Skills ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
!&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Final Run]&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Death Before Dishonor]&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Immortal Moment]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Stretch how long a moment lasts. Activates automatically, causes those affected to have a lasting memory of the moment. &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Legacy Whispers: (&#039;&#039;Legacy&#039;&#039;)]&amp;lt;/span&amp;gt;&lt;br /&gt;
|The User hears words that appear in their heads, which sear themselves into a unforgettable memory, hitting them on how to keep progressing their inheritance Legacy.&lt;br /&gt;
|[https://wanderinginn.com/2018/09/04/5-18-s/ 5.18 S]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff9900;&amp;quot;&amp;gt;[Local Landmark: (&#039;&#039;Place&#039;&#039;)]&amp;lt;/span&amp;gt;&lt;br /&gt;
|The property of the User becomes well known to all the people of the (&#039;&#039;Place&#039;&#039;).&lt;br /&gt;
|[https://wanderinginn.com/2018/12/25/5-49/ 5.49]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#eb0e0e;&amp;quot;&amp;gt;[My Life, be Thou My Fire]&amp;lt;/span&amp;gt;&lt;br /&gt;
|The User conjure all-consuming flames that are even able to burn shadows themselves and immortal beings.&lt;br /&gt;
&lt;br /&gt;
The User has to burn their own lifespan to use this Skill, with a ratio of about +1 year of their life for 1 minute of use.&lt;br /&gt;
|[https://wanderinginn.com/2019/09/10/6-43-e/ 6.43 E]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/09/14/6-44-e/ 6.64 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Undying Loyalty]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Allows the User to order their loyal citizens not to die, so that they can continue fighting even past the point where they should have died. If they get healing in time, they can even recover.&lt;br /&gt;
|[https://wanderinginn.com/2018/03/27/4-23-e/ 4.23 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Wondrous Fare]&amp;lt;/span&amp;gt;&lt;br /&gt;
|It enables the User to make magical food, often bypassing critical ingredients.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Others ==&lt;br /&gt;
List of Skills-like magical abilities.&lt;br /&gt;
&lt;br /&gt;
=== Songs: ===&lt;br /&gt;
* See [[Songs]]&lt;br /&gt;
&lt;br /&gt;
=== Inheritances: ===&lt;br /&gt;
* See [[Inheritances]]&lt;br /&gt;
&lt;br /&gt;
=== Miracles: ===&lt;br /&gt;
* See [[Miracles]]&lt;br /&gt;
&lt;br /&gt;
=== Memories: ===&lt;br /&gt;
* See [[Memories]]&lt;br /&gt;
&lt;br /&gt;
=== Spells: ===&lt;br /&gt;
* See [[Spells]]&lt;br /&gt;
&lt;br /&gt;
=== Horror: ===&lt;br /&gt;
* See [[Horror Ranks]]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:System]]&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>InFluxCapacitor</name></author>
	</entry>
	<entry>
		<id>https://twiki-dev.shelter.moe/index.php?title=Skills&amp;diff=26860</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="https://twiki-dev.shelter.moe/index.php?title=Skills&amp;diff=26860"/>
		<updated>2020-01-04T16:55:39Z</updated>

		<summary type="html">&lt;p&gt;InFluxCapacitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Skills&#039;&#039;&#039;, like [[Classes]], are a function that exists within the System that governs the [[Innworld]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Skills are magic-like abilities that are intended to exceed one’s limits, such as allowing someone to transcend their hardest strike and turn it into something even stronger.&amp;lt;ref name=&amp;quot;:1.41&amp;quot;&amp;gt;[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skills are more basic with lower levels and gain power or larger scope with higher levels. When attempting to influence other beings with high levels and/or skills, the effects may be lessened or canceled.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/29/6-53-k/ Chapter 6.53 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skills can improve one’s ability greatly and even give them the means to do things they would never be able to do normally, like fish, work metal, or even fight. But a Skill improves on what was already there. For example, if two [Warriors] with the same levels and Skills fought, the one who had trained longer and had more actual combat experience would inevitably prevail. Similarly, if someone had [Basic Cooking], but they had never made food, all their cooking would be just that: basic.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/08/19/3-05-l/ Chapter 3.05 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are many types of Skills that not only affects the user&#039;s body but also their possessions, companions and bounded creature, other living beings like people and plants, building structures, transports, one&#039;s territory and even battlefields.&lt;br /&gt;
&lt;br /&gt;
=== Obtaining Skills ===&lt;br /&gt;
To obtain Skills, one needs to have at least the basic of knowledge of said skills, or by having fulfilled some type of requirements. When these condition are fulfilled, one will obtain the Skills when they either get a Class or level their Class,or by advancing their knowledge of said skills.&lt;br /&gt;
&lt;br /&gt;
Just like Classes, most Skills are acquired often in line with the user’s desires.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/05/21/6-18-h/ Chapter 6.18 H]&amp;lt;/ref&amp;gt; One can also receive rare Skills for every 10 levels of one Class leveling.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/25/2-17/ Chapter 2.18]&amp;lt;/ref&amp;gt; And again just like Classes, one can cancel the obtaining of Skills.&amp;lt;ref name=&amp;quot;:1.41&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Learning Skills ===&lt;br /&gt;
Less common, perhaps even a secret to the System, is that Skills can be learned and the System tells them that the Skill is &amp;quot;Learned&amp;quot; instead of &amp;quot;obtained&amp;quot;. To learn Skills, one doesn&#039;t necessarily have to raise a level but does have to learn and perform the Skill once on their own.&lt;br /&gt;
&lt;br /&gt;
Examples of learned Skills:&lt;br /&gt;
* Erin - &amp;lt;nowiki&amp;gt;&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;colour:#99cc00;&amp;quot;&amp;gt;[Immortal Moment]&amp;lt;/span&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/16/1-27/ Chapter 1.27]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Erin - [Power Strike]&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Ryoka - [Indominable Will]&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; (cancelled)&lt;br /&gt;
* Erin - &amp;lt;nowiki&amp;gt;&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;colour:#99cc00;&amp;quot;&amp;gt;[Wondrous Fare]&amp;lt;/span&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/03/2-19/ Chapter 2.21]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Losing Skills ===&lt;br /&gt;
When one loses their Class due to failing their Class conditions, they will also lose all Skills that were related to the Class.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/09/29/5-24-l/ Chapter 5.24 L]&amp;lt;/ref&amp;gt; But should they be able to restore the Class by meeting its conditions again, then all lost Skills will be restored as well.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/10/06/5-26-l/ Chapter 5.26 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Just like Classes, Skills can also be lost by obtaining and keeping increase [[Horror Ranks]]. While one does not lose all their Skills from the start, as the Horror Ranks keep increase and their Classes Levels keeps degrading, they will keep losing their Skills.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/09/27/3-17-t/ Chapter 3.17 T]&amp;lt;/ref&amp;gt; It is unknown if redeeming Horror Ranks will restore one&#039;s Skills or not.&lt;br /&gt;
&lt;br /&gt;
=== Advancing Skills ===&lt;br /&gt;
Skills can be strengthen in a variant of ways.&lt;br /&gt;
&lt;br /&gt;
One way is, as stated above, to keep improving one’s ability. When doing so one’s Skill power increases, and can even affect some of the Skill limitations like the use limit increases, or the cooldown decreases.&lt;br /&gt;
&lt;br /&gt;
Another way is by Leveling one&#039;s Class, as the higher the Level is, the stronger the Skill power becomes. For example: A Level 10 [Lady] who has [Deft Hand] can knock over something like a cup, or stop one from falling, but at higher Levels, the Skill is strengthened to the point that it can divert a shower of ordinary arrows, and even change the direction of a cavalry charge.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/29/6-53-k/ Chapter 6.53 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Continuing to improving one’s ability, Leveling one’s Class, or fulfilling some type of requirements can also change the Skill into an advanced version of it, with greater power and lesser limitations. As an example, [Power Strike] can advance and change into [Minotaur Punch].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/17/2-22/ Chapter 2.26]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Skills Usage ===&lt;br /&gt;
While not all of them, Skills have different conditions on how to use. Some are always active, while others need to be spoken or shouted to active them.&lt;br /&gt;
&lt;br /&gt;
Other Skills needs certain conditions to use well, like how the [Bard] skill [Lightning Melody], when the air is already crackling with lightning or there is a storm, can pull down lightning in a minute or less of playing. Otherwise, they may have to play several for minutes, maybe even half an hour to call down even one measly bolt.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/07/30/interlude-numbtongue-pt-1/ Interlude – Numbtongue (Pt.1)]&lt;br /&gt;
&amp;lt;/ref&amp;gt; Other Skills need specific conditions to activate, like how some [Lady] Skills only work if the classholder is sufficiently &amp;lt;em&amp;gt;ladylike.&amp;lt;/em&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/29/4-48/ Chapter 4.48]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Skills Limitations ===&lt;br /&gt;
While there are Skills that are always active or can be used all the time, there are others that can only be used a limited number of times before they stops working to cool down.&lt;br /&gt;
&lt;br /&gt;
=== Controversy ===&lt;br /&gt;
&lt;br /&gt;
== List of Skills - Alphabetical Order ==&lt;br /&gt;
Note: while several of these I listed alongside a class, they are not necessarily exclusive to that class.&lt;br /&gt;
&lt;br /&gt;
=== A ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [A Minute, Reborn]&lt;br /&gt;
| Allows the skillbearer to temporarily give control of their body for 1 minute to embody the memories of someone whose memories the User has access to. &lt;br /&gt;
The personification of said memories are able to use their Skills and are inclined to help the User.&lt;br /&gt;
| [https://wanderinginn.com/2019/08/03/interlude-numbtongue-pt-2/ Numbtongue (Pt.2)]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/08/17/6-38/ 6.38]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aerial Dance: Waterfall Strikes]&lt;br /&gt;
| The skillbearer does a series of fast top down strikes at a target. The skillbearer takes the appearance of a blur while the skill is active.&lt;br /&gt;
| [https://wanderinginn.com/2019/06/04/6-22-d/ 6.22 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Adept Iceform]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Adroit Progeny]&lt;br /&gt;
| Ensures that the children of the skillbearer will take on some of their parents&#039; features like if the father was a [Lord] who was excellent at warfare, his children have a better chance of being as good as he was with a sword, or as beautiful as their mother.&lt;br /&gt;
| [https://wanderinginn.com/2019/11/09/interlude-the-titans-question/ The Titan’s Question]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Advanced Cleaning]&lt;br /&gt;
| Enables the skillbearer to swiftly clean up messes to a magical degree, even causing areas that were untouched by the cleaning instrument to be cleared. Much faster than [Basic Cleaning].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Cooking (skill)|[Advanced Cooking]]]&lt;br /&gt;
| Helps the skillbearer make complex dishes, and make simpler dishes faster. Comes with an intuitive understanding of how some ingredients would work together.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Advanced Crafting]&lt;br /&gt;
| Assists the skillbearer in creating more complex items with greater ease.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aegis of Grace]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aeriform Shockwave]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Affair of Honor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Agile Flier]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Alcohol Brewer]&lt;br /&gt;
| Aids the skillbearer in the production of alcoholic beverages.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Alcohol Immunity]&lt;br /&gt;
| A passive Skill that renders the User immune to the effects of alcohol.&lt;br /&gt;
Can be turned on and off.&lt;br /&gt;
| [https://wanderinginn.com/2017/03/15/2-02/ 2.01]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/01/15/5-53/ 5.53]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [All-or-Nothing Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Amateur Linguist]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Animals: Basic Command]&lt;br /&gt;
| Allows limited influence over animals&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Antimagic Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Appraisal]&lt;br /&gt;
| Provides the skillbearer with limited information about a magical item.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Appraise]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Appraise Foe]&lt;br /&gt;
| Provides the skillbearer limited information about another sentient.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Armform (Duelist)]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Armform (Razorkind)]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Armored Leap]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Army of the King]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aroma of Spring]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Arrow Grab]&lt;br /&gt;
| Allows the skillholder to instantly retrieve arrows from their quiver to their hand.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Arrowguard Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Art of the Builder]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Assault Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Attack Formation]&lt;br /&gt;
| Bolsters the strength and energy of fighters under the skillholder&#039;s command when in attack formations.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Attraction Shield]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Audience Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura Blade]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Command]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Righteous Fire]&lt;br /&gt;
| Burns at the lifeforce of whomever the skillbearer considers evil, but also consumes the user&#039;s lifeforce.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Rime]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of the Emperor]&lt;br /&gt;
| Affects those around an emperor so that they recognize their power&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Thorns]&lt;br /&gt;
| An aura which &#039;&#039;cuts&#039;&#039; those who get near it.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Automatic Reload]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Axe Kick]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== B ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Balanced Posture]&lt;br /&gt;
| Makes it more difficult for the skillbearer to be knocked off balance&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ballad of Bravery]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bar Fighting]&lt;br /&gt;
| Gives the user increased aptitude with weapons made from things that can be found in a bar.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bartender’s Gift]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Cleaning]&lt;br /&gt;
| Enables the skillbearer to more swiftly clean up messes&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Cooking (skill)|[Basic Cooking]]]&lt;br /&gt;
| Helps the skillbearer make various dishes, at a faster pace&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Crafting]&lt;br /&gt;
| Assists the skill user in creating basic items and tools.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Footwork]&lt;br /&gt;
| Helps the skillbearer keep their footing, especially on uneven terrain&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Fortification Construction]&lt;br /&gt;
| Accelerates how quickly the skillbearer can make simple fortifications&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Leadership]&lt;br /&gt;
| Assists the Skillbearer in various leadership qualities&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Negotiator]&lt;br /&gt;
| Assists the user in diplomatic negotiations.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Repair]&lt;br /&gt;
| Helps the skillholder make basic repairs to nonmagical items or structures&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Riding]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [(&#039;&#039;Name&#039;&#039;): Basic Training]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battalion of Glory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battle Roar]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battlefield – The Cold Iron Mists]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battlefield Awareness]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battlefield Eye]&lt;br /&gt;
| It allows the user to see, or rather, create an image of the battlefield from any angle based on their own line of sight and the reports they receive.&lt;br /&gt;
| [https://wanderinginn.com/2018/01/23/4-05-k/ 4.05 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Beast Tamer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Benediction of Hope]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blacksky Riders]&lt;br /&gt;
| A Unit type Skill that allows a group of chosen riders to see in the night. Not only that—the effect extends to their mounts and also lets them dampen the light when they so choose&lt;br /&gt;
| [https://wanderinginn.com/2018/08/07/5-09-e/ 5.09 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blades of Glory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blazing Forge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bleed Cuts]&lt;br /&gt;
| Makes the next strike by the skillbearer against an opponent cause excessive bleeding&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blessing of Rains]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blessing of the Hearth]&lt;br /&gt;
| Empire skill that makes the citizens and friends of the Unseen Empire rest easier while within it&#039;s boundaries.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blur Dodge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blur Leap]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Boat: Lightweight Craft]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Boat: Spray Cutter]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bodies of Iron]&lt;br /&gt;
| A defensive skill that makes it so that the flesh of those affected temporarily has a tensile strength equivalent to iron.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Body of Stone]&lt;br /&gt;
| A defensive skill that makes it so that the flesh of the skillbearer temporarily has a tensile strength equivalent to stone.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bonebreaker Headbutt]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bravehearts]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== C ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Calming Touch]&lt;br /&gt;
| Doctor skill to keep injured people from damaging themselves further due to unnecessary movements&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Campfire Chef]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Cat Eye]&lt;br /&gt;
| Helps the skillbearer to see in the dark.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Cat’s Evasion]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Challenge of the Knight]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Champion’s Gear]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Champion’s Throw]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charge of the Strategist]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Chargebreaker Guard]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charm]&lt;br /&gt;
| [Lady] skill that enables them to put others at ease, influence their decisions, and other such things.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charming Demeanor]&lt;br /&gt;
| Passive version of [Charm].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charming Smile]&lt;br /&gt;
| Commoner version of [Charm] activated while smiling.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Chill Paws]&lt;br /&gt;
| Cools whatever the user is touching.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Circle of Protection]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Cleansing Heat]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Combined Arms]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Comfort Food]&lt;br /&gt;
| Helps the skillbearer make food that is pleasant and comforting for the person the target with this skill.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Command Lesser Undead]&lt;br /&gt;
| Allows the user to command masterless zombies and lesser ghouls.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Commanding Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Conceal Presence]&lt;br /&gt;
| Makes the skillholder&#039;s presence less obvious.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Continuous Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Continuous Rolling]&lt;br /&gt;
| [Wagoner] skill that causes their wagon to roll longer without outside forces.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Control Pitch]&lt;br /&gt;
| Gives the skillbearer increased control of the pitch of their voice.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Counter Blow]&lt;br /&gt;
| Allows the user to easily counter an attack&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Covering Fire]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Create Bread]&lt;br /&gt;
| The User can create real bread, that will not vanish, from the memory of the bread the User had tasted.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crescent Arc]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crescent Cut]&lt;br /&gt;
| Makes the skillbearer&#039;s blade go around an opponent&#039;s defenses.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crimson Stinger]&lt;br /&gt;
| A skill for Ashfire Bee owners that increases the size of the bee&#039;s stinger and the potency of their poison.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crowd Control]&lt;br /&gt;
| Skill that gives the user greater influence over crowds of people.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== D ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Daggerhail]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Dangersense]&lt;br /&gt;
| [Warrior] skill that warns them when they are in immediate danger.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Daring Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Decisive Blows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Deeper Cut]&lt;br /&gt;
| Makes the skillbearer&#039;s next attack cut deeper.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Defense Formation]&lt;br /&gt;
| Bolsters the strength and energy of fighters under the skillholder&#039;s command when in defensive formations.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Deft Hand]&lt;br /&gt;
| [Lady] Skill which gives them minor telekinesis, no more than being able to knock over a cup initially, but when trained can be used to knock arrows out of the sky.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Flaw]&lt;br /&gt;
| [Jeweler] skill used to check a gemstone for flaws&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Guilt]&lt;br /&gt;
| [Guardsman] skill which detects if someone has committed a crime.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Injury]&lt;br /&gt;
| [Healer] skill that tells them if someone is hiding an injury.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Poison]&lt;br /&gt;
| Noble&#039;s skill to protect against assassination, warns them of poison in something they plan to eat or drink&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Devastating Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Devil’s Luck]&lt;br /&gt;
| Makes the user insanely lucky.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Discerning Clientele]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Arrow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Cut]&lt;br /&gt;
| Enables skillholder to make two cuts near instantly.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Shot]&lt;br /&gt;
| Allows an archer to shoot two arrows simultaneously&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Step]&lt;br /&gt;
| Rare [Runner] skill which makes every step they take cover twice the distance&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Doubled Range]&lt;br /&gt;
| Allows an archer to shoot twice as far.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Driftwind Riders]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Durable Picks]&lt;br /&gt;
| [Miner] skill to make their pickaxe last longer.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Duststorm Kick]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== E ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eagle Eyes]&lt;br /&gt;
| Enhanced the User vision, allowing them to see from farther distance.&lt;br /&gt;
| [https://wanderinginn.com/2017/04/13/2-11/ 2.11]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Edict of Bloom]&lt;br /&gt;
| A Kingdom-wide Edict Skill that revitalizes a war-torn kingdom. It allows crops to grow quicker, wounds to mend, children to be born and conceived more fruitfully and quickly among animals and people, like a Human mother will bear a child in 6 months fully formed, rather than 9.&lt;br /&gt;
&lt;br /&gt;
Its disadvantage are that monsters will take advantage of the rapid growth as well. Too, the rapid growth of takes nutrients from the soil and mothers will require more sustenance, as do animals. It is also intensive on the people, for they may reap harvests and grow, but it takes work.&lt;br /&gt;
&lt;br /&gt;
If the User has a High Level, the Edict Skill can also summon rain out of season, for days.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/10/29/6-53-k/ 6.53 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Edict of Silversky]&lt;br /&gt;
| A Kingdom-wide Edict Skill with purifying effects.&lt;br /&gt;
&lt;br /&gt;
Under its effects, lies are difficult to tell, the weather balances, and hostile presences find themselves unwelcome in the land it is called upon. Most importantly, it frees the dreams and feelings of the subjects from negative influence from external once, and even internal once, like calming those who find themselves plagued by sadness or fury without reason.&lt;br /&gt;
&lt;br /&gt;
Its disadvantage is that it is to pure. Because it makes things to calm, like no harsh weather, no great storms, to provide some small amounts of excitement, and the people being unable to telling a lie, it becomes sometimes agonizing for the people.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Edict of the Blooded]&lt;br /&gt;
| A Kingdom-wide Edict Skill that boosts preparation for war. All those with an inclination to fight level up much quicker and those with the talent for battle discover it.&lt;br /&gt;
&lt;br /&gt;
Its disadvantage is that while it makes the people train to war, it makes them more violent, such as encourages them towards battle, sometimes with tragic results. It can also increase the like hood of rebellions by young men if they are not loyal, and increase higher rates of injury among soldiers.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Efficient Metabolism]&lt;br /&gt;
| Decreases the amount of food the User must consume in order to remain healthy.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ego is Weight]&lt;br /&gt;
| Weighs people down depending on how much the User think of themselves, regardless if they are right to think that way. &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eidetic Memory]&lt;br /&gt;
| A Skill that let the User visualize what they had seen moments after seeing them.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/14/6-63-p/ 6.63 P]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Electric Chords]&lt;br /&gt;
| While playing musical string instruments the User can conjure Lightning from the strings. The conjure Lightning is harmless to the User.&lt;br /&gt;
| [https://wanderinginn.com/2018/11/27/5-41/ 5.41]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Durability – Oars]&lt;br /&gt;
| A Skill that increases the durability of Oars.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Intelligence]&lt;br /&gt;
| Greatly increases the intelligence of the User.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Movement]&lt;br /&gt;
| Greatly increases the movement speed and control of the User.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Strength]&lt;br /&gt;
| Greatly increases the User strength.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Thread]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evaluation of Wealth]&lt;br /&gt;
| Allows the User to evaluate how much wealthy someone is, and even somewhat when they had became wealthy.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/18/6-17-s/ 6.17 S]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evasive Flip]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evasive Tactics]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Even Footing]&lt;br /&gt;
| Helps the User traverse through treacherous terrain, like slick patches of ice or divots in the ground, as if they were walking on a smooth, hard surface.&lt;br /&gt;
| [https://wanderinginn.com/2017/05/10/2-01-t/ 2.24 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Everything Has a Price]&lt;br /&gt;
| Skill that forces someone to give the price of their possessions.&lt;br /&gt;
| [https://wanderinginn.com/2019/08/17/6-38/ 6.38]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evil Eye]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Expert Bartering]&lt;br /&gt;
| Greatly assists the User in bartering down the prices on goods and services.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Cooking (skill)|[Expert Cooking]]]&lt;br /&gt;
| Greatly assists the User in cooking better dishes at a higher rate.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Extra Spice]&lt;br /&gt;
| Always the User to somehow find an extra something to add to their cooking repertoire, like finding a bit of pepper in a pouch lumped at the bottom of the cooking sack, or tripping over a bit of nutmeg on their way. They can also literally, adding heat to make a spicy hot dish.&lt;br /&gt;
| [https://wanderinginn.com/2019/02/16/interlude-pebblesnatch-and-garry/ Pebblesnatch and Garry]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eye of Need]&lt;br /&gt;
| The User can tell what they’re low on and what issues are most critical and require attention.&lt;br /&gt;
| [https://wanderinginn.com/2018/03/20/4-20-e/ 4.20 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eyes of Many]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== F ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Faint Presence]&lt;br /&gt;
| Weaker, passive version of [Conceal Presence].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fake Dismemberment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fake Smile]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Far Riders]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Farseeker Arrows]&lt;br /&gt;
| Skill which causes the skillbearer&#039;s next shot to seek out a distant target.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Farshot Mastery]&lt;br /&gt;
| [Archer] skill which assists in hitting distant targets.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fast Growth]&lt;br /&gt;
| [Farmer] skill which accelerates crop growth.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fast Stitching]&lt;br /&gt;
| Makes the skillholder faster at stitching.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Field of Preservation]&lt;br /&gt;
|Area skill which makes an area act as though under the effects of preservation runes.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fields of Bounty]&lt;br /&gt;
| Empire skill gained by Laken which increases the output of farms within the Unseen Empire.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [First Strikes]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [First to Battle]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flash Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flash Hands]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flashfire Spellcraft]&lt;br /&gt;
| The User can manipulate fire, by make it form shapes and use it without needing a specific spell. The User can also do tricks like fire a [Fire Arrow] three times as large as a regular one.&lt;br /&gt;
|[https://wanderinginn.com/2018/12/18/5-47-g/ 5.47 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Attempt]&lt;br /&gt;
| Allows someone to do a single task to the best of their physical/magical ability. There is presumably a limit for the maximum length of the tasks, which so far have lasted less than 10 minutes, though none has been mentioned. Can be activated once every 6 hours.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Cut]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to make a perfect cut. Pushes the skillbearer beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Defence]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to make a perfect block or deflection against a strike, regardless of the power behind it. Pushes the skillbearer beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Dodge]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to perfectly dodge any strike. Pushes them beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Stride]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Strike]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to make a perfect strike against an opponent. Pushes the skillbearer beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fleet Foot]&lt;br /&gt;
| [Runner] skill which increases the skillbearer&#039;s speed by an unknown amount. Active skill, unknown duration.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flicker Onslaught]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flicker Step]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flurry Blades]&lt;br /&gt;
| [Fighter] skill which causes them to strike rapidly using a bladed weapon.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flurry of Blows]&lt;br /&gt;
| [Fighter] skill which causes them to strike rapidly using either their weapon or fists. Better with blunt objects.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flurry Strikes]&lt;br /&gt;
| [Fighter] skill which causes them to strike rapidly using either their weapon or fists. A sort-of combination of [Flurry Blades] and [Flurry of Blows].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Foefinder’s Scan]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Formation: Accelerate]&lt;br /&gt;
| Activated [Strategist] skill which causes groups in formation under the skillholder&#039;s command to accelerate more rapidly towards the enemy.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Formation: Dodge]&lt;br /&gt;
| Activated [Strategist] skill which causes groups in formation under the skillholder&#039;s command to dodge incoming enemies more easily.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fortified Block]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Frenzy Cuts]&lt;br /&gt;
| A wilder version of Flurry Blades.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Frozen Quickshape]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Furious Rage]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fury Strength]&lt;br /&gt;
| [Warrior] skill which greatly increases the skillholder&#039;s strength in exchange for them giving in to anger.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== G ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gale Wings]&lt;br /&gt;
| Limited to winged races, this skill creates a large gust of wind when the skillholder flaps their wings.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Garden of Sanctuary]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Giant’s Hammer]&lt;br /&gt;
| Make an empowered hammer strike.&lt;br /&gt;
| [[Chapter 6.22 D|6.22 D]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Glaciersheet Ice]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gliding Steps]&lt;br /&gt;
| Allows the user to move smoothly across rough terrain, namely non-ballroom floors&lt;br /&gt;
| [[Chapter 6.27 M|6.27 M]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Glorious Charge]&lt;br /&gt;
| Strategist skill which makes the skillholder&#039;s subordinates lighter, faster, and stronger as they charge the enemy&lt;br /&gt;
| [[Chapter 2.29|2.29]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Glove Grip]&lt;br /&gt;
| Gives the users hands similar tensile strength to toughened leather.&lt;br /&gt;
| [[Interlude - Pebblesnatch and Garry|Pebblesnatch and Garry]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Graceful Step]&lt;br /&gt;
| Allows the skillholder to move gracefully.&lt;br /&gt;
| [[Chapter 3.14|3.14]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grand Slash]&lt;br /&gt;
| Extends a strike a great distance beyond the blade.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grand Theatre]&lt;br /&gt;
| An inn skill gained by Erin which transforms/extends the common room in the inn into a theatre roughly 3 times the original size using some form of spatial warping. How it would apply in other scenarios is unknown.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grinder Teeth]&lt;br /&gt;
| Unknown effects, likely related to chewing rocks.&lt;br /&gt;
| [[Chapter 6.10|6.10]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gaping Bite]&lt;br /&gt;
| Horror skill which modifies the skillbearer&#039;s mouth structure to give them a larger bite.&lt;br /&gt;
| [[Chapter 3.17 T|3.17 T]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gore Splash]&lt;br /&gt;
| Causes a struck body to explode, throwing gore everywhere&lt;br /&gt;
| [[Chapter 5.42|5.42]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Great Slash]&lt;br /&gt;
| Unleashes a blow that severs the air and tears the ground.&lt;br /&gt;
| [[Chapter 5.51 G|5.51 G]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Greater Endurance]&lt;br /&gt;
| The highest known endurance enhancement skill, the power of its effects is unknown.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Greater Pain Tolerance]&lt;br /&gt;
| The highest known pain tolerance enhancement skill, the power of its effects is unknown. Separate from [Ignore Pain]&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Greater Strength]&lt;br /&gt;
| The highest known strength enhancement skill, the power of its effects is unknown.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grudgescent Terrier]&lt;br /&gt;
| &#039;&#039;&amp;quot;I can see the deaths of my associates on you.&amp;quot;&#039;&#039; - quote about the skill from the person who has it, the exact range and utility of the skill is unknown.&lt;br /&gt;
| [[Interlude – Numbtongue (Pt.2)|Numbtongue (Pt.2)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== H ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hail of Bolts]&lt;br /&gt;
| A skill which causes a crossbows bolts to fly faster and with additional force&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hammer Blow]&lt;br /&gt;
| Increases the power of a hammer strike&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hammer Kick]&lt;br /&gt;
| Greatly increases the power of a single kick&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Headhunter]&lt;br /&gt;
| Skill used to determine the value of someone&lt;br /&gt;
| [[Chapter 6.23 D|6.23 D]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Headman’s Last Cut]&lt;br /&gt;
| Does not exist&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Healthy Rearing]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Heartbreaker Kiss]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hemostatic Pause]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hi-Jump]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hold the Line]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Holy Radiance]&lt;br /&gt;
| The User body shines with a light that for their allies is a brilliant glow, and for their enemies is a blinding light, that is so bright that it destroyed their vision.&lt;br /&gt;
Golems, such as Armored Suits, and Undead are not blinded, although the Undead are weaken by it.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Homing Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Humble Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hundred-Foot Lunge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hunter’s Quarry]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hurricane Arrows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hygienic Hands]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== I ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ice Magic Affinity]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ignore Pain]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Illustrator’s Vision]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Immunity: Alcohol]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Impact Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Imperial Appraiser]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Imperial Aura]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Imperial Levy]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Implacable Order]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Incisive Comment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Increased Income]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Indomitable Will]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Injury Sense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Inn’s Aura]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Inspiring Words]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Intimidating Glare]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Intimidating Stare]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Intuition]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Iron Skin]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== K ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Keen Eyes]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Keener Edge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [King’s Bounty]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Knight’s Challenge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lancing Thrust]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Launching Strike]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lawbreaker’s Enemy]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Layered Ward]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Legions of Steel]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Bond: &#039;&#039;(Name)&#039;&#039;]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Endurance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Intuition]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Pain Tolerance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Resistance: Disease]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Resistance: Infection]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Stamina]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Strength]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lifeburning Flames]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Hooves]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Melody]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Sprint]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Like Fire, Memory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Line-Ender Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lineholder Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lingering Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Long Ear]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Long Range Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Loud Voice]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Low-born Militias]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Low-Grade Synthesis]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lure Song]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== M ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magic-Water Solvent]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magical Cooking]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magical Grounds]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magicslayer’s Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Malleable Metal]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mana Well]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mark of Worth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mass Prayer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Master of Faces]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Measure of Valor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Memory of the Quarass]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Method Acting]&lt;br /&gt;
| An [Actor] Skill that allows the User to become a little like the person they are playing. The User only becomes as good as someone with around ten levels, so while they can copy a [Butcher] and do a decent job even without training, it still takes a lot of work to get any better. If the User really copies someone for a while, they can get even better.&lt;br /&gt;
| [https://wanderinginn.com/2018/12/15/5-46/ 5.46]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Miner’s Claws]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mineral Distillation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Minotaur Punch]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Minute of Iron]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mirage Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Moodreader]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== N ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Natural Allies: Goblins]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Natural Concealment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Nerve Strike: Paralysis]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Numbing Touch]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== O ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [One Day Bloom]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Order of the Samaritan]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Overpowering Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== P ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Partial Reconstruction]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Path to Victory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Peace of the Wild]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Peaceful Rest]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Dodge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Imitation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Recall]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Reduction]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Performance Supplies]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Performance Supplies: 5 Gold]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Piercing Arms]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Piercing Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Piercing Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Pinpoint Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Point-Blank Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Poison Immunity]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Polite Deflection]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Polite Demeanor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Power Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Power Strike]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Power Strokes]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Prayer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Prey Sense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Pride is Unbreakable]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Pride is Weight]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Prolonged Negotiations]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Q ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quake Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quality Scent]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Arrows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Assembly]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Boiling]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Growth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Kick]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Movement]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Recovery]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Sprint]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Strike]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== R ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Radiant Courage]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Raise Corpse]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rallying Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ram’s Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Acceleration]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Advance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Maneuvering]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid March]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Reload]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Retreat]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Razor Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rearward Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reassuring Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Recall Guilt]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reckless Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Refinement by Accolade]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Armor (Steel)]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Arrows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Frame]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Structure]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Repel Point]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Revelation of Sin]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rising Dough]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rock Polishing]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rock Scent]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Royal Tax]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Royal Vanguard]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== S ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sanctuary of the Desert]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Scatter Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Scavenger Armor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Scything Arms]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Second Wind]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Seduction Dance]&lt;br /&gt;
| The User dances in a hypnotic dance to seduce their viewers.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/11/interlude-foliana/ Foliana]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Seeker Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sense Intentions]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Server’s Prescience]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Seven-League Bolts]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shadow Leap]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shadowsteps]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sharper Edge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sharpened Edge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shatter Blows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shattershot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Bash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Breaker]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Destroyer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield of Valor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Wall]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shieldwall Formation]&lt;br /&gt;
&lt;br /&gt;
[Shield Wall Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shopper’s Stop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sickle Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Silvertouched Wares]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Simple Trap Construction]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Six-fold Grand Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sleight of Hand]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Social Network]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Song of Rejuvenation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Soothing Melody]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Source Information]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Spear Dance: Crashing Rapids]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Speed Reading]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Speed Stitching]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Spot Deception]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Spray Hoof]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steady Hooves]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steady Rhythm]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steelcut Sunder]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steelshorn Relentless]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sterile Field]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sterile Equipment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Stonewall Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [String of Fate]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sure Footing]&lt;br /&gt;
&lt;br /&gt;
[Surefoot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Surge of Inspiration]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Surge of Strength]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Swift Redeployment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Art: Curve of the Moon]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Art: Scattering Petals on the Wind]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Art: The Tide Breaks]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Fighting – Basic]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sympathetic Ear]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sympathetic Healing]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== T ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Talent Finder]&lt;br /&gt;
| Helps the User find the people best suited for a task, whether they know it or not.&lt;br /&gt;
| [https://wanderinginn.com/2018/03/20/4-20-e/ 4.20 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Talent Seeker]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Target Shield]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tavern Brawling]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Taunt]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Avid Collector]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Choice of the Conquered]&lt;br /&gt;
|A powerful Skill where the User gives the people they conquered the choice of obeying them or not. If there is even a glimmer of chance that they would acknowledge the User as their ruler, they wouldn&#039;t be affected. Only those who will never bow, never suffer them will flee. Only someone exceptionally high-level or strong of will could resist this Skill.&lt;br /&gt;
|[https://wanderinginn.com/2019/04/30/6-12-k/ 6.62 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Eternal Hunt]&lt;br /&gt;
| Once the User mark a target with this Skill, they can locate the target were ever they are, even if they were Dragons. This Skill also hinders the target escape speed. Only the User&#039;s death can stop this Skill, as not even magic can protect them from its effect.&lt;br /&gt;
| [https://wanderinginn.com/2019/09/14/6-44-e/ 6.44 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Eternal Partner]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Play Must Go On]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Twice-Born Warlord]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thick Skin]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thousand Mile Conversation]&lt;br /&gt;
| The User can talk to someone else a thousand miles away as if they were standing right next to them.&lt;br /&gt;
| [https://wanderinginn.com/2019/09/07/6-42-e/ 6.42 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thunder Arrow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thunder Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Time to Chat]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Titan’s Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tough Carapace]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tower Guard’s Bulwark]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Trade War]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tranquil Skies]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Treefell Chop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Trick Space]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Triple Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Triple Thrust]&lt;br /&gt;
| A Rare Skill that enables the User to literally simultaneous strikes 3 times.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Trusted Voice]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Twicelasting Fires]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Twister Spear]&lt;br /&gt;
| A Javelin or Spear shoot will spiral with such force and speed that it will tear into an unenchanted armor and skin, and the rotation splinter bone and flesh.&lt;br /&gt;
| [https://wanderinginn.com/2019/11/30/interlude-talia/ Talia]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Two Hour Warmth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== U ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unerring Aim]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unerring Throw]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Uninterrupted Monologue]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unit: Enhanced Strength]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unit: Freedom’s Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unit: Unstoppable Advance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== V ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Valor of Champions]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Vanguard of Steel]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Vanguard of Terror]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Vigor of Champions]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Volley Fire]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== W ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Waltz: The Traveler’s Journey]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Water-Retaining Soil]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wave Sense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Waypoint]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weak Frost Resistance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weather-resistant Structure]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weathersense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weapon Proficiency: Knives]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weapon Proficiency: Shield]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weapon Proficiency: Sword]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weight Control]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Whirlwind Cleave]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wild Affinity]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wild Riot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wildwind Ride]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Winter Growth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of Unique Skills ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
!&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Final Run]&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Death Before Dishonor]&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Immortal Moment]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Stretch how long a moment lasts. Activates automatically, causes those affected to have a lasting memory of the moment. &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Legacy Whispers: (&#039;&#039;Legacy&#039;&#039;)]&amp;lt;/span&amp;gt;&lt;br /&gt;
|The User hears words that appear in their heads, which sear themselves into a unforgettable memory, hitting them on how to keep progressing their inheritance Legacy.&lt;br /&gt;
|[https://wanderinginn.com/2018/09/04/5-18-s/ 5.18 S]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff9900;&amp;quot;&amp;gt;[Local Landmark: (&#039;&#039;Place&#039;&#039;)]&amp;lt;/span&amp;gt;&lt;br /&gt;
|The property of the User becomes well known to all the people of the (&#039;&#039;Place&#039;&#039;).&lt;br /&gt;
|[https://wanderinginn.com/2018/12/25/5-49/ 5.49]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#eb0e0e;&amp;quot;&amp;gt;[My Life, be Thou My Fire]&amp;lt;/span&amp;gt;&lt;br /&gt;
|The User conjure all-consuming flames that are even able to burn shadows themselves and immortal beings.&lt;br /&gt;
&lt;br /&gt;
The User has to burn their own lifespan to use this Skill, with a ratio of about +1 year of their life for 1 minute of use.&lt;br /&gt;
|[https://wanderinginn.com/2019/09/10/6-43-e/ 6.43 E]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/09/14/6-44-e/ 6.64 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Undying Loyalty]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Allows the User to order their loyal citizens not to die, so that they can continue fighting even past the point where they should have died. If they get healing in time, they can even recover.&lt;br /&gt;
|[https://wanderinginn.com/2018/03/27/4-23-e/ 4.23 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Wondrous Fare]&amp;lt;/span&amp;gt;&lt;br /&gt;
|It enables the User to make magical food, often bypassing critical ingredients.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Others ==&lt;br /&gt;
List of Skills-like magical abilities.&lt;br /&gt;
&lt;br /&gt;
=== Songs: ===&lt;br /&gt;
* See [[Songs]]&lt;br /&gt;
&lt;br /&gt;
=== Inheritances: ===&lt;br /&gt;
* See [[Inheritances]]&lt;br /&gt;
&lt;br /&gt;
=== Miracles: ===&lt;br /&gt;
* See [[Miracles]]&lt;br /&gt;
&lt;br /&gt;
=== Memories: ===&lt;br /&gt;
* See [[Memories]]&lt;br /&gt;
&lt;br /&gt;
=== Spells: ===&lt;br /&gt;
* See [[Spells]]&lt;br /&gt;
&lt;br /&gt;
=== Horror: ===&lt;br /&gt;
* See [[Horror Ranks]]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:System]]&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>InFluxCapacitor</name></author>
	</entry>
	<entry>
		<id>https://twiki-dev.shelter.moe/index.php?title=Skills&amp;diff=26859</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="https://twiki-dev.shelter.moe/index.php?title=Skills&amp;diff=26859"/>
		<updated>2020-01-04T16:54:31Z</updated>

		<summary type="html">&lt;p&gt;InFluxCapacitor: Colour error&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Skills&#039;&#039;&#039;, like [[Classes]], are a function that exists within the System that governs the [[Innworld]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Skills are magic-like abilities that are intended to exceed one’s limits, such as allowing someone to transcend their hardest strike and turn it into something even stronger.&amp;lt;ref name=&amp;quot;:1.41&amp;quot;&amp;gt;[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skills are more basic with lower levels and gain power or larger scope with higher levels. When attempting to influence other beings with high levels and/or skills, the effects may be lessened or canceled.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/29/6-53-k/ Chapter 6.53 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skills can improve one’s ability greatly and even give them the means to do things they would never be able to do normally, like fish, work metal, or even fight. But a Skill improves on what was already there. For example, if two [Warriors] with the same levels and Skills fought, the one who had trained longer and had more actual combat experience would inevitably prevail. Similarly, if someone had [Basic Cooking], but they had never made food, all their cooking would be just that: basic.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/08/19/3-05-l/ Chapter 3.05 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are many types of Skills that not only affects the user&#039;s body but also their possessions, companions and bounded creature, other living beings like people and plants, building structures, transports, one&#039;s territory and even battlefields.&lt;br /&gt;
&lt;br /&gt;
=== Obtaining Skills ===&lt;br /&gt;
To obtain Skills, one needs to have at least the basic of knowledge of said skills, or by having fulfilled some type of requirements. When these condition are fulfilled, one will obtain the Skills when they either get a Class or level their Class,or by advancing their knowledge of said skills.&lt;br /&gt;
&lt;br /&gt;
Just like Classes, most Skills are acquired often in line with the user’s desires.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/05/21/6-18-h/ Chapter 6.18 H]&amp;lt;/ref&amp;gt; One can also receive rare Skills for every 10 levels of one Class leveling.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/25/2-17/ Chapter 2.18]&amp;lt;/ref&amp;gt; And again just like Classes, one can cancel the obtaining of Skills.&amp;lt;ref name=&amp;quot;:1.41&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Learning Skills ===&lt;br /&gt;
Less common, perhaps even a secret to the System, is that Skills can be learned and the System tells them that the Skill is &amp;quot;Learned&amp;quot; instead of &amp;quot;obtained&amp;quot;. To learn Skills, one doesn&#039;t necessarily have to raise a level but does have to learn and perform the Skill once on their own.&lt;br /&gt;
&lt;br /&gt;
Examples of learned Skills:&lt;br /&gt;
* Erin - &amp;lt;nowiki&amp;gt;&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;colour:#99cc00;&amp;gt;[Immortal Moment]&amp;lt;/span&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/16/1-27/ Chapter 1.27]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Erin - [Power Strike]&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Ryoka - [Indominable Will]&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; (cancelled)&lt;br /&gt;
* Erin - &amp;lt;nowiki&amp;gt;&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;colour:#99cc00;&amp;gt;[Wondrous Fare]&amp;lt;/span&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/03/2-19/ Chapter 2.21]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Losing Skills ===&lt;br /&gt;
When one loses their Class due to failing their Class conditions, they will also lose all Skills that were related to the Class.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/09/29/5-24-l/ Chapter 5.24 L]&amp;lt;/ref&amp;gt; But should they be able to restore the Class by meeting its conditions again, then all lost Skills will be restored as well.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/10/06/5-26-l/ Chapter 5.26 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Just like Classes, Skills can also be lost by obtaining and keeping increase [[Horror Ranks]]. While one does not lose all their Skills from the start, as the Horror Ranks keep increase and their Classes Levels keeps degrading, they will keep losing their Skills.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/09/27/3-17-t/ Chapter 3.17 T]&amp;lt;/ref&amp;gt; It is unknown if redeeming Horror Ranks will restore one&#039;s Skills or not.&lt;br /&gt;
&lt;br /&gt;
=== Advancing Skills ===&lt;br /&gt;
Skills can be strengthen in a variant of ways.&lt;br /&gt;
&lt;br /&gt;
One way is, as stated above, to keep improving one’s ability. When doing so one’s Skill power increases, and can even affect some of the Skill limitations like the use limit increases, or the cooldown decreases.&lt;br /&gt;
&lt;br /&gt;
Another way is by Leveling one&#039;s Class, as the higher the Level is, the stronger the Skill power becomes. For example: A Level 10 [Lady] who has [Deft Hand] can knock over something like a cup, or stop one from falling, but at higher Levels, the Skill is strengthened to the point that it can divert a shower of ordinary arrows, and even change the direction of a cavalry charge.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/29/6-53-k/ Chapter 6.53 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Continuing to improving one’s ability, Leveling one’s Class, or fulfilling some type of requirements can also change the Skill into an advanced version of it, with greater power and lesser limitations. As an example, [Power Strike] can advance and change into [Minotaur Punch].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/17/2-22/ Chapter 2.26]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Skills Usage ===&lt;br /&gt;
While not all of them, Skills have different conditions on how to use. Some are always active, while others need to be spoken or shouted to active them.&lt;br /&gt;
&lt;br /&gt;
Other Skills needs certain conditions to use well, like how the [Bard] skill [Lightning Melody], when the air is already crackling with lightning or there is a storm, can pull down lightning in a minute or less of playing. Otherwise, they may have to play several for minutes, maybe even half an hour to call down even one measly bolt.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/07/30/interlude-numbtongue-pt-1/ Interlude – Numbtongue (Pt.1)]&lt;br /&gt;
&amp;lt;/ref&amp;gt; Other Skills need specific conditions to activate, like how some [Lady] Skills only work if the classholder is sufficiently &amp;lt;em&amp;gt;ladylike.&amp;lt;/em&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/29/4-48/ Chapter 4.48]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Skills Limitations ===&lt;br /&gt;
While there are Skills that are always active or can be used all the time, there are others that can only be used a limited number of times before they stops working to cool down.&lt;br /&gt;
&lt;br /&gt;
=== Controversy ===&lt;br /&gt;
&lt;br /&gt;
== List of Skills - Alphabetical Order ==&lt;br /&gt;
Note: while several of these I listed alongside a class, they are not necessarily exclusive to that class.&lt;br /&gt;
&lt;br /&gt;
=== A ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [A Minute, Reborn]&lt;br /&gt;
| Allows the skillbearer to temporarily give control of their body for 1 minute to embody the memories of someone whose memories the User has access to. &lt;br /&gt;
The personification of said memories are able to use their Skills and are inclined to help the User.&lt;br /&gt;
| [https://wanderinginn.com/2019/08/03/interlude-numbtongue-pt-2/ Numbtongue (Pt.2)]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/08/17/6-38/ 6.38]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aerial Dance: Waterfall Strikes]&lt;br /&gt;
| The skillbearer does a series of fast top down strikes at a target. The skillbearer takes the appearance of a blur while the skill is active.&lt;br /&gt;
| [https://wanderinginn.com/2019/06/04/6-22-d/ 6.22 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Adept Iceform]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Adroit Progeny]&lt;br /&gt;
| Ensures that the children of the skillbearer will take on some of their parents&#039; features like if the father was a [Lord] who was excellent at warfare, his children have a better chance of being as good as he was with a sword, or as beautiful as their mother.&lt;br /&gt;
| [https://wanderinginn.com/2019/11/09/interlude-the-titans-question/ The Titan’s Question]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Advanced Cleaning]&lt;br /&gt;
| Enables the skillbearer to swiftly clean up messes to a magical degree, even causing areas that were untouched by the cleaning instrument to be cleared. Much faster than [Basic Cleaning].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Cooking (skill)|[Advanced Cooking]]]&lt;br /&gt;
| Helps the skillbearer make complex dishes, and make simpler dishes faster. Comes with an intuitive understanding of how some ingredients would work together.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Advanced Crafting]&lt;br /&gt;
| Assists the skillbearer in creating more complex items with greater ease.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aegis of Grace]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aeriform Shockwave]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Affair of Honor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Agile Flier]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Alcohol Brewer]&lt;br /&gt;
| Aids the skillbearer in the production of alcoholic beverages.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Alcohol Immunity]&lt;br /&gt;
| A passive Skill that renders the User immune to the effects of alcohol.&lt;br /&gt;
Can be turned on and off.&lt;br /&gt;
| [https://wanderinginn.com/2017/03/15/2-02/ 2.01]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/01/15/5-53/ 5.53]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [All-or-Nothing Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Amateur Linguist]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Animals: Basic Command]&lt;br /&gt;
| Allows limited influence over animals&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Antimagic Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Appraisal]&lt;br /&gt;
| Provides the skillbearer with limited information about a magical item.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Appraise]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Appraise Foe]&lt;br /&gt;
| Provides the skillbearer limited information about another sentient.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Armform (Duelist)]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Armform (Razorkind)]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Armored Leap]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Army of the King]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aroma of Spring]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Arrow Grab]&lt;br /&gt;
| Allows the skillholder to instantly retrieve arrows from their quiver to their hand.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Arrowguard Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Art of the Builder]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Assault Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Attack Formation]&lt;br /&gt;
| Bolsters the strength and energy of fighters under the skillholder&#039;s command when in attack formations.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Attraction Shield]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Audience Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura Blade]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Command]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Righteous Fire]&lt;br /&gt;
| Burns at the lifeforce of whomever the skillbearer considers evil, but also consumes the user&#039;s lifeforce.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Rime]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of the Emperor]&lt;br /&gt;
| Affects those around an emperor so that they recognize their power&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Thorns]&lt;br /&gt;
| An aura which &#039;&#039;cuts&#039;&#039; those who get near it.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Automatic Reload]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Axe Kick]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== B ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Balanced Posture]&lt;br /&gt;
| Makes it more difficult for the skillbearer to be knocked off balance&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ballad of Bravery]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bar Fighting]&lt;br /&gt;
| Gives the user increased aptitude with weapons made from things that can be found in a bar.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bartender’s Gift]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Cleaning]&lt;br /&gt;
| Enables the skillbearer to more swiftly clean up messes&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Cooking (skill)|[Basic Cooking]]]&lt;br /&gt;
| Helps the skillbearer make various dishes, at a faster pace&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Crafting]&lt;br /&gt;
| Assists the skill user in creating basic items and tools.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Footwork]&lt;br /&gt;
| Helps the skillbearer keep their footing, especially on uneven terrain&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Fortification Construction]&lt;br /&gt;
| Accelerates how quickly the skillbearer can make simple fortifications&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Leadership]&lt;br /&gt;
| Assists the Skillbearer in various leadership qualities&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Negotiator]&lt;br /&gt;
| Assists the user in diplomatic negotiations.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Repair]&lt;br /&gt;
| Helps the skillholder make basic repairs to nonmagical items or structures&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Riding]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [(&#039;&#039;Name&#039;&#039;): Basic Training]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battalion of Glory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battle Roar]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battlefield – The Cold Iron Mists]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battlefield Awareness]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battlefield Eye]&lt;br /&gt;
| It allows the user to see, or rather, create an image of the battlefield from any angle based on their own line of sight and the reports they receive.&lt;br /&gt;
| [https://wanderinginn.com/2018/01/23/4-05-k/ 4.05 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Beast Tamer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Benediction of Hope]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blacksky Riders]&lt;br /&gt;
| A Unit type Skill that allows a group of chosen riders to see in the night. Not only that—the effect extends to their mounts and also lets them dampen the light when they so choose&lt;br /&gt;
| [https://wanderinginn.com/2018/08/07/5-09-e/ 5.09 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blades of Glory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blazing Forge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bleed Cuts]&lt;br /&gt;
| Makes the next strike by the skillbearer against an opponent cause excessive bleeding&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blessing of Rains]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blessing of the Hearth]&lt;br /&gt;
| Empire skill that makes the citizens and friends of the Unseen Empire rest easier while within it&#039;s boundaries.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blur Dodge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blur Leap]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Boat: Lightweight Craft]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Boat: Spray Cutter]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bodies of Iron]&lt;br /&gt;
| A defensive skill that makes it so that the flesh of those affected temporarily has a tensile strength equivalent to iron.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Body of Stone]&lt;br /&gt;
| A defensive skill that makes it so that the flesh of the skillbearer temporarily has a tensile strength equivalent to stone.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bonebreaker Headbutt]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bravehearts]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== C ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Calming Touch]&lt;br /&gt;
| Doctor skill to keep injured people from damaging themselves further due to unnecessary movements&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Campfire Chef]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Cat Eye]&lt;br /&gt;
| Helps the skillbearer to see in the dark.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Cat’s Evasion]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Challenge of the Knight]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Champion’s Gear]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Champion’s Throw]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charge of the Strategist]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Chargebreaker Guard]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charm]&lt;br /&gt;
| [Lady] skill that enables them to put others at ease, influence their decisions, and other such things.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charming Demeanor]&lt;br /&gt;
| Passive version of [Charm].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charming Smile]&lt;br /&gt;
| Commoner version of [Charm] activated while smiling.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Chill Paws]&lt;br /&gt;
| Cools whatever the user is touching.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Circle of Protection]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Cleansing Heat]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Combined Arms]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Comfort Food]&lt;br /&gt;
| Helps the skillbearer make food that is pleasant and comforting for the person the target with this skill.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Command Lesser Undead]&lt;br /&gt;
| Allows the user to command masterless zombies and lesser ghouls.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Commanding Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Conceal Presence]&lt;br /&gt;
| Makes the skillholder&#039;s presence less obvious.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Continuous Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Continuous Rolling]&lt;br /&gt;
| [Wagoner] skill that causes their wagon to roll longer without outside forces.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Control Pitch]&lt;br /&gt;
| Gives the skillbearer increased control of the pitch of their voice.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Counter Blow]&lt;br /&gt;
| Allows the user to easily counter an attack&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Covering Fire]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Create Bread]&lt;br /&gt;
| The User can create real bread, that will not vanish, from the memory of the bread the User had tasted.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crescent Arc]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crescent Cut]&lt;br /&gt;
| Makes the skillbearer&#039;s blade go around an opponent&#039;s defenses.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crimson Stinger]&lt;br /&gt;
| A skill for Ashfire Bee owners that increases the size of the bee&#039;s stinger and the potency of their poison.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crowd Control]&lt;br /&gt;
| Skill that gives the user greater influence over crowds of people.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== D ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Daggerhail]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Dangersense]&lt;br /&gt;
| [Warrior] skill that warns them when they are in immediate danger.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Daring Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Decisive Blows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Deeper Cut]&lt;br /&gt;
| Makes the skillbearer&#039;s next attack cut deeper.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Defense Formation]&lt;br /&gt;
| Bolsters the strength and energy of fighters under the skillholder&#039;s command when in defensive formations.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Deft Hand]&lt;br /&gt;
| [Lady] Skill which gives them minor telekinesis, no more than being able to knock over a cup initially, but when trained can be used to knock arrows out of the sky.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Flaw]&lt;br /&gt;
| [Jeweler] skill used to check a gemstone for flaws&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Guilt]&lt;br /&gt;
| [Guardsman] skill which detects if someone has committed a crime.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Injury]&lt;br /&gt;
| [Healer] skill that tells them if someone is hiding an injury.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Poison]&lt;br /&gt;
| Noble&#039;s skill to protect against assassination, warns them of poison in something they plan to eat or drink&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Devastating Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Devil’s Luck]&lt;br /&gt;
| Makes the user insanely lucky.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Discerning Clientele]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Arrow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Cut]&lt;br /&gt;
| Enables skillholder to make two cuts near instantly.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Shot]&lt;br /&gt;
| Allows an archer to shoot two arrows simultaneously&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Step]&lt;br /&gt;
| Rare [Runner] skill which makes every step they take cover twice the distance&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Doubled Range]&lt;br /&gt;
| Allows an archer to shoot twice as far.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Driftwind Riders]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Durable Picks]&lt;br /&gt;
| [Miner] skill to make their pickaxe last longer.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Duststorm Kick]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== E ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eagle Eyes]&lt;br /&gt;
| Enhanced the User vision, allowing them to see from farther distance.&lt;br /&gt;
| [https://wanderinginn.com/2017/04/13/2-11/ 2.11]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Edict of Bloom]&lt;br /&gt;
| A Kingdom-wide Edict Skill that revitalizes a war-torn kingdom. It allows crops to grow quicker, wounds to mend, children to be born and conceived more fruitfully and quickly among animals and people, like a Human mother will bear a child in 6 months fully formed, rather than 9.&lt;br /&gt;
&lt;br /&gt;
Its disadvantage are that monsters will take advantage of the rapid growth as well. Too, the rapid growth of takes nutrients from the soil and mothers will require more sustenance, as do animals. It is also intensive on the people, for they may reap harvests and grow, but it takes work.&lt;br /&gt;
&lt;br /&gt;
If the User has a High Level, the Edict Skill can also summon rain out of season, for days.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/10/29/6-53-k/ 6.53 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Edict of Silversky]&lt;br /&gt;
| A Kingdom-wide Edict Skill with purifying effects.&lt;br /&gt;
&lt;br /&gt;
Under its effects, lies are difficult to tell, the weather balances, and hostile presences find themselves unwelcome in the land it is called upon. Most importantly, it frees the dreams and feelings of the subjects from negative influence from external once, and even internal once, like calming those who find themselves plagued by sadness or fury without reason.&lt;br /&gt;
&lt;br /&gt;
Its disadvantage is that it is to pure. Because it makes things to calm, like no harsh weather, no great storms, to provide some small amounts of excitement, and the people being unable to telling a lie, it becomes sometimes agonizing for the people.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Edict of the Blooded]&lt;br /&gt;
| A Kingdom-wide Edict Skill that boosts preparation for war. All those with an inclination to fight level up much quicker and those with the talent for battle discover it.&lt;br /&gt;
&lt;br /&gt;
Its disadvantage is that while it makes the people train to war, it makes them more violent, such as encourages them towards battle, sometimes with tragic results. It can also increase the like hood of rebellions by young men if they are not loyal, and increase higher rates of injury among soldiers.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Efficient Metabolism]&lt;br /&gt;
| Decreases the amount of food the User must consume in order to remain healthy.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ego is Weight]&lt;br /&gt;
| Weighs people down depending on how much the User think of themselves, regardless if they are right to think that way. &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eidetic Memory]&lt;br /&gt;
| A Skill that let the User visualize what they had seen moments after seeing them.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/14/6-63-p/ 6.63 P]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Electric Chords]&lt;br /&gt;
| While playing musical string instruments the User can conjure Lightning from the strings. The conjure Lightning is harmless to the User.&lt;br /&gt;
| [https://wanderinginn.com/2018/11/27/5-41/ 5.41]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Durability – Oars]&lt;br /&gt;
| A Skill that increases the durability of Oars.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Intelligence]&lt;br /&gt;
| Greatly increases the intelligence of the User.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Movement]&lt;br /&gt;
| Greatly increases the movement speed and control of the User.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Strength]&lt;br /&gt;
| Greatly increases the User strength.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Thread]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evaluation of Wealth]&lt;br /&gt;
| Allows the User to evaluate how much wealthy someone is, and even somewhat when they had became wealthy.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/18/6-17-s/ 6.17 S]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evasive Flip]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evasive Tactics]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Even Footing]&lt;br /&gt;
| Helps the User traverse through treacherous terrain, like slick patches of ice or divots in the ground, as if they were walking on a smooth, hard surface.&lt;br /&gt;
| [https://wanderinginn.com/2017/05/10/2-01-t/ 2.24 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Everything Has a Price]&lt;br /&gt;
| Skill that forces someone to give the price of their possessions.&lt;br /&gt;
| [https://wanderinginn.com/2019/08/17/6-38/ 6.38]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evil Eye]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Expert Bartering]&lt;br /&gt;
| Greatly assists the User in bartering down the prices on goods and services.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Cooking (skill)|[Expert Cooking]]]&lt;br /&gt;
| Greatly assists the User in cooking better dishes at a higher rate.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Extra Spice]&lt;br /&gt;
| Always the User to somehow find an extra something to add to their cooking repertoire, like finding a bit of pepper in a pouch lumped at the bottom of the cooking sack, or tripping over a bit of nutmeg on their way. They can also literally, adding heat to make a spicy hot dish.&lt;br /&gt;
| [https://wanderinginn.com/2019/02/16/interlude-pebblesnatch-and-garry/ Pebblesnatch and Garry]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eye of Need]&lt;br /&gt;
| The User can tell what they’re low on and what issues are most critical and require attention.&lt;br /&gt;
| [https://wanderinginn.com/2018/03/20/4-20-e/ 4.20 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eyes of Many]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== F ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Faint Presence]&lt;br /&gt;
| Weaker, passive version of [Conceal Presence].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fake Dismemberment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fake Smile]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Far Riders]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Farseeker Arrows]&lt;br /&gt;
| Skill which causes the skillbearer&#039;s next shot to seek out a distant target.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Farshot Mastery]&lt;br /&gt;
| [Archer] skill which assists in hitting distant targets.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fast Growth]&lt;br /&gt;
| [Farmer] skill which accelerates crop growth.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fast Stitching]&lt;br /&gt;
| Makes the skillholder faster at stitching.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Field of Preservation]&lt;br /&gt;
|Area skill which makes an area act as though under the effects of preservation runes.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fields of Bounty]&lt;br /&gt;
| Empire skill gained by Laken which increases the output of farms within the Unseen Empire.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [First Strikes]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [First to Battle]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flash Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flash Hands]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flashfire Spellcraft]&lt;br /&gt;
| The User can manipulate fire, by make it form shapes and use it without needing a specific spell. The User can also do tricks like fire a [Fire Arrow] three times as large as a regular one.&lt;br /&gt;
|[https://wanderinginn.com/2018/12/18/5-47-g/ 5.47 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Attempt]&lt;br /&gt;
| Allows someone to do a single task to the best of their physical/magical ability. There is presumably a limit for the maximum length of the tasks, which so far have lasted less than 10 minutes, though none has been mentioned. Can be activated once every 6 hours.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Cut]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to make a perfect cut. Pushes the skillbearer beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Defence]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to make a perfect block or deflection against a strike, regardless of the power behind it. Pushes the skillbearer beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Dodge]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to perfectly dodge any strike. Pushes them beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Stride]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Strike]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to make a perfect strike against an opponent. Pushes the skillbearer beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fleet Foot]&lt;br /&gt;
| [Runner] skill which increases the skillbearer&#039;s speed by an unknown amount. Active skill, unknown duration.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flicker Onslaught]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flicker Step]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flurry Blades]&lt;br /&gt;
| [Fighter] skill which causes them to strike rapidly using a bladed weapon.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flurry of Blows]&lt;br /&gt;
| [Fighter] skill which causes them to strike rapidly using either their weapon or fists. Better with blunt objects.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flurry Strikes]&lt;br /&gt;
| [Fighter] skill which causes them to strike rapidly using either their weapon or fists. A sort-of combination of [Flurry Blades] and [Flurry of Blows].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Foefinder’s Scan]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Formation: Accelerate]&lt;br /&gt;
| Activated [Strategist] skill which causes groups in formation under the skillholder&#039;s command to accelerate more rapidly towards the enemy.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Formation: Dodge]&lt;br /&gt;
| Activated [Strategist] skill which causes groups in formation under the skillholder&#039;s command to dodge incoming enemies more easily.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fortified Block]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Frenzy Cuts]&lt;br /&gt;
| A wilder version of Flurry Blades.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Frozen Quickshape]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Furious Rage]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fury Strength]&lt;br /&gt;
| [Warrior] skill which greatly increases the skillholder&#039;s strength in exchange for them giving in to anger.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== G ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gale Wings]&lt;br /&gt;
| Limited to winged races, this skill creates a large gust of wind when the skillholder flaps their wings.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Garden of Sanctuary]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Giant’s Hammer]&lt;br /&gt;
| Make an empowered hammer strike.&lt;br /&gt;
| [[Chapter 6.22 D|6.22 D]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Glaciersheet Ice]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gliding Steps]&lt;br /&gt;
| Allows the user to move smoothly across rough terrain, namely non-ballroom floors&lt;br /&gt;
| [[Chapter 6.27 M|6.27 M]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Glorious Charge]&lt;br /&gt;
| Strategist skill which makes the skillholder&#039;s subordinates lighter, faster, and stronger as they charge the enemy&lt;br /&gt;
| [[Chapter 2.29|2.29]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Glove Grip]&lt;br /&gt;
| Gives the users hands similar tensile strength to toughened leather.&lt;br /&gt;
| [[Interlude - Pebblesnatch and Garry|Pebblesnatch and Garry]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Graceful Step]&lt;br /&gt;
| Allows the skillholder to move gracefully.&lt;br /&gt;
| [[Chapter 3.14|3.14]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grand Slash]&lt;br /&gt;
| Extends a strike a great distance beyond the blade.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grand Theatre]&lt;br /&gt;
| An inn skill gained by Erin which transforms/extends the common room in the inn into a theatre roughly 3 times the original size using some form of spatial warping. How it would apply in other scenarios is unknown.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grinder Teeth]&lt;br /&gt;
| Unknown effects, likely related to chewing rocks.&lt;br /&gt;
| [[Chapter 6.10|6.10]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gaping Bite]&lt;br /&gt;
| Horror skill which modifies the skillbearer&#039;s mouth structure to give them a larger bite.&lt;br /&gt;
| [[Chapter 3.17 T|3.17 T]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gore Splash]&lt;br /&gt;
| Causes a struck body to explode, throwing gore everywhere&lt;br /&gt;
| [[Chapter 5.42|5.42]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Great Slash]&lt;br /&gt;
| Unleashes a blow that severs the air and tears the ground.&lt;br /&gt;
| [[Chapter 5.51 G|5.51 G]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Greater Endurance]&lt;br /&gt;
| The highest known endurance enhancement skill, the power of its effects is unknown.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Greater Pain Tolerance]&lt;br /&gt;
| The highest known pain tolerance enhancement skill, the power of its effects is unknown. Separate from [Ignore Pain]&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Greater Strength]&lt;br /&gt;
| The highest known strength enhancement skill, the power of its effects is unknown.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grudgescent Terrier]&lt;br /&gt;
| &#039;&#039;&amp;quot;I can see the deaths of my associates on you.&amp;quot;&#039;&#039; - quote about the skill from the person who has it, the exact range and utility of the skill is unknown.&lt;br /&gt;
| [[Interlude – Numbtongue (Pt.2)|Numbtongue (Pt.2)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== H ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hail of Bolts]&lt;br /&gt;
| A skill which causes a crossbows bolts to fly faster and with additional force&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hammer Blow]&lt;br /&gt;
| Increases the power of a hammer strike&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hammer Kick]&lt;br /&gt;
| Greatly increases the power of a single kick&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Headhunter]&lt;br /&gt;
| Skill used to determine the value of someone&lt;br /&gt;
| [[Chapter 6.23 D|6.23 D]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Headman’s Last Cut]&lt;br /&gt;
| Does not exist&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Healthy Rearing]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Heartbreaker Kiss]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hemostatic Pause]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hi-Jump]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hold the Line]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Holy Radiance]&lt;br /&gt;
| The User body shines with a light that for their allies is a brilliant glow, and for their enemies is a blinding light, that is so bright that it destroyed their vision.&lt;br /&gt;
Golems, such as Armored Suits, and Undead are not blinded, although the Undead are weaken by it.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Homing Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Humble Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hundred-Foot Lunge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hunter’s Quarry]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hurricane Arrows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hygienic Hands]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== I ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ice Magic Affinity]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ignore Pain]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Illustrator’s Vision]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Immunity: Alcohol]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Impact Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Imperial Appraiser]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Imperial Aura]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Imperial Levy]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Implacable Order]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Incisive Comment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Increased Income]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Indomitable Will]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Injury Sense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Inn’s Aura]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Inspiring Words]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Intimidating Glare]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Intimidating Stare]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Intuition]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Iron Skin]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== K ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Keen Eyes]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Keener Edge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [King’s Bounty]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Knight’s Challenge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lancing Thrust]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Launching Strike]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lawbreaker’s Enemy]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Layered Ward]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Legions of Steel]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Bond: &#039;&#039;(Name)&#039;&#039;]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Endurance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Intuition]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Pain Tolerance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Resistance: Disease]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Resistance: Infection]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Stamina]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Strength]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lifeburning Flames]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Hooves]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Melody]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Sprint]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Like Fire, Memory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Line-Ender Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lineholder Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lingering Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Long Ear]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Long Range Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Loud Voice]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Low-born Militias]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Low-Grade Synthesis]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lure Song]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== M ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magic-Water Solvent]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magical Cooking]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magical Grounds]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magicslayer’s Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Malleable Metal]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mana Well]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mark of Worth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mass Prayer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Master of Faces]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Measure of Valor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Memory of the Quarass]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Method Acting]&lt;br /&gt;
| An [Actor] Skill that allows the User to become a little like the person they are playing. The User only becomes as good as someone with around ten levels, so while they can copy a [Butcher] and do a decent job even without training, it still takes a lot of work to get any better. If the User really copies someone for a while, they can get even better.&lt;br /&gt;
| [https://wanderinginn.com/2018/12/15/5-46/ 5.46]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Miner’s Claws]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mineral Distillation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Minotaur Punch]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Minute of Iron]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mirage Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Moodreader]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== N ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Natural Allies: Goblins]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Natural Concealment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Nerve Strike: Paralysis]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Numbing Touch]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== O ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [One Day Bloom]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Order of the Samaritan]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Overpowering Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== P ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Partial Reconstruction]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Path to Victory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Peace of the Wild]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Peaceful Rest]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Dodge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Imitation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Recall]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Reduction]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Performance Supplies]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Performance Supplies: 5 Gold]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Piercing Arms]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Piercing Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Piercing Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Pinpoint Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Point-Blank Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Poison Immunity]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Polite Deflection]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Polite Demeanor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Power Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Power Strike]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Power Strokes]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Prayer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Prey Sense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Pride is Unbreakable]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Pride is Weight]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Prolonged Negotiations]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Q ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quake Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quality Scent]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Arrows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Assembly]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Boiling]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Growth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Kick]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Movement]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Recovery]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Sprint]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Strike]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== R ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Radiant Courage]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Raise Corpse]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rallying Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ram’s Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Acceleration]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Advance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Maneuvering]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid March]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Reload]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Retreat]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Razor Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rearward Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reassuring Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Recall Guilt]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reckless Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Refinement by Accolade]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Armor (Steel)]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Arrows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Frame]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Structure]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Repel Point]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Revelation of Sin]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rising Dough]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rock Polishing]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rock Scent]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Royal Tax]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Royal Vanguard]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== S ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sanctuary of the Desert]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Scatter Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Scavenger Armor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Scything Arms]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Second Wind]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Seduction Dance]&lt;br /&gt;
| The User dances in a hypnotic dance to seduce their viewers.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/11/interlude-foliana/ Foliana]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Seeker Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sense Intentions]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Server’s Prescience]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Seven-League Bolts]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shadow Leap]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shadowsteps]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sharper Edge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sharpened Edge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shatter Blows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shattershot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Bash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Breaker]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Destroyer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield of Valor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Wall]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shieldwall Formation]&lt;br /&gt;
&lt;br /&gt;
[Shield Wall Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shopper’s Stop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sickle Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Silvertouched Wares]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Simple Trap Construction]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Six-fold Grand Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sleight of Hand]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Social Network]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Song of Rejuvenation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Soothing Melody]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Source Information]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Spear Dance: Crashing Rapids]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Speed Reading]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Speed Stitching]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Spot Deception]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Spray Hoof]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steady Hooves]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steady Rhythm]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steelcut Sunder]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steelshorn Relentless]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sterile Field]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sterile Equipment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Stonewall Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [String of Fate]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sure Footing]&lt;br /&gt;
&lt;br /&gt;
[Surefoot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Surge of Inspiration]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Surge of Strength]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Swift Redeployment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Art: Curve of the Moon]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Art: Scattering Petals on the Wind]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Art: The Tide Breaks]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Fighting – Basic]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sympathetic Ear]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sympathetic Healing]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== T ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Talent Finder]&lt;br /&gt;
| Helps the User find the people best suited for a task, whether they know it or not.&lt;br /&gt;
| [https://wanderinginn.com/2018/03/20/4-20-e/ 4.20 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Talent Seeker]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Target Shield]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tavern Brawling]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Taunt]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Avid Collector]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Choice of the Conquered]&lt;br /&gt;
|A powerful Skill where the User gives the people they conquered the choice of obeying them or not. If there is even a glimmer of chance that they would acknowledge the User as their ruler, they wouldn&#039;t be affected. Only those who will never bow, never suffer them will flee. Only someone exceptionally high-level or strong of will could resist this Skill.&lt;br /&gt;
|[https://wanderinginn.com/2019/04/30/6-12-k/ 6.62 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Eternal Hunt]&lt;br /&gt;
| Once the User mark a target with this Skill, they can locate the target were ever they are, even if they were Dragons. This Skill also hinders the target escape speed. Only the User&#039;s death can stop this Skill, as not even magic can protect them from its effect.&lt;br /&gt;
| [https://wanderinginn.com/2019/09/14/6-44-e/ 6.44 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Eternal Partner]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Play Must Go On]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Twice-Born Warlord]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thick Skin]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thousand Mile Conversation]&lt;br /&gt;
| The User can talk to someone else a thousand miles away as if they were standing right next to them.&lt;br /&gt;
| [https://wanderinginn.com/2019/09/07/6-42-e/ 6.42 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thunder Arrow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thunder Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Time to Chat]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Titan’s Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tough Carapace]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tower Guard’s Bulwark]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Trade War]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tranquil Skies]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Treefell Chop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Trick Space]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Triple Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Triple Thrust]&lt;br /&gt;
| A Rare Skill that enables the User to literally simultaneous strikes 3 times.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Trusted Voice]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Twicelasting Fires]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Twister Spear]&lt;br /&gt;
| A Javelin or Spear shoot will spiral with such force and speed that it will tear into an unenchanted armor and skin, and the rotation splinter bone and flesh.&lt;br /&gt;
| [https://wanderinginn.com/2019/11/30/interlude-talia/ Talia]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Two Hour Warmth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== U ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unerring Aim]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unerring Throw]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Uninterrupted Monologue]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unit: Enhanced Strength]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unit: Freedom’s Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unit: Unstoppable Advance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== V ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Valor of Champions]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Vanguard of Steel]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Vanguard of Terror]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Vigor of Champions]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Volley Fire]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== W ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Waltz: The Traveler’s Journey]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Water-Retaining Soil]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wave Sense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Waypoint]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weak Frost Resistance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weather-resistant Structure]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weathersense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weapon Proficiency: Knives]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weapon Proficiency: Shield]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weapon Proficiency: Sword]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weight Control]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Whirlwind Cleave]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wild Affinity]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wild Riot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wildwind Ride]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Winter Growth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of Unique Skills ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
!&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Final Run]&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Death Before Dishonor]&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Immortal Moment]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Stretch how long a moment lasts. Activates automatically, causes those affected to have a lasting memory of the moment. &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Legacy Whispers: (&#039;&#039;Legacy&#039;&#039;)]&amp;lt;/span&amp;gt;&lt;br /&gt;
|The User hears words that appear in their heads, which sear themselves into a unforgettable memory, hitting them on how to keep progressing their inheritance Legacy.&lt;br /&gt;
|[https://wanderinginn.com/2018/09/04/5-18-s/ 5.18 S]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff9900;&amp;quot;&amp;gt;[Local Landmark: (&#039;&#039;Place&#039;&#039;)]&amp;lt;/span&amp;gt;&lt;br /&gt;
|The property of the User becomes well known to all the people of the (&#039;&#039;Place&#039;&#039;).&lt;br /&gt;
|[https://wanderinginn.com/2018/12/25/5-49/ 5.49]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#eb0e0e;&amp;quot;&amp;gt;[My Life, be Thou My Fire]&amp;lt;/span&amp;gt;&lt;br /&gt;
|The User conjure all-consuming flames that are even able to burn shadows themselves and immortal beings.&lt;br /&gt;
&lt;br /&gt;
The User has to burn their own lifespan to use this Skill, with a ratio of about +1 year of their life for 1 minute of use.&lt;br /&gt;
|[https://wanderinginn.com/2019/09/10/6-43-e/ 6.43 E]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/09/14/6-44-e/ 6.64 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Undying Loyalty]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Allows the User to order their loyal citizens not to die, so that they can continue fighting even past the point where they should have died. If they get healing in time, they can even recover.&lt;br /&gt;
|[https://wanderinginn.com/2018/03/27/4-23-e/ 4.23 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Wondrous Fare]&amp;lt;/span&amp;gt;&lt;br /&gt;
|It enables the User to make magical food, often bypassing critical ingredients.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Others ==&lt;br /&gt;
List of Skills-like magical abilities.&lt;br /&gt;
&lt;br /&gt;
=== Songs: ===&lt;br /&gt;
* See [[Songs]]&lt;br /&gt;
&lt;br /&gt;
=== Inheritances: ===&lt;br /&gt;
* See [[Inheritances]]&lt;br /&gt;
&lt;br /&gt;
=== Miracles: ===&lt;br /&gt;
* See [[Miracles]]&lt;br /&gt;
&lt;br /&gt;
=== Memories: ===&lt;br /&gt;
* See [[Memories]]&lt;br /&gt;
&lt;br /&gt;
=== Spells: ===&lt;br /&gt;
* See [[Spells]]&lt;br /&gt;
&lt;br /&gt;
=== Horror: ===&lt;br /&gt;
* See [[Horror Ranks]]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:System]]&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>InFluxCapacitor</name></author>
	</entry>
	<entry>
		<id>https://twiki-dev.shelter.moe/index.php?title=Skills&amp;diff=26858</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="https://twiki-dev.shelter.moe/index.php?title=Skills&amp;diff=26858"/>
		<updated>2020-01-04T16:53:04Z</updated>

		<summary type="html">&lt;p&gt;InFluxCapacitor: /* Learning Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Skills&#039;&#039;&#039;, like [[Classes]], are a function that exists within the System that governs the [[Innworld]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Skills are magic-like abilities that are intended to exceed one’s limits, such as allowing someone to transcend their hardest strike and turn it into something even stronger.&amp;lt;ref name=&amp;quot;:1.41&amp;quot;&amp;gt;[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skills are more basic with lower levels and gain power or larger scope with higher levels. When attempting to influence other beings with high levels and/or skills, the effects may be lessened or canceled.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/29/6-53-k/ Chapter 6.53 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skills can improve one’s ability greatly and even give them the means to do things they would never be able to do normally, like fish, work metal, or even fight. But a Skill improves on what was already there. For example, if two [Warriors] with the same levels and Skills fought, the one who had trained longer and had more actual combat experience would inevitably prevail. Similarly, if someone had [Basic Cooking], but they had never made food, all their cooking would be just that: basic.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/08/19/3-05-l/ Chapter 3.05 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are many types of Skills that not only affects the user&#039;s body but also their possessions, companions and bounded creature, other living beings like people and plants, building structures, transports, one&#039;s territory and even battlefields.&lt;br /&gt;
&lt;br /&gt;
=== Obtaining Skills ===&lt;br /&gt;
To obtain Skills, one needs to have at least the basic of knowledge of said skills, or by having fulfilled some type of requirements. When these condition are fulfilled, one will obtain the Skills when they either get a Class or level their Class,or by advancing their knowledge of said skills.&lt;br /&gt;
&lt;br /&gt;
Just like Classes, most Skills are acquired often in line with the user’s desires.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/05/21/6-18-h/ Chapter 6.18 H]&amp;lt;/ref&amp;gt; One can also receive rare Skills for every 10 levels of one Class leveling.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/25/2-17/ Chapter 2.18]&amp;lt;/ref&amp;gt; And again just like Classes, one can cancel the obtaining of Skills.&amp;lt;ref name=&amp;quot;:1.41&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Learning Skills ===&lt;br /&gt;
Less common, perhaps even a secret to the System, is that Skills can be learned and the System tells them that the Skill is &amp;quot;Learned&amp;quot; instead of &amp;quot;obtained&amp;quot;. To learn Skills, one doesn&#039;t necessarily have to raise a level but does have to learn and perform the Skill once on their own.&lt;br /&gt;
&lt;br /&gt;
Examples of learned Skills:&lt;br /&gt;
* Erin - &amp;lt;nowiki&amp;gt;&amp;lt;p&amp;gt;&amp;lt;span style=#99cc00;&amp;gt;[Immortal Moment]&amp;lt;/span&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/16/1-27/ Chapter 1.27]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Erin - [Power Strike]&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Ryoka - [Indominable Will]&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; (cancelled)&lt;br /&gt;
* Erin - &amp;lt;nowiki&amp;gt;&amp;lt;p&amp;gt;&amp;lt;span style=#99cc00;&amp;gt;[Wondrous Fare]&amp;lt;/span&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/03/2-19/ Chapter 2.21]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Losing Skills ===&lt;br /&gt;
When one loses their Class due to failing their Class conditions, they will also lose all Skills that were related to the Class.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/09/29/5-24-l/ Chapter 5.24 L]&amp;lt;/ref&amp;gt; But should they be able to restore the Class by meeting its conditions again, then all lost Skills will be restored as well.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/10/06/5-26-l/ Chapter 5.26 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Just like Classes, Skills can also be lost by obtaining and keeping increase [[Horror Ranks]]. While one does not lose all their Skills from the start, as the Horror Ranks keep increase and their Classes Levels keeps degrading, they will keep losing their Skills.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/09/27/3-17-t/ Chapter 3.17 T]&amp;lt;/ref&amp;gt; It is unknown if redeeming Horror Ranks will restore one&#039;s Skills or not.&lt;br /&gt;
&lt;br /&gt;
=== Advancing Skills ===&lt;br /&gt;
Skills can be strengthen in a variant of ways.&lt;br /&gt;
&lt;br /&gt;
One way is, as stated above, to keep improving one’s ability. When doing so one’s Skill power increases, and can even affect some of the Skill limitations like the use limit increases, or the cooldown decreases.&lt;br /&gt;
&lt;br /&gt;
Another way is by Leveling one&#039;s Class, as the higher the Level is, the stronger the Skill power becomes. For example: A Level 10 [Lady] who has [Deft Hand] can knock over something like a cup, or stop one from falling, but at higher Levels, the Skill is strengthened to the point that it can divert a shower of ordinary arrows, and even change the direction of a cavalry charge.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/29/6-53-k/ Chapter 6.53 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Continuing to improving one’s ability, Leveling one’s Class, or fulfilling some type of requirements can also change the Skill into an advanced version of it, with greater power and lesser limitations. As an example, [Power Strike] can advance and change into [Minotaur Punch].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/17/2-22/ Chapter 2.26]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Skills Usage ===&lt;br /&gt;
While not all of them, Skills have different conditions on how to use. Some are always active, while others need to be spoken or shouted to active them.&lt;br /&gt;
&lt;br /&gt;
Other Skills needs certain conditions to use well, like how the [Bard] skill [Lightning Melody], when the air is already crackling with lightning or there is a storm, can pull down lightning in a minute or less of playing. Otherwise, they may have to play several for minutes, maybe even half an hour to call down even one measly bolt.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/07/30/interlude-numbtongue-pt-1/ Interlude – Numbtongue (Pt.1)]&lt;br /&gt;
&amp;lt;/ref&amp;gt; Other Skills need specific conditions to activate, like how some [Lady] Skills only work if the classholder is sufficiently &amp;lt;em&amp;gt;ladylike.&amp;lt;/em&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/29/4-48/ Chapter 4.48]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Skills Limitations ===&lt;br /&gt;
While there are Skills that are always active or can be used all the time, there are others that can only be used a limited number of times before they stops working to cool down.&lt;br /&gt;
&lt;br /&gt;
=== Controversy ===&lt;br /&gt;
&lt;br /&gt;
== List of Skills - Alphabetical Order ==&lt;br /&gt;
Note: while several of these I listed alongside a class, they are not necessarily exclusive to that class.&lt;br /&gt;
&lt;br /&gt;
=== A ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [A Minute, Reborn]&lt;br /&gt;
| Allows the skillbearer to temporarily give control of their body for 1 minute to embody the memories of someone whose memories the User has access to. &lt;br /&gt;
The personification of said memories are able to use their Skills and are inclined to help the User.&lt;br /&gt;
| [https://wanderinginn.com/2019/08/03/interlude-numbtongue-pt-2/ Numbtongue (Pt.2)]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/08/17/6-38/ 6.38]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aerial Dance: Waterfall Strikes]&lt;br /&gt;
| The skillbearer does a series of fast top down strikes at a target. The skillbearer takes the appearance of a blur while the skill is active.&lt;br /&gt;
| [https://wanderinginn.com/2019/06/04/6-22-d/ 6.22 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Adept Iceform]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Adroit Progeny]&lt;br /&gt;
| Ensures that the children of the skillbearer will take on some of their parents&#039; features like if the father was a [Lord] who was excellent at warfare, his children have a better chance of being as good as he was with a sword, or as beautiful as their mother.&lt;br /&gt;
| [https://wanderinginn.com/2019/11/09/interlude-the-titans-question/ The Titan’s Question]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Advanced Cleaning]&lt;br /&gt;
| Enables the skillbearer to swiftly clean up messes to a magical degree, even causing areas that were untouched by the cleaning instrument to be cleared. Much faster than [Basic Cleaning].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Cooking (skill)|[Advanced Cooking]]]&lt;br /&gt;
| Helps the skillbearer make complex dishes, and make simpler dishes faster. Comes with an intuitive understanding of how some ingredients would work together.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Advanced Crafting]&lt;br /&gt;
| Assists the skillbearer in creating more complex items with greater ease.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aegis of Grace]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aeriform Shockwave]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Affair of Honor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Agile Flier]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Alcohol Brewer]&lt;br /&gt;
| Aids the skillbearer in the production of alcoholic beverages.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Alcohol Immunity]&lt;br /&gt;
| A passive Skill that renders the User immune to the effects of alcohol.&lt;br /&gt;
Can be turned on and off.&lt;br /&gt;
| [https://wanderinginn.com/2017/03/15/2-02/ 2.01]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/01/15/5-53/ 5.53]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [All-or-Nothing Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Amateur Linguist]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Animals: Basic Command]&lt;br /&gt;
| Allows limited influence over animals&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Antimagic Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Appraisal]&lt;br /&gt;
| Provides the skillbearer with limited information about a magical item.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Appraise]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Appraise Foe]&lt;br /&gt;
| Provides the skillbearer limited information about another sentient.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Armform (Duelist)]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Armform (Razorkind)]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Armored Leap]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Army of the King]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aroma of Spring]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Arrow Grab]&lt;br /&gt;
| Allows the skillholder to instantly retrieve arrows from their quiver to their hand.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Arrowguard Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Art of the Builder]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Assault Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Attack Formation]&lt;br /&gt;
| Bolsters the strength and energy of fighters under the skillholder&#039;s command when in attack formations.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Attraction Shield]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Audience Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura Blade]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Command]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Righteous Fire]&lt;br /&gt;
| Burns at the lifeforce of whomever the skillbearer considers evil, but also consumes the user&#039;s lifeforce.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Rime]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of the Emperor]&lt;br /&gt;
| Affects those around an emperor so that they recognize their power&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Thorns]&lt;br /&gt;
| An aura which &#039;&#039;cuts&#039;&#039; those who get near it.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Automatic Reload]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Axe Kick]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== B ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Balanced Posture]&lt;br /&gt;
| Makes it more difficult for the skillbearer to be knocked off balance&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ballad of Bravery]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bar Fighting]&lt;br /&gt;
| Gives the user increased aptitude with weapons made from things that can be found in a bar.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bartender’s Gift]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Cleaning]&lt;br /&gt;
| Enables the skillbearer to more swiftly clean up messes&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Cooking (skill)|[Basic Cooking]]]&lt;br /&gt;
| Helps the skillbearer make various dishes, at a faster pace&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Crafting]&lt;br /&gt;
| Assists the skill user in creating basic items and tools.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Footwork]&lt;br /&gt;
| Helps the skillbearer keep their footing, especially on uneven terrain&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Fortification Construction]&lt;br /&gt;
| Accelerates how quickly the skillbearer can make simple fortifications&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Leadership]&lt;br /&gt;
| Assists the Skillbearer in various leadership qualities&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Negotiator]&lt;br /&gt;
| Assists the user in diplomatic negotiations.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Repair]&lt;br /&gt;
| Helps the skillholder make basic repairs to nonmagical items or structures&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Riding]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [(&#039;&#039;Name&#039;&#039;): Basic Training]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battalion of Glory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battle Roar]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battlefield – The Cold Iron Mists]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battlefield Awareness]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battlefield Eye]&lt;br /&gt;
| It allows the user to see, or rather, create an image of the battlefield from any angle based on their own line of sight and the reports they receive.&lt;br /&gt;
| [https://wanderinginn.com/2018/01/23/4-05-k/ 4.05 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Beast Tamer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Benediction of Hope]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blacksky Riders]&lt;br /&gt;
| A Unit type Skill that allows a group of chosen riders to see in the night. Not only that—the effect extends to their mounts and also lets them dampen the light when they so choose&lt;br /&gt;
| [https://wanderinginn.com/2018/08/07/5-09-e/ 5.09 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blades of Glory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blazing Forge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bleed Cuts]&lt;br /&gt;
| Makes the next strike by the skillbearer against an opponent cause excessive bleeding&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blessing of Rains]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blessing of the Hearth]&lt;br /&gt;
| Empire skill that makes the citizens and friends of the Unseen Empire rest easier while within it&#039;s boundaries.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blur Dodge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blur Leap]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Boat: Lightweight Craft]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Boat: Spray Cutter]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bodies of Iron]&lt;br /&gt;
| A defensive skill that makes it so that the flesh of those affected temporarily has a tensile strength equivalent to iron.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Body of Stone]&lt;br /&gt;
| A defensive skill that makes it so that the flesh of the skillbearer temporarily has a tensile strength equivalent to stone.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bonebreaker Headbutt]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bravehearts]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== C ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Calming Touch]&lt;br /&gt;
| Doctor skill to keep injured people from damaging themselves further due to unnecessary movements&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Campfire Chef]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Cat Eye]&lt;br /&gt;
| Helps the skillbearer to see in the dark.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Cat’s Evasion]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Challenge of the Knight]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Champion’s Gear]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Champion’s Throw]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charge of the Strategist]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Chargebreaker Guard]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charm]&lt;br /&gt;
| [Lady] skill that enables them to put others at ease, influence their decisions, and other such things.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charming Demeanor]&lt;br /&gt;
| Passive version of [Charm].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charming Smile]&lt;br /&gt;
| Commoner version of [Charm] activated while smiling.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Chill Paws]&lt;br /&gt;
| Cools whatever the user is touching.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Circle of Protection]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Cleansing Heat]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Combined Arms]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Comfort Food]&lt;br /&gt;
| Helps the skillbearer make food that is pleasant and comforting for the person the target with this skill.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Command Lesser Undead]&lt;br /&gt;
| Allows the user to command masterless zombies and lesser ghouls.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Commanding Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Conceal Presence]&lt;br /&gt;
| Makes the skillholder&#039;s presence less obvious.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Continuous Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Continuous Rolling]&lt;br /&gt;
| [Wagoner] skill that causes their wagon to roll longer without outside forces.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Control Pitch]&lt;br /&gt;
| Gives the skillbearer increased control of the pitch of their voice.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Counter Blow]&lt;br /&gt;
| Allows the user to easily counter an attack&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Covering Fire]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Create Bread]&lt;br /&gt;
| The User can create real bread, that will not vanish, from the memory of the bread the User had tasted.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crescent Arc]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crescent Cut]&lt;br /&gt;
| Makes the skillbearer&#039;s blade go around an opponent&#039;s defenses.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crimson Stinger]&lt;br /&gt;
| A skill for Ashfire Bee owners that increases the size of the bee&#039;s stinger and the potency of their poison.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crowd Control]&lt;br /&gt;
| Skill that gives the user greater influence over crowds of people.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== D ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Daggerhail]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Dangersense]&lt;br /&gt;
| [Warrior] skill that warns them when they are in immediate danger.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Daring Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Decisive Blows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Deeper Cut]&lt;br /&gt;
| Makes the skillbearer&#039;s next attack cut deeper.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Defense Formation]&lt;br /&gt;
| Bolsters the strength and energy of fighters under the skillholder&#039;s command when in defensive formations.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Deft Hand]&lt;br /&gt;
| [Lady] Skill which gives them minor telekinesis, no more than being able to knock over a cup initially, but when trained can be used to knock arrows out of the sky.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Flaw]&lt;br /&gt;
| [Jeweler] skill used to check a gemstone for flaws&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Guilt]&lt;br /&gt;
| [Guardsman] skill which detects if someone has committed a crime.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Injury]&lt;br /&gt;
| [Healer] skill that tells them if someone is hiding an injury.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Poison]&lt;br /&gt;
| Noble&#039;s skill to protect against assassination, warns them of poison in something they plan to eat or drink&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Devastating Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Devil’s Luck]&lt;br /&gt;
| Makes the user insanely lucky.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Discerning Clientele]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Arrow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Cut]&lt;br /&gt;
| Enables skillholder to make two cuts near instantly.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Shot]&lt;br /&gt;
| Allows an archer to shoot two arrows simultaneously&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Step]&lt;br /&gt;
| Rare [Runner] skill which makes every step they take cover twice the distance&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Doubled Range]&lt;br /&gt;
| Allows an archer to shoot twice as far.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Driftwind Riders]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Durable Picks]&lt;br /&gt;
| [Miner] skill to make their pickaxe last longer.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Duststorm Kick]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== E ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eagle Eyes]&lt;br /&gt;
| Enhanced the User vision, allowing them to see from farther distance.&lt;br /&gt;
| [https://wanderinginn.com/2017/04/13/2-11/ 2.11]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Edict of Bloom]&lt;br /&gt;
| A Kingdom-wide Edict Skill that revitalizes a war-torn kingdom. It allows crops to grow quicker, wounds to mend, children to be born and conceived more fruitfully and quickly among animals and people, like a Human mother will bear a child in 6 months fully formed, rather than 9.&lt;br /&gt;
&lt;br /&gt;
Its disadvantage are that monsters will take advantage of the rapid growth as well. Too, the rapid growth of takes nutrients from the soil and mothers will require more sustenance, as do animals. It is also intensive on the people, for they may reap harvests and grow, but it takes work.&lt;br /&gt;
&lt;br /&gt;
If the User has a High Level, the Edict Skill can also summon rain out of season, for days.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/10/29/6-53-k/ 6.53 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Edict of Silversky]&lt;br /&gt;
| A Kingdom-wide Edict Skill with purifying effects.&lt;br /&gt;
&lt;br /&gt;
Under its effects, lies are difficult to tell, the weather balances, and hostile presences find themselves unwelcome in the land it is called upon. Most importantly, it frees the dreams and feelings of the subjects from negative influence from external once, and even internal once, like calming those who find themselves plagued by sadness or fury without reason.&lt;br /&gt;
&lt;br /&gt;
Its disadvantage is that it is to pure. Because it makes things to calm, like no harsh weather, no great storms, to provide some small amounts of excitement, and the people being unable to telling a lie, it becomes sometimes agonizing for the people.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Edict of the Blooded]&lt;br /&gt;
| A Kingdom-wide Edict Skill that boosts preparation for war. All those with an inclination to fight level up much quicker and those with the talent for battle discover it.&lt;br /&gt;
&lt;br /&gt;
Its disadvantage is that while it makes the people train to war, it makes them more violent, such as encourages them towards battle, sometimes with tragic results. It can also increase the like hood of rebellions by young men if they are not loyal, and increase higher rates of injury among soldiers.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Efficient Metabolism]&lt;br /&gt;
| Decreases the amount of food the User must consume in order to remain healthy.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ego is Weight]&lt;br /&gt;
| Weighs people down depending on how much the User think of themselves, regardless if they are right to think that way. &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eidetic Memory]&lt;br /&gt;
| A Skill that let the User visualize what they had seen moments after seeing them.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/14/6-63-p/ 6.63 P]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Electric Chords]&lt;br /&gt;
| While playing musical string instruments the User can conjure Lightning from the strings. The conjure Lightning is harmless to the User.&lt;br /&gt;
| [https://wanderinginn.com/2018/11/27/5-41/ 5.41]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Durability – Oars]&lt;br /&gt;
| A Skill that increases the durability of Oars.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Intelligence]&lt;br /&gt;
| Greatly increases the intelligence of the User.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Movement]&lt;br /&gt;
| Greatly increases the movement speed and control of the User.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Strength]&lt;br /&gt;
| Greatly increases the User strength.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Thread]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evaluation of Wealth]&lt;br /&gt;
| Allows the User to evaluate how much wealthy someone is, and even somewhat when they had became wealthy.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/18/6-17-s/ 6.17 S]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evasive Flip]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evasive Tactics]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Even Footing]&lt;br /&gt;
| Helps the User traverse through treacherous terrain, like slick patches of ice or divots in the ground, as if they were walking on a smooth, hard surface.&lt;br /&gt;
| [https://wanderinginn.com/2017/05/10/2-01-t/ 2.24 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Everything Has a Price]&lt;br /&gt;
| Skill that forces someone to give the price of their possessions.&lt;br /&gt;
| [https://wanderinginn.com/2019/08/17/6-38/ 6.38]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evil Eye]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Expert Bartering]&lt;br /&gt;
| Greatly assists the User in bartering down the prices on goods and services.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Cooking (skill)|[Expert Cooking]]]&lt;br /&gt;
| Greatly assists the User in cooking better dishes at a higher rate.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Extra Spice]&lt;br /&gt;
| Always the User to somehow find an extra something to add to their cooking repertoire, like finding a bit of pepper in a pouch lumped at the bottom of the cooking sack, or tripping over a bit of nutmeg on their way. They can also literally, adding heat to make a spicy hot dish.&lt;br /&gt;
| [https://wanderinginn.com/2019/02/16/interlude-pebblesnatch-and-garry/ Pebblesnatch and Garry]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eye of Need]&lt;br /&gt;
| The User can tell what they’re low on and what issues are most critical and require attention.&lt;br /&gt;
| [https://wanderinginn.com/2018/03/20/4-20-e/ 4.20 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eyes of Many]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== F ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Faint Presence]&lt;br /&gt;
| Weaker, passive version of [Conceal Presence].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fake Dismemberment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fake Smile]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Far Riders]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Farseeker Arrows]&lt;br /&gt;
| Skill which causes the skillbearer&#039;s next shot to seek out a distant target.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Farshot Mastery]&lt;br /&gt;
| [Archer] skill which assists in hitting distant targets.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fast Growth]&lt;br /&gt;
| [Farmer] skill which accelerates crop growth.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fast Stitching]&lt;br /&gt;
| Makes the skillholder faster at stitching.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Field of Preservation]&lt;br /&gt;
|Area skill which makes an area act as though under the effects of preservation runes.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fields of Bounty]&lt;br /&gt;
| Empire skill gained by Laken which increases the output of farms within the Unseen Empire.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [First Strikes]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [First to Battle]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flash Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flash Hands]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flashfire Spellcraft]&lt;br /&gt;
| The User can manipulate fire, by make it form shapes and use it without needing a specific spell. The User can also do tricks like fire a [Fire Arrow] three times as large as a regular one.&lt;br /&gt;
|[https://wanderinginn.com/2018/12/18/5-47-g/ 5.47 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Attempt]&lt;br /&gt;
| Allows someone to do a single task to the best of their physical/magical ability. There is presumably a limit for the maximum length of the tasks, which so far have lasted less than 10 minutes, though none has been mentioned. Can be activated once every 6 hours.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Cut]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to make a perfect cut. Pushes the skillbearer beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Defence]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to make a perfect block or deflection against a strike, regardless of the power behind it. Pushes the skillbearer beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Dodge]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to perfectly dodge any strike. Pushes them beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Stride]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Strike]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to make a perfect strike against an opponent. Pushes the skillbearer beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fleet Foot]&lt;br /&gt;
| [Runner] skill which increases the skillbearer&#039;s speed by an unknown amount. Active skill, unknown duration.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flicker Onslaught]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flicker Step]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flurry Blades]&lt;br /&gt;
| [Fighter] skill which causes them to strike rapidly using a bladed weapon.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flurry of Blows]&lt;br /&gt;
| [Fighter] skill which causes them to strike rapidly using either their weapon or fists. Better with blunt objects.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flurry Strikes]&lt;br /&gt;
| [Fighter] skill which causes them to strike rapidly using either their weapon or fists. A sort-of combination of [Flurry Blades] and [Flurry of Blows].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Foefinder’s Scan]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Formation: Accelerate]&lt;br /&gt;
| Activated [Strategist] skill which causes groups in formation under the skillholder&#039;s command to accelerate more rapidly towards the enemy.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Formation: Dodge]&lt;br /&gt;
| Activated [Strategist] skill which causes groups in formation under the skillholder&#039;s command to dodge incoming enemies more easily.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fortified Block]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Frenzy Cuts]&lt;br /&gt;
| A wilder version of Flurry Blades.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Frozen Quickshape]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Furious Rage]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fury Strength]&lt;br /&gt;
| [Warrior] skill which greatly increases the skillholder&#039;s strength in exchange for them giving in to anger.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== G ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gale Wings]&lt;br /&gt;
| Limited to winged races, this skill creates a large gust of wind when the skillholder flaps their wings.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Garden of Sanctuary]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Giant’s Hammer]&lt;br /&gt;
| Make an empowered hammer strike.&lt;br /&gt;
| [[Chapter 6.22 D|6.22 D]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Glaciersheet Ice]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gliding Steps]&lt;br /&gt;
| Allows the user to move smoothly across rough terrain, namely non-ballroom floors&lt;br /&gt;
| [[Chapter 6.27 M|6.27 M]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Glorious Charge]&lt;br /&gt;
| Strategist skill which makes the skillholder&#039;s subordinates lighter, faster, and stronger as they charge the enemy&lt;br /&gt;
| [[Chapter 2.29|2.29]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Glove Grip]&lt;br /&gt;
| Gives the users hands similar tensile strength to toughened leather.&lt;br /&gt;
| [[Interlude - Pebblesnatch and Garry|Pebblesnatch and Garry]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Graceful Step]&lt;br /&gt;
| Allows the skillholder to move gracefully.&lt;br /&gt;
| [[Chapter 3.14|3.14]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grand Slash]&lt;br /&gt;
| Extends a strike a great distance beyond the blade.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grand Theatre]&lt;br /&gt;
| An inn skill gained by Erin which transforms/extends the common room in the inn into a theatre roughly 3 times the original size using some form of spatial warping. How it would apply in other scenarios is unknown.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grinder Teeth]&lt;br /&gt;
| Unknown effects, likely related to chewing rocks.&lt;br /&gt;
| [[Chapter 6.10|6.10]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gaping Bite]&lt;br /&gt;
| Horror skill which modifies the skillbearer&#039;s mouth structure to give them a larger bite.&lt;br /&gt;
| [[Chapter 3.17 T|3.17 T]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gore Splash]&lt;br /&gt;
| Causes a struck body to explode, throwing gore everywhere&lt;br /&gt;
| [[Chapter 5.42|5.42]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Great Slash]&lt;br /&gt;
| Unleashes a blow that severs the air and tears the ground.&lt;br /&gt;
| [[Chapter 5.51 G|5.51 G]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Greater Endurance]&lt;br /&gt;
| The highest known endurance enhancement skill, the power of its effects is unknown.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Greater Pain Tolerance]&lt;br /&gt;
| The highest known pain tolerance enhancement skill, the power of its effects is unknown. Separate from [Ignore Pain]&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Greater Strength]&lt;br /&gt;
| The highest known strength enhancement skill, the power of its effects is unknown.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grudgescent Terrier]&lt;br /&gt;
| &#039;&#039;&amp;quot;I can see the deaths of my associates on you.&amp;quot;&#039;&#039; - quote about the skill from the person who has it, the exact range and utility of the skill is unknown.&lt;br /&gt;
| [[Interlude – Numbtongue (Pt.2)|Numbtongue (Pt.2)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== H ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hail of Bolts]&lt;br /&gt;
| A skill which causes a crossbows bolts to fly faster and with additional force&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hammer Blow]&lt;br /&gt;
| Increases the power of a hammer strike&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hammer Kick]&lt;br /&gt;
| Greatly increases the power of a single kick&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Headhunter]&lt;br /&gt;
| Skill used to determine the value of someone&lt;br /&gt;
| [[Chapter 6.23 D|6.23 D]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Headman’s Last Cut]&lt;br /&gt;
| Does not exist&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Healthy Rearing]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Heartbreaker Kiss]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hemostatic Pause]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hi-Jump]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hold the Line]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Holy Radiance]&lt;br /&gt;
| The User body shines with a light that for their allies is a brilliant glow, and for their enemies is a blinding light, that is so bright that it destroyed their vision.&lt;br /&gt;
Golems, such as Armored Suits, and Undead are not blinded, although the Undead are weaken by it.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Homing Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Humble Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hundred-Foot Lunge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hunter’s Quarry]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hurricane Arrows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hygienic Hands]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== I ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ice Magic Affinity]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ignore Pain]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Illustrator’s Vision]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Immunity: Alcohol]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Impact Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Imperial Appraiser]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Imperial Aura]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Imperial Levy]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Implacable Order]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Incisive Comment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Increased Income]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Indomitable Will]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Injury Sense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Inn’s Aura]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Inspiring Words]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Intimidating Glare]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Intimidating Stare]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Intuition]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Iron Skin]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== K ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Keen Eyes]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Keener Edge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [King’s Bounty]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Knight’s Challenge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lancing Thrust]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Launching Strike]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lawbreaker’s Enemy]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Layered Ward]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Legions of Steel]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Bond: &#039;&#039;(Name)&#039;&#039;]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Endurance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Intuition]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Pain Tolerance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Resistance: Disease]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Resistance: Infection]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Stamina]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Strength]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lifeburning Flames]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Hooves]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Melody]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Sprint]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Like Fire, Memory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Line-Ender Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lineholder Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lingering Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Long Ear]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Long Range Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Loud Voice]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Low-born Militias]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Low-Grade Synthesis]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lure Song]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== M ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magic-Water Solvent]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magical Cooking]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magical Grounds]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magicslayer’s Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Malleable Metal]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mana Well]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mark of Worth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mass Prayer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Master of Faces]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Measure of Valor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Memory of the Quarass]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Method Acting]&lt;br /&gt;
| An [Actor] Skill that allows the User to become a little like the person they are playing. The User only becomes as good as someone with around ten levels, so while they can copy a [Butcher] and do a decent job even without training, it still takes a lot of work to get any better. If the User really copies someone for a while, they can get even better.&lt;br /&gt;
| [https://wanderinginn.com/2018/12/15/5-46/ 5.46]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Miner’s Claws]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mineral Distillation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Minotaur Punch]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Minute of Iron]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mirage Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Moodreader]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== N ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Natural Allies: Goblins]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Natural Concealment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Nerve Strike: Paralysis]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Numbing Touch]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== O ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [One Day Bloom]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Order of the Samaritan]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Overpowering Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== P ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Partial Reconstruction]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Path to Victory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Peace of the Wild]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Peaceful Rest]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Dodge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Imitation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Recall]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Reduction]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Performance Supplies]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Performance Supplies: 5 Gold]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Piercing Arms]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Piercing Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Piercing Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Pinpoint Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Point-Blank Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Poison Immunity]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Polite Deflection]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Polite Demeanor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Power Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Power Strike]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Power Strokes]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Prayer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Prey Sense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Pride is Unbreakable]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Pride is Weight]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Prolonged Negotiations]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Q ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quake Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quality Scent]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Arrows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Assembly]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Boiling]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Growth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Kick]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Movement]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Recovery]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Sprint]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Strike]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== R ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Radiant Courage]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Raise Corpse]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rallying Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ram’s Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Acceleration]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Advance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Maneuvering]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid March]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Reload]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Retreat]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Razor Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rearward Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reassuring Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Recall Guilt]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reckless Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Refinement by Accolade]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Armor (Steel)]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Arrows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Frame]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Structure]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Repel Point]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Revelation of Sin]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rising Dough]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rock Polishing]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rock Scent]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Royal Tax]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Royal Vanguard]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== S ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sanctuary of the Desert]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Scatter Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Scavenger Armor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Scything Arms]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Second Wind]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Seduction Dance]&lt;br /&gt;
| The User dances in a hypnotic dance to seduce their viewers.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/11/interlude-foliana/ Foliana]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Seeker Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sense Intentions]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Server’s Prescience]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Seven-League Bolts]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shadow Leap]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shadowsteps]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sharper Edge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sharpened Edge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shatter Blows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shattershot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Bash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Breaker]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Destroyer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield of Valor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Wall]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shieldwall Formation]&lt;br /&gt;
&lt;br /&gt;
[Shield Wall Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shopper’s Stop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sickle Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Silvertouched Wares]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Simple Trap Construction]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Six-fold Grand Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sleight of Hand]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Social Network]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Song of Rejuvenation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Soothing Melody]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Source Information]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Spear Dance: Crashing Rapids]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Speed Reading]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Speed Stitching]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Spot Deception]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Spray Hoof]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steady Hooves]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steady Rhythm]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steelcut Sunder]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steelshorn Relentless]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sterile Field]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sterile Equipment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Stonewall Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [String of Fate]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sure Footing]&lt;br /&gt;
&lt;br /&gt;
[Surefoot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Surge of Inspiration]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Surge of Strength]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Swift Redeployment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Art: Curve of the Moon]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Art: Scattering Petals on the Wind]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Art: The Tide Breaks]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Fighting – Basic]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sympathetic Ear]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sympathetic Healing]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== T ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Talent Finder]&lt;br /&gt;
| Helps the User find the people best suited for a task, whether they know it or not.&lt;br /&gt;
| [https://wanderinginn.com/2018/03/20/4-20-e/ 4.20 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Talent Seeker]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Target Shield]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tavern Brawling]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Taunt]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Avid Collector]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Choice of the Conquered]&lt;br /&gt;
|A powerful Skill where the User gives the people they conquered the choice of obeying them or not. If there is even a glimmer of chance that they would acknowledge the User as their ruler, they wouldn&#039;t be affected. Only those who will never bow, never suffer them will flee. Only someone exceptionally high-level or strong of will could resist this Skill.&lt;br /&gt;
|[https://wanderinginn.com/2019/04/30/6-12-k/ 6.62 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Eternal Hunt]&lt;br /&gt;
| Once the User mark a target with this Skill, they can locate the target were ever they are, even if they were Dragons. This Skill also hinders the target escape speed. Only the User&#039;s death can stop this Skill, as not even magic can protect them from its effect.&lt;br /&gt;
| [https://wanderinginn.com/2019/09/14/6-44-e/ 6.44 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Eternal Partner]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Play Must Go On]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Twice-Born Warlord]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thick Skin]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thousand Mile Conversation]&lt;br /&gt;
| The User can talk to someone else a thousand miles away as if they were standing right next to them.&lt;br /&gt;
| [https://wanderinginn.com/2019/09/07/6-42-e/ 6.42 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thunder Arrow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thunder Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Time to Chat]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Titan’s Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tough Carapace]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tower Guard’s Bulwark]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Trade War]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tranquil Skies]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Treefell Chop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Trick Space]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Triple Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Triple Thrust]&lt;br /&gt;
| A Rare Skill that enables the User to literally simultaneous strikes 3 times.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Trusted Voice]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Twicelasting Fires]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Twister Spear]&lt;br /&gt;
| A Javelin or Spear shoot will spiral with such force and speed that it will tear into an unenchanted armor and skin, and the rotation splinter bone and flesh.&lt;br /&gt;
| [https://wanderinginn.com/2019/11/30/interlude-talia/ Talia]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Two Hour Warmth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== U ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unerring Aim]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unerring Throw]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Uninterrupted Monologue]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unit: Enhanced Strength]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unit: Freedom’s Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unit: Unstoppable Advance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== V ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Valor of Champions]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Vanguard of Steel]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Vanguard of Terror]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Vigor of Champions]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Volley Fire]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== W ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Waltz: The Traveler’s Journey]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Water-Retaining Soil]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wave Sense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Waypoint]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weak Frost Resistance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weather-resistant Structure]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weathersense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weapon Proficiency: Knives]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weapon Proficiency: Shield]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weapon Proficiency: Sword]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weight Control]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Whirlwind Cleave]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wild Affinity]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wild Riot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wildwind Ride]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Winter Growth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of Unique Skills ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
!&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Final Run]&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Death Before Dishonor]&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Immortal Moment]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Stretch how long a moment lasts. Activates automatically, causes those affected to have a lasting memory of the moment. &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Legacy Whispers: (&#039;&#039;Legacy&#039;&#039;)]&amp;lt;/span&amp;gt;&lt;br /&gt;
|The User hears words that appear in their heads, which sear themselves into a unforgettable memory, hitting them on how to keep progressing their inheritance Legacy.&lt;br /&gt;
|[https://wanderinginn.com/2018/09/04/5-18-s/ 5.18 S]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff9900;&amp;quot;&amp;gt;[Local Landmark: (&#039;&#039;Place&#039;&#039;)]&amp;lt;/span&amp;gt;&lt;br /&gt;
|The property of the User becomes well known to all the people of the (&#039;&#039;Place&#039;&#039;).&lt;br /&gt;
|[https://wanderinginn.com/2018/12/25/5-49/ 5.49]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#eb0e0e;&amp;quot;&amp;gt;[My Life, be Thou My Fire]&amp;lt;/span&amp;gt;&lt;br /&gt;
|The User conjure all-consuming flames that are even able to burn shadows themselves and immortal beings.&lt;br /&gt;
&lt;br /&gt;
The User has to burn their own lifespan to use this Skill, with a ratio of about +1 year of their life for 1 minute of use.&lt;br /&gt;
|[https://wanderinginn.com/2019/09/10/6-43-e/ 6.43 E]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/09/14/6-44-e/ 6.64 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Undying Loyalty]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Allows the User to order their loyal citizens not to die, so that they can continue fighting even past the point where they should have died. If they get healing in time, they can even recover.&lt;br /&gt;
|[https://wanderinginn.com/2018/03/27/4-23-e/ 4.23 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Wondrous Fare]&amp;lt;/span&amp;gt;&lt;br /&gt;
|It enables the User to make magical food, often bypassing critical ingredients.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Others ==&lt;br /&gt;
List of Skills-like magical abilities.&lt;br /&gt;
&lt;br /&gt;
=== Songs: ===&lt;br /&gt;
* See [[Songs]]&lt;br /&gt;
&lt;br /&gt;
=== Inheritances: ===&lt;br /&gt;
* See [[Inheritances]]&lt;br /&gt;
&lt;br /&gt;
=== Miracles: ===&lt;br /&gt;
* See [[Miracles]]&lt;br /&gt;
&lt;br /&gt;
=== Memories: ===&lt;br /&gt;
* See [[Memories]]&lt;br /&gt;
&lt;br /&gt;
=== Spells: ===&lt;br /&gt;
* See [[Spells]]&lt;br /&gt;
&lt;br /&gt;
=== Horror: ===&lt;br /&gt;
* See [[Horror Ranks]]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:System]]&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>InFluxCapacitor</name></author>
	</entry>
	<entry>
		<id>https://twiki-dev.shelter.moe/index.php?title=Skills&amp;diff=26855</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="https://twiki-dev.shelter.moe/index.php?title=Skills&amp;diff=26855"/>
		<updated>2020-01-04T13:21:42Z</updated>

		<summary type="html">&lt;p&gt;InFluxCapacitor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Skills&#039;&#039;&#039;, like [[Classes]], are a function that exists within the System that governs the [[Innworld]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Skills are magic-like abilities that are intended to exceed one’s limits, such as allowing someone to transcend their hardest strike and turn it into something even stronger.&amp;lt;ref name=&amp;quot;:1.41&amp;quot;&amp;gt;[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skills are more basic with lower levels and gain power or larger scope with higher levels. When attempting to influence other beings with high levels and/or skills, the effects may be lessened or canceled.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/29/6-53-k/ Chapter 6.53 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skills can improve one’s ability greatly and even give them the means to do things they would never be able to do normally, like fish, work metal, or even fight. But a Skill improves on what was already there. For example, if two [Warriors] with the same levels and Skills fought, the one who had trained longer and had more actual combat experience would inevitably prevail. Similarly, if someone had [Basic Cooking], but they had never made food, all their cooking would be just that: basic.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/08/19/3-05-l/ Chapter 3.05 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are many types of Skills that not only affects the user&#039;s body but also their possessions, companions and bounded creature, other living beings like people and plants, building structures, transports, one&#039;s territory and even battlefields.&lt;br /&gt;
&lt;br /&gt;
=== Obtaining Skills ===&lt;br /&gt;
To obtain Skills, one needs to have at least the basic of knowledge of said skills, or by having fulfilled some type of requirements. When these condition are fulfilled, one will obtain the Skills when they either get a Class or level their Class,or by advancing their knowledge of said skills.&lt;br /&gt;
&lt;br /&gt;
Just like Classes, most Skills are acquired often in line with the user’s desires.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/05/21/6-18-h/ Chapter 6.18 H]&amp;lt;/ref&amp;gt; One can also receive rare Skills for every 10 levels of one Class leveling.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/25/2-17/ Chapter 2.18]&amp;lt;/ref&amp;gt; And again just like Classes, one can cancel the obtaining of Skills.&amp;lt;ref name=&amp;quot;:1.41&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Learning Skills ===&lt;br /&gt;
Less common, perhaps even a secret to the System, is that Skills can be learned and the System tells them that the Skill is &amp;quot;Learned&amp;quot; instead of &amp;quot;obtained&amp;quot;. To learn Skills, one doesn&#039;t necessarily have to raise a level but does have to learn and perform the Skill once on their own.&lt;br /&gt;
&lt;br /&gt;
Examples of learned Skills:&lt;br /&gt;
* Erin - [Immortal Moment]&lt;br /&gt;
* Erin - [Power Strike]&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Royoka - [Indominable Will]&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; (cancelled)&lt;br /&gt;
* Erin - [Wondrous Fare]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/03/2-19/ Chapter 2.21]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Calruz - [Death Before Dishonor]{{Color|0F0F0F|[Death Before Dishonor]}}&lt;br /&gt;
&lt;br /&gt;
=== Losing Skills ===&lt;br /&gt;
When one loses their Class due to failing their Class conditions, they will also lose all Skills that were related to the Class.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/09/29/5-24-l/ Chapter 5.24 L]&amp;lt;/ref&amp;gt; But should they be able to restore the Class by meeting its conditions again, then all lost Skills will be restored as well.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/10/06/5-26-l/ Chapter 5.26 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Just like Classes, Skills can also be lost by obtaining and keeping increase [[Horror Ranks]]. While one does not lose all their Skills from the start, as the Horror Ranks keep increase and their Classes Levels keeps degrading, they will keep losing their Skills.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/09/27/3-17-t/ Chapter 3.17 T]&amp;lt;/ref&amp;gt; It is unknown if redeeming Horror Ranks will restore one&#039;s Skills or not.&lt;br /&gt;
&lt;br /&gt;
=== Advancing Skills ===&lt;br /&gt;
Skills can be strengthen in a variant of ways.&lt;br /&gt;
&lt;br /&gt;
One way is, as stated above, to keep improving one’s ability. When doing so one’s Skill power increases, and can even affect some of the Skill limitations like the use limit increases, or the cooldown decreases.&lt;br /&gt;
&lt;br /&gt;
Another way is by Leveling one&#039;s Class, as the higher the Level is, the stronger the Skill power becomes. For example: A Level 10 [Lady] who has [Deft Hand] can knock over something like a cup, or stop one from falling, but at higher Levels, the Skill is strengthened to the point that it can divert a shower of ordinary arrows, and even change the direction of a cavalry charge.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/29/6-53-k/ Chapter 6.53 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Continuing to improving one’s ability, Leveling one’s Class, or fulfilling some type of requirements can also change the Skill into an advanced version of it, with greater power and lesser limitations. As an example, [Power Strike] can advance and change into [Minotaur Punch].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/17/2-22/ Chapter 2.26]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Skills Usage ===&lt;br /&gt;
While not all of them, Skills have different conditions on how to use. Some are always active, while others need to be spoken or shouted to active them.&lt;br /&gt;
&lt;br /&gt;
Other Skills needs certain conditions to use well, like how the [Bard] skill [Lightning Melody], when the air is already crackling with lightning or there is a storm, can pull down lightning in a minute or less of playing. Otherwise, they may have to play several for minutes, maybe even half an hour to call down even one measly bolt.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/07/30/interlude-numbtongue-pt-1/ Interlude – Numbtongue (Pt.1)]&lt;br /&gt;
&amp;lt;/ref&amp;gt; Other Skills need specific conditions to activate, like how some [Lady] Skills only work if the classholder is sufficiently &amp;lt;em&amp;gt;ladylike.&amp;lt;/em&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/29/4-48/ Chapter 4.48]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Skills Limitations ===&lt;br /&gt;
While there are Skills that are always active or can be used all the time, there are others that can only be used a limited number of times before they stops working to cool down.&lt;br /&gt;
&lt;br /&gt;
=== Controversy ===&lt;br /&gt;
&lt;br /&gt;
== List of Skills - Alphabetical Order ==&lt;br /&gt;
Note: while several of these I listed alongside a class, they are not necessarily exclusive to that class.&lt;br /&gt;
&lt;br /&gt;
=== A ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [A Minute, Reborn]&lt;br /&gt;
| Allows the skillbearer to temporarily give control of their body for 1 minute to embody the memories of someone whose memories the User has access to. &lt;br /&gt;
The personification of said memories are able to use their Skills and are inclined to help the User.&lt;br /&gt;
| [https://wanderinginn.com/2019/08/03/interlude-numbtongue-pt-2/ Numbtongue (Pt.2)]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/08/17/6-38/ 6.38]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aerial Dance: Waterfall Strikes]&lt;br /&gt;
| The skillbearer does a series of fast top down strikes at a target. The skillbearer takes the appearance of a blur while the skill is active.&lt;br /&gt;
| [https://wanderinginn.com/2019/06/04/6-22-d/ 6.22 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Adept Iceform]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Adroit Progeny]&lt;br /&gt;
| Ensures that the children of the skillbearer will take on some of their parents&#039; features like if the father was a [Lord] who was excellent at warfare, his children have a better chance of being as good as he was with a sword, or as beautiful as their mother.&lt;br /&gt;
| [https://wanderinginn.com/2019/11/09/interlude-the-titans-question/ The Titan’s Question]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Advanced Cleaning]&lt;br /&gt;
| Enables the skillbearer to swiftly clean up messes to a magical degree, even causing areas that were untouched by the cleaning instrument to be cleared. Much faster than [Basic Cleaning].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Cooking (skill)|[Advanced Cooking]]]&lt;br /&gt;
| Helps the skillbearer make complex dishes, and make simpler dishes faster. Comes with an intuitive understanding of how some ingredients would work together.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Advanced Crafting]&lt;br /&gt;
| Assists the skillbearer in creating more complex items with greater ease.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aegis of Grace]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aeriform Shockwave]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Affair of Honor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Agile Flier]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Alcohol Brewer]&lt;br /&gt;
| Aids the skillbearer in the production of alcoholic beverages.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Alcohol Immunity]&lt;br /&gt;
| A passive Skill that renders the User immune to the effects of alcohol.&lt;br /&gt;
Can be turned on and off.&lt;br /&gt;
| [https://wanderinginn.com/2017/03/15/2-02/ 2.01]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/01/15/5-53/ 5.53]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [All-or-Nothing Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Amateur Linguist]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Animals: Basic Command]&lt;br /&gt;
| Allows limited influence over animals&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Antimagic Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Appraisal]&lt;br /&gt;
| Provides the skillbearer with limited information about a magical item.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Appraise]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Appraise Foe]&lt;br /&gt;
| Provides the skillbearer limited information about another sentient.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Armform (Duelist)]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Armform (Razorkind)]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Armored Leap]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Army of the King]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aroma of Spring]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Arrow Grab]&lt;br /&gt;
| Allows the skillholder to instantly retrieve arrows from their quiver to their hand.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Arrowguard Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Art of the Builder]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Assault Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Attack Formation]&lt;br /&gt;
| Bolsters the strength and energy of fighters under the skillholder&#039;s command when in attack formations.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Attraction Shield]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Audience Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura Blade]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Command]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Righteous Fire]&lt;br /&gt;
| Burns at the lifeforce of whomever the skillbearer considers evil, but also consumes the user&#039;s lifeforce.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Rime]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of the Emperor]&lt;br /&gt;
| Affects those around an emperor so that they recognize their power&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Thorns]&lt;br /&gt;
| An aura which &#039;&#039;cuts&#039;&#039; those who get near it.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Automatic Reload]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Axe Kick]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== B ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Balanced Posture]&lt;br /&gt;
| Makes it more difficult for the skillbearer to be knocked off balance&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ballad of Bravery]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bar Fighting]&lt;br /&gt;
| Gives the user increased aptitude with weapons made from things that can be found in a bar.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bartender’s Gift]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Cleaning]&lt;br /&gt;
| Enables the skillbearer to more swiftly clean up messes&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Cooking (skill)|[Basic Cooking]]]&lt;br /&gt;
| Helps the skillbearer make various dishes, at a faster pace&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Crafting]&lt;br /&gt;
| Assists the skill user in creating basic items and tools.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Footwork]&lt;br /&gt;
| Helps the skillbearer keep their footing, especially on uneven terrain&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Fortification Construction]&lt;br /&gt;
| Accelerates how quickly the skillbearer can make simple fortifications&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Leadership]&lt;br /&gt;
| Assists the Skillbearer in various leadership qualities&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Negotiator]&lt;br /&gt;
| Assists the user in diplomatic negotiations.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Repair]&lt;br /&gt;
| Helps the skillholder make basic repairs to nonmagical items or structures&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Riding]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [(&#039;&#039;Name&#039;&#039;): Basic Training]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battalion of Glory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battle Roar]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battlefield – The Cold Iron Mists]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battlefield Awareness]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battlefield Eye]&lt;br /&gt;
| It allows the user to see, or rather, create an image of the battlefield from any angle based on their own line of sight and the reports they receive.&lt;br /&gt;
| [https://wanderinginn.com/2018/01/23/4-05-k/ 4.05 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Beast Tamer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Benediction of Hope]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blacksky Riders]&lt;br /&gt;
| A Unit type Skill that allows a group of chosen riders to see in the night. Not only that—the effect extends to their mounts and also lets them dampen the light when they so choose&lt;br /&gt;
| [https://wanderinginn.com/2018/08/07/5-09-e/ 5.09 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blades of Glory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blazing Forge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bleed Cuts]&lt;br /&gt;
| Makes the next strike by the skillbearer against an opponent cause excessive bleeding&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blessing of Rains]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blessing of the Hearth]&lt;br /&gt;
| Empire skill that makes the citizens and friends of the Unseen Empire rest easier while within it&#039;s boundaries.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blur Dodge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blur Leap]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Boat: Lightweight Craft]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Boat: Spray Cutter]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bodies of Iron]&lt;br /&gt;
| A defensive skill that makes it so that the flesh of those affected temporarily has a tensile strength equivalent to iron.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Body of Stone]&lt;br /&gt;
| A defensive skill that makes it so that the flesh of the skillbearer temporarily has a tensile strength equivalent to stone.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bonebreaker Headbutt]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bravehearts]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== C ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Calming Touch]&lt;br /&gt;
| Doctor skill to keep injured people from damaging themselves further due to unnecessary movements&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Campfire Chef]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Cat Eye]&lt;br /&gt;
| Helps the skillbearer to see in the dark.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Cat’s Evasion]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Challenge of the Knight]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Champion’s Gear]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Champion’s Throw]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charge of the Strategist]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Chargebreaker Guard]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charm]&lt;br /&gt;
| [Lady] skill that enables them to put others at ease, influence their decisions, and other such things.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charming Demeanor]&lt;br /&gt;
| Passive version of [Charm].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charming Smile]&lt;br /&gt;
| Commoner version of [Charm] activated while smiling.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Chill Paws]&lt;br /&gt;
| Cools whatever the user is touching.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Circle of Protection]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Cleansing Heat]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Combined Arms]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Comfort Food]&lt;br /&gt;
| Helps the skillbearer make food that is pleasant and comforting for the person the target with this skill.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Command Lesser Undead]&lt;br /&gt;
| Allows the user to command masterless zombies and lesser ghouls.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Commanding Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Conceal Presence]&lt;br /&gt;
| Makes the skillholder&#039;s presence less obvious.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Continuous Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Continuous Rolling]&lt;br /&gt;
| [Wagoner] skill that causes their wagon to roll longer without outside forces.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Control Pitch]&lt;br /&gt;
| Gives the skillbearer increased control of the pitch of their voice.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Counter Blow]&lt;br /&gt;
| Allows the user to easily counter an attack&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Covering Fire]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Create Bread]&lt;br /&gt;
| The User can create real bread, that will not vanish, from the memory of the bread the User had tasted.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crescent Arc]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crescent Cut]&lt;br /&gt;
| Makes the skillbearer&#039;s blade go around an opponent&#039;s defenses.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crimson Stinger]&lt;br /&gt;
| A skill for Ashfire Bee owners that increases the size of the bee&#039;s stinger and the potency of their poison.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crowd Control]&lt;br /&gt;
| Skill that gives the user greater influence over crowds of people.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== D ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Daggerhail]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Dangersense]&lt;br /&gt;
| [Warrior] skill that warns them when they are in immediate danger.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Daring Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Decisive Blows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Deeper Cut]&lt;br /&gt;
| Makes the skillbearer&#039;s next attack cut deeper.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Defense Formation]&lt;br /&gt;
| Bolsters the strength and energy of fighters under the skillholder&#039;s command when in defensive formations.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Deft Hand]&lt;br /&gt;
| [Lady] Skill which gives them minor telekinesis, no more than being able to knock over a cup initially, but when trained can be used to knock arrows out of the sky.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Flaw]&lt;br /&gt;
| [Jeweler] skill used to check a gemstone for flaws&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Guilt]&lt;br /&gt;
| [Guardsman] skill which detects if someone has committed a crime.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Injury]&lt;br /&gt;
| [Healer] skill that tells them if someone is hiding an injury.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Poison]&lt;br /&gt;
| Noble&#039;s skill to protect against assassination, warns them of poison in something they plan to eat or drink&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Devastating Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Devil’s Luck]&lt;br /&gt;
| Makes the user insanely lucky.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Discerning Clientele]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Arrow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Cut]&lt;br /&gt;
| Enables skillholder to make two cuts near instantly.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Shot]&lt;br /&gt;
| Allows an archer to shoot two arrows simultaneously&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Step]&lt;br /&gt;
| Rare [Runner] skill which makes every step they take cover twice the distance&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Doubled Range]&lt;br /&gt;
| Allows an archer to shoot twice as far.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Driftwind Riders]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Durable Picks]&lt;br /&gt;
| [Miner] skill to make their pickaxe last longer.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Duststorm Kick]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== E ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eagle Eyes]&lt;br /&gt;
| Enhanced the User vision, allowing them to see from farther distance.&lt;br /&gt;
| [https://wanderinginn.com/2017/04/13/2-11/ 2.11]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Edict of Bloom]&lt;br /&gt;
| A Kingdom-wide Edict Skill that revitalizes a war-torn kingdom. It allows crops to grow quicker, wounds to mend, children to be born and conceived more fruitfully and quickly among animals and people, like a Human mother will bear a child in 6 months fully formed, rather than 9.&lt;br /&gt;
&lt;br /&gt;
Its disadvantage are that monsters will take advantage of the rapid growth as well. Too, the rapid growth of takes nutrients from the soil and mothers will require more sustenance, as do animals. It is also intensive on the people, for they may reap harvests and grow, but it takes work.&lt;br /&gt;
&lt;br /&gt;
If the User has a High Level, the Edict Skill can also summon rain out of season, for days.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/10/29/6-53-k/ 6.53 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Edict of Silversky]&lt;br /&gt;
| A Kingdom-wide Edict Skill with purifying effects.&lt;br /&gt;
&lt;br /&gt;
Under its effects, lies are difficult to tell, the weather balances, and hostile presences find themselves unwelcome in the land it is called upon. Most importantly, it frees the dreams and feelings of the subjects from negative influence from external once, and even internal once, like calming those who find themselves plagued by sadness or fury without reason.&lt;br /&gt;
&lt;br /&gt;
Its disadvantage is that it is to pure. Because it makes things to calm, like no harsh weather, no great storms, to provide some small amounts of excitement, and the people being unable to telling a lie, it becomes sometimes agonizing for the people.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Edict of the Blooded]&lt;br /&gt;
| A Kingdom-wide Edict Skill that boosts preparation for war. All those with an inclination to fight level up much quicker and those with the talent for battle discover it.&lt;br /&gt;
&lt;br /&gt;
Its disadvantage is that while it makes the people train to war, it makes them more violent, such as encourages them towards battle, sometimes with tragic results. It can also increase the like hood of rebellions by young men if they are not loyal, and increase higher rates of injury among soldiers.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Efficient Metabolism]&lt;br /&gt;
| Decreases the amount of food the User must consume in order to remain healthy.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ego is Weight]&lt;br /&gt;
| Weighs people down depending on how much the User think of themselves, regardless if they are right to think that way. &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eidetic Memory]&lt;br /&gt;
| A Skill that let the User visualize what they had seen moments after seeing them.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/14/6-63-p/ 6.63 P]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Electric Chords]&lt;br /&gt;
| While playing musical string instruments the User can conjure Lightning from the strings. The conjure Lightning is harmless to the User.&lt;br /&gt;
| [https://wanderinginn.com/2018/11/27/5-41/ 5.41]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Durability – Oars]&lt;br /&gt;
| A Skill that increases the durability of Oars.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Intelligence]&lt;br /&gt;
| Greatly increases the intelligence of the User.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Movement]&lt;br /&gt;
| Greatly increases the movement speed and control of the User.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Strength]&lt;br /&gt;
| Greatly increases the User strength.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Thread]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evaluation of Wealth]&lt;br /&gt;
| Allows the User to evaluate how much wealthy someone is, and even somewhat when they had became wealthy.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/18/6-17-s/ 6.17 S]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evasive Flip]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evasive Tactics]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Even Footing]&lt;br /&gt;
| Helps the User traverse through treacherous terrain, like slick patches of ice or divots in the ground, as if they were walking on a smooth, hard surface.&lt;br /&gt;
| [https://wanderinginn.com/2017/05/10/2-01-t/ 2.24 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Everything Has a Price]&lt;br /&gt;
| Skill that forces someone to give the price of their possessions.&lt;br /&gt;
| [https://wanderinginn.com/2019/08/17/6-38/ 6.38]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evil Eye]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Expert Bartering]&lt;br /&gt;
| Greatly assists the User in bartering down the prices on goods and services.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Cooking (skill)|[Expert Cooking]]]&lt;br /&gt;
| Greatly assists the User in cooking better dishes at a higher rate.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Extra Spice]&lt;br /&gt;
| Always the User to somehow find an extra something to add to their cooking repertoire, like finding a bit of pepper in a pouch lumped at the bottom of the cooking sack, or tripping over a bit of nutmeg on their way. They can also literally, adding heat to make a spicy hot dish.&lt;br /&gt;
| [https://wanderinginn.com/2019/02/16/interlude-pebblesnatch-and-garry/ Pebblesnatch and Garry]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eye of Need]&lt;br /&gt;
| The User can tell what they’re low on and what issues are most critical and require attention.&lt;br /&gt;
| [https://wanderinginn.com/2018/03/20/4-20-e/ 4.20 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eyes of Many]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== F ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Faint Presence]&lt;br /&gt;
| Weaker, passive version of [Conceal Presence].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fake Dismemberment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fake Smile]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Far Riders]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Farseeker Arrows]&lt;br /&gt;
| Skill which causes the skillbearer&#039;s next shot to seek out a distant target.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Farshot Mastery]&lt;br /&gt;
| [Archer] skill which assists in hitting distant targets.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fast Growth]&lt;br /&gt;
| [Farmer] skill which accelerates crop growth.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fast Stitching]&lt;br /&gt;
| Makes the skillholder faster at stitching.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Field of Preservation]&lt;br /&gt;
|Area skill which makes an area act as though under the effects of preservation runes.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fields of Bounty]&lt;br /&gt;
| Empire skill gained by Laken which increases the output of farms within the Unseen Empire.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [First Strikes]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [First to Battle]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flash Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flash Hands]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flashfire Spellcraft]&lt;br /&gt;
| The User can manipulate fire, by make it form shapes and use it without needing a specific spell. The User can also do tricks like fire a [Fire Arrow] three times as large as a regular one.&lt;br /&gt;
|[https://wanderinginn.com/2018/12/18/5-47-g/ 5.47 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Attempt]&lt;br /&gt;
| Allows someone to do a single task to the best of their physical/magical ability. There is presumably a limit for the maximum length of the tasks, which so far have lasted less than 10 minutes, though none has been mentioned. Can be activated once every 6 hours.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Cut]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to make a perfect cut. Pushes the skillbearer beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Defence]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to make a perfect block or deflection against a strike, regardless of the power behind it. Pushes the skillbearer beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Dodge]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to perfectly dodge any strike. Pushes them beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Stride]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Strike]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to make a perfect strike against an opponent. Pushes the skillbearer beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fleet Foot]&lt;br /&gt;
| [Runner] skill which increases the skillbearer&#039;s speed by an unknown amount. Active skill, unknown duration.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flicker Onslaught]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flicker Step]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flurry Blades]&lt;br /&gt;
| [Fighter] skill which causes them to strike rapidly using a bladed weapon.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flurry of Blows]&lt;br /&gt;
| [Fighter] skill which causes them to strike rapidly using either their weapon or fists. Better with blunt objects.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flurry Strikes]&lt;br /&gt;
| [Fighter] skill which causes them to strike rapidly using either their weapon or fists. A sort-of combination of [Flurry Blades] and [Flurry of Blows].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Foefinder’s Scan]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Formation: Accelerate]&lt;br /&gt;
| Activated [Strategist] skill which causes groups in formation under the skillholder&#039;s command to accelerate more rapidly towards the enemy.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Formation: Dodge]&lt;br /&gt;
| Activated [Strategist] skill which causes groups in formation under the skillholder&#039;s command to dodge incoming enemies more easily.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fortified Block]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Frenzy Cuts]&lt;br /&gt;
| A wilder version of Flurry Blades.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Frozen Quickshape]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Furious Rage]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fury Strength]&lt;br /&gt;
| [Warrior] skill which greatly increases the skillholder&#039;s strength in exchange for them giving in to anger.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== G ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gale Wings]&lt;br /&gt;
| Limited to winged races, this skill creates a large gust of wind when the skillholder flaps their wings.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Garden of Sanctuary]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Giant’s Hammer]&lt;br /&gt;
| Make an empowered hammer strike.&lt;br /&gt;
| [[Chapter 6.22 D|6.22 D]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Glaciersheet Ice]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gliding Steps]&lt;br /&gt;
| Allows the user to move smoothly across rough terrain, namely non-ballroom floors&lt;br /&gt;
| [[Chapter 6.27 M|6.27 M]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Glorious Charge]&lt;br /&gt;
| Strategist skill which makes the skillholder&#039;s subordinates lighter, faster, and stronger as they charge the enemy&lt;br /&gt;
| [[Chapter 2.29|2.29]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Glove Grip]&lt;br /&gt;
| Gives the users hands similar tensile strength to toughened leather.&lt;br /&gt;
| [[Interlude - Pebblesnatch and Garry|Pebblesnatch and Garry]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Graceful Step]&lt;br /&gt;
| Allows the skillholder to move gracefully.&lt;br /&gt;
| [[Chapter 3.14|3.14]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grand Slash]&lt;br /&gt;
| Extends a strike a great distance beyond the blade.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grand Theatre]&lt;br /&gt;
| An inn skill gained by Erin which transforms/extends the common room in the inn into a theatre roughly 3 times the original size using some form of spatial warping. How it would apply in other scenarios is unknown.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grinder Teeth]&lt;br /&gt;
| Unknown effects, likely related to chewing rocks.&lt;br /&gt;
| [[Chapter 6.10|6.10]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gaping Bite]&lt;br /&gt;
| Horror skill which modifies the skillbearer&#039;s mouth structure to give them a larger bite.&lt;br /&gt;
| [[Chapter 3.17 T|3.17 T]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gore Splash]&lt;br /&gt;
| Causes a struck body to explode, throwing gore everywhere&lt;br /&gt;
| [[Chapter 5.42|5.42]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Great Slash]&lt;br /&gt;
| Unleashes a blow that severs the air and tears the ground.&lt;br /&gt;
| [[Chapter 5.51 G|5.51 G]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Greater Endurance]&lt;br /&gt;
| The highest known endurance enhancement skill, the power of its effects is unknown.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Greater Pain Tolerance]&lt;br /&gt;
| The highest known pain tolerance enhancement skill, the power of its effects is unknown. Separate from [Ignore Pain]&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Greater Strength]&lt;br /&gt;
| The highest known strength enhancement skill, the power of its effects is unknown.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grudgescent Terrier]&lt;br /&gt;
| &#039;&#039;&amp;quot;I can see the deaths of my associates on you.&amp;quot;&#039;&#039; - quote about the skill from the person who has it, the exact range and utility of the skill is unknown.&lt;br /&gt;
| [[Interlude – Numbtongue (Pt.2)|Numbtongue (Pt.2)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== H ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hail of Bolts]&lt;br /&gt;
| A skill which causes a crossbows bolts to fly faster and with additional force&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hammer Blow]&lt;br /&gt;
| Increases the power of a hammer strike&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hammer Kick]&lt;br /&gt;
| Greatly increases the power of a single kick&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Headhunter]&lt;br /&gt;
| Skill used to determine the value of someone&lt;br /&gt;
| [[Chapter 6.23 D|6.23 D]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Headman’s Last Cut]&lt;br /&gt;
| Does not exist&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Healthy Rearing]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Heartbreaker Kiss]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hemostatic Pause]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hi-Jump]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hold the Line]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Holy Radiance]&lt;br /&gt;
| The User body shines with a light that for their allies is a brilliant glow, and for their enemies is a blinding light, that is so bright that it destroyed their vision.&lt;br /&gt;
Golems, such as Armored Suits, and Undead are not blinded, although the Undead are weaken by it.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Homing Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Humble Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hundred-Foot Lunge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hunter’s Quarry]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hurricane Arrows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hygienic Hands]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== I ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ice Magic Affinity]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ignore Pain]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Illustrator’s Vision]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Immunity: Alcohol]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Impact Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Imperial Appraiser]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Imperial Aura]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Imperial Levy]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Implacable Order]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Incisive Comment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Increased Income]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Indomitable Will]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Injury Sense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Inn’s Aura]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Inspiring Words]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Intimidating Glare]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Intimidating Stare]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Intuition]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Iron Skin]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== K ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Keen Eyes]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Keener Edge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [King’s Bounty]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Knight’s Challenge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lancing Thrust]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Launching Strike]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lawbreaker’s Enemy]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Layered Ward]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Legions of Steel]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Bond: &#039;&#039;(Name)&#039;&#039;]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Endurance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Intuition]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Pain Tolerance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Resistance: Disease]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Resistance: Infection]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Stamina]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Strength]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lifeburning Flames]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Hooves]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Melody]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Sprint]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Like Fire, Memory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Line-Ender Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lineholder Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lingering Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Long Ear]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Long Range Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Loud Voice]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Low-born Militias]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Low-Grade Synthesis]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lure Song]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== M ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magic-Water Solvent]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magical Cooking]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magical Grounds]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magicslayer’s Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Malleable Metal]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mana Well]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mark of Worth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mass Prayer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Master of Faces]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Measure of Valor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Memory of the Quarass]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Method Acting]&lt;br /&gt;
| An [Actor] Skill that allows the User to become a little like the person they are playing. The User only becomes as good as someone with around ten levels, so while they can copy a [Butcher] and do a decent job even without training, it still takes a lot of work to get any better. If the User really copies someone for a while, they can get even better.&lt;br /&gt;
| [https://wanderinginn.com/2018/12/15/5-46/ 5.46]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Miner’s Claws]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mineral Distillation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Minotaur Punch]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Minute of Iron]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mirage Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Moodreader]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== N ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Natural Allies: Goblins]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Natural Concealment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Nerve Strike: Paralysis]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Numbing Touch]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== O ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [One Day Bloom]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Order of the Samaritan]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Overpowering Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== P ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Partial Reconstruction]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Path to Victory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Peace of the Wild]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Peaceful Rest]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Dodge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Imitation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Recall]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Reduction]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Performance Supplies]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Performance Supplies: 5 Gold]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Piercing Arms]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Piercing Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Piercing Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Pinpoint Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Point-Blank Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Poison Immunity]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Polite Deflection]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Polite Demeanor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Power Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Power Strike]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Power Strokes]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Prayer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Prey Sense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Pride is Unbreakable]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Pride is Weight]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Prolonged Negotiations]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Q ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quake Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quality Scent]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Arrows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Assembly]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Boiling]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Growth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Kick]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Movement]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Recovery]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Sprint]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Strike]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== R ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Radiant Courage]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Raise Corpse]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rallying Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ram’s Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Acceleration]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Advance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Maneuvering]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid March]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Reload]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Retreat]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Razor Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rearward Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reassuring Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Recall Guilt]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reckless Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Refinement by Accolade]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Armor (Steel)]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Arrows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Frame]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Structure]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Repel Point]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Revelation of Sin]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rising Dough]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rock Polishing]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rock Scent]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Royal Tax]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Royal Vanguard]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== S ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sanctuary of the Desert]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Scatter Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Scavenger Armor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Scything Arms]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Second Wind]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Seduction Dance]&lt;br /&gt;
| The User dances in a hypnotic dance to seduce their viewers.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/11/interlude-foliana/ Foliana]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Seeker Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sense Intentions]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Server’s Prescience]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Seven-League Bolts]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shadow Leap]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shadowsteps]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sharper Edge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sharpened Edge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shatter Blows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shattershot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Bash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Breaker]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Destroyer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield of Valor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Wall]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shieldwall Formation]&lt;br /&gt;
&lt;br /&gt;
[Shield Wall Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shopper’s Stop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sickle Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Silvertouched Wares]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Simple Trap Construction]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Six-fold Grand Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sleight of Hand]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Social Network]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Song of Rejuvenation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Soothing Melody]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Source Information]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Spear Dance: Crashing Rapids]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Speed Reading]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Speed Stitching]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Spot Deception]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Spray Hoof]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steady Hooves]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steady Rhythm]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steelcut Sunder]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steelshorn Relentless]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sterile Field]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sterile Equipment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Stonewall Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [String of Fate]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sure Footing]&lt;br /&gt;
&lt;br /&gt;
[Surefoot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Surge of Inspiration]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Surge of Strength]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Swift Redeployment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Art: Curve of the Moon]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Art: Scattering Petals on the Wind]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Art: The Tide Breaks]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Fighting – Basic]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sympathetic Ear]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sympathetic Healing]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== T ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Talent Finder]&lt;br /&gt;
| Helps the User find the people best suited for a task, whether they know it or not.&lt;br /&gt;
| [https://wanderinginn.com/2018/03/20/4-20-e/ 4.20 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Talent Seeker]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Target Shield]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tavern Brawling]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Taunt]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Avid Collector]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Choice of the Conquered]&lt;br /&gt;
|A powerful Skill where the User gives the people they conquered the choice of obeying them or not. If there is even a glimmer of chance that they would acknowledge the User as their ruler, they wouldn&#039;t be affected. Only those who will never bow, never suffer them will flee. Only someone exceptionally high-level or strong of will could resist this Skill.&lt;br /&gt;
|[https://wanderinginn.com/2019/04/30/6-12-k/ 6.62 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Eternal Hunt]&lt;br /&gt;
| Once the User mark a target with this Skill, they can locate the target were ever they are, even if they were Dragons. This Skill also hinders the target escape speed. Only the User&#039;s death can stop this Skill, as not even magic can protect them from its effect.&lt;br /&gt;
| [https://wanderinginn.com/2019/09/14/6-44-e/ 6.44 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Eternal Partner]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Play Must Go On]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Twice-Born Warlord]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thick Skin]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thousand Mile Conversation]&lt;br /&gt;
| The User can talk to someone else a thousand miles away as if they were standing right next to them.&lt;br /&gt;
| [https://wanderinginn.com/2019/09/07/6-42-e/ 6.42 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thunder Arrow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thunder Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Time to Chat]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Titan’s Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tough Carapace]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tower Guard’s Bulwark]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Trade War]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tranquil Skies]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Treefell Chop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Trick Space]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Triple Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Triple Thrust]&lt;br /&gt;
| A Rare Skill that enables the User to literally simultaneous strikes 3 times.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Trusted Voice]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Twicelasting Fires]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Twister Spear]&lt;br /&gt;
| A Javelin or Spear shoot will spiral with such force and speed that it will tear into an unenchanted armor and skin, and the rotation splinter bone and flesh.&lt;br /&gt;
| [https://wanderinginn.com/2019/11/30/interlude-talia/ Talia]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Two Hour Warmth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== U ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unerring Aim]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unerring Throw]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Uninterrupted Monologue]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unit: Enhanced Strength]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unit: Freedom’s Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unit: Unstoppable Advance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== V ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Valor of Champions]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Vanguard of Steel]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Vanguard of Terror]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Vigor of Champions]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Volley Fire]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== W ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Waltz: The Traveler’s Journey]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Water-Retaining Soil]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wave Sense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Waypoint]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weak Frost Resistance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weather-resistant Structure]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weathersense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weapon Proficiency: Knives]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weapon Proficiency: Shield]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weapon Proficiency: Sword]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weight Control]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Whirlwind Cleave]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wild Affinity]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wild Riot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wildwind Ride]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Winter Growth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of Unique Skills ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
!&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Final Run]&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Death Before Dishonor]&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Immortal Moment]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Stretch how long a moment lasts. Activates automatically, causes those affected to have a lasting memory of the moment. &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Legacy Whispers: (&#039;&#039;Legacy&#039;&#039;)]&amp;lt;/span&amp;gt;&lt;br /&gt;
|The User hears words that appear in their heads, which sear themselves into a unforgettable memory, hitting them on how to keep progressing their inheritance Legacy.&lt;br /&gt;
|[https://wanderinginn.com/2018/09/04/5-18-s/ 5.18 S]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff9900;&amp;quot;&amp;gt;[Local Landmark: (&#039;&#039;Place&#039;&#039;)]&amp;lt;/span&amp;gt;&lt;br /&gt;
|The property of the User becomes well known to all the people of the (&#039;&#039;Place&#039;&#039;).&lt;br /&gt;
|[https://wanderinginn.com/2018/12/25/5-49/ 5.49]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#eb0e0e;&amp;quot;&amp;gt;[My Life, be Thou My Fire]&amp;lt;/span&amp;gt;&lt;br /&gt;
|The User conjure all-consuming flames that are even able to burn shadows themselves and immortal beings.&lt;br /&gt;
&lt;br /&gt;
The User has to burn their own lifespan to use this Skill, with a ratio of about +1 year of their life for 1 minute of use.&lt;br /&gt;
|[https://wanderinginn.com/2019/09/10/6-43-e/ 6.43 E]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/09/14/6-44-e/ 6.64 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Undying Loyalty]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Allows the User to order their loyal citizens not to die, so that they can continue fighting even past the point where they should have died. If they get healing in time, they can even recover.&lt;br /&gt;
|[https://wanderinginn.com/2018/03/27/4-23-e/ 4.23 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Wondrous Fare]&amp;lt;/span&amp;gt;&lt;br /&gt;
|It enables the User to make magical food, often bypassing critical ingredients.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Others ==&lt;br /&gt;
List of Skills-like magical abilities.&lt;br /&gt;
&lt;br /&gt;
=== Songs: ===&lt;br /&gt;
* See [[Songs]]&lt;br /&gt;
&lt;br /&gt;
=== Inheritances: ===&lt;br /&gt;
* See [[Inheritances]]&lt;br /&gt;
&lt;br /&gt;
=== Miracles: ===&lt;br /&gt;
* See [[Miracles]]&lt;br /&gt;
&lt;br /&gt;
=== Memories: ===&lt;br /&gt;
* See [[Memories]]&lt;br /&gt;
&lt;br /&gt;
=== Spells: ===&lt;br /&gt;
* See [[Spells]]&lt;br /&gt;
&lt;br /&gt;
=== Horror: ===&lt;br /&gt;
* See [[Horror Ranks]]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:System]]&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>InFluxCapacitor</name></author>
	</entry>
	<entry>
		<id>https://twiki-dev.shelter.moe/index.php?title=Skills&amp;diff=26854</id>
		<title>Skills</title>
		<link rel="alternate" type="text/html" href="https://twiki-dev.shelter.moe/index.php?title=Skills&amp;diff=26854"/>
		<updated>2020-01-04T13:04:29Z</updated>

		<summary type="html">&lt;p&gt;InFluxCapacitor: /* Learning Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Skills&#039;&#039;&#039;, like [[Classes]], are a function that exists within the System that governs the [[Innworld]].&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Skills are magic-like abilities that are intended to exceed one’s limits, such as allowing someone to transcend their hardest strike and turn it into something even stronger.&amp;lt;ref name=&amp;quot;:1.41&amp;quot;&amp;gt;[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skills are more basic with lower levels and gain power or larger scope with higher levels. When attempting to influence other beings with high levels and/or skills, the effects may be lessened or canceled.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/29/6-53-k/ Chapter 6.53 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Skills can improve one’s ability greatly and even give them the means to do things they would never be able to do normally, like fish, work metal, or even fight. But a Skill improves on what was already there. For example, if two [Warriors] with the same levels and Skills fought, the one who had trained longer and had more actual combat experience would inevitably prevail. Similarly, if someone had [Basic Cooking], but they had never made food, all their cooking would be just that: basic.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/08/19/3-05-l/ Chapter 3.05 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are many types of Skills that not only affects the user&#039;s body but also their possessions, companions and bounded creature, other living beings like people and plants, building structures, transports, one&#039;s territory and even battlefields.&lt;br /&gt;
&lt;br /&gt;
=== Obtaining Skills ===&lt;br /&gt;
To obtain Skills, one needs to have at least the basic of knowledge of said skills, or by having fulfilled some type of requirements. When these condition are fulfilled, one will obtain the Skills when they either get a Class or level their Class,or by advancing their knowledge of said skills.&lt;br /&gt;
&lt;br /&gt;
Just like Classes, most Skills are acquired often in line with the user’s desires.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/05/21/6-18-h/ Chapter 6.18 H]&amp;lt;/ref&amp;gt; One can also receive rare Skills for every 10 levels of one Class leveling.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/04/25/2-17/ Chapter 2.18]&amp;lt;/ref&amp;gt; And again just like Classes, one can cancel the obtaining of Skills.&amp;lt;ref name=&amp;quot;:1.41&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Learning Skills ===&lt;br /&gt;
Less common, perhaps even a secret to the System, is that Skills can be learned and the System tells them that the Skill is &amp;quot;Learned&amp;quot; instead of &amp;quot;obtained&amp;quot;. To learn Skills, one doesn&#039;t necessarily have to raise a level but does have to learn and perform the Skill once on their own.&lt;br /&gt;
&lt;br /&gt;
Examples of learned Skills:&lt;br /&gt;
* Erin - [Immortal Moment]&lt;br /&gt;
* Erin - [Power Strike]&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2017/02/07/1-41/ Chapter 1.41]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Royoka - [Indominable Will]&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; (cancelled)&lt;br /&gt;
* Erin - [Wondrous Fare]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/03/2-19/ Chapter 2.21]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Calruz - [Death Before Dishonor]&lt;br /&gt;
&lt;br /&gt;
=== Losing Skills ===&lt;br /&gt;
When one loses their Class due to failing their Class conditions, they will also lose all Skills that were related to the Class.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/09/29/5-24-l/ Chapter 5.24 L]&amp;lt;/ref&amp;gt; But should they be able to restore the Class by meeting its conditions again, then all lost Skills will be restored as well.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/10/06/5-26-l/ Chapter 5.26 L]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Just like Classes, Skills can also be lost by obtaining and keeping increase [[Horror Ranks]]. While one does not lose all their Skills from the start, as the Horror Ranks keep increase and their Classes Levels keeps degrading, they will keep losing their Skills.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/09/27/3-17-t/ Chapter 3.17 T]&amp;lt;/ref&amp;gt; It is unknown if redeeming Horror Ranks will restore one&#039;s Skills or not.&lt;br /&gt;
&lt;br /&gt;
=== Advancing Skills ===&lt;br /&gt;
Skills can be strengthen in a variant of ways.&lt;br /&gt;
&lt;br /&gt;
One way is, as stated above, to keep improving one’s ability. When doing so one’s Skill power increases, and can even affect some of the Skill limitations like the use limit increases, or the cooldown decreases.&lt;br /&gt;
&lt;br /&gt;
Another way is by Leveling one&#039;s Class, as the higher the Level is, the stronger the Skill power becomes. For example: A Level 10 [Lady] who has [Deft Hand] can knock over something like a cup, or stop one from falling, but at higher Levels, the Skill is strengthened to the point that it can divert a shower of ordinary arrows, and even change the direction of a cavalry charge.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/10/29/6-53-k/ Chapter 6.53 K]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Continuing to improving one’s ability, Leveling one’s Class, or fulfilling some type of requirements can also change the Skill into an advanced version of it, with greater power and lesser limitations. As an example, [Power Strike] can advance and change into [Minotaur Punch].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/17/2-22/ Chapter 2.26]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Skills Usage ===&lt;br /&gt;
While not all of them, Skills have different conditions on how to use. Some are always active, while others need to be spoken or shouted to active them.&lt;br /&gt;
&lt;br /&gt;
Other Skills needs certain conditions to use well, like how the [Bard] skill [Lightning Melody], when the air is already crackling with lightning or there is a storm, can pull down lightning in a minute or less of playing. Otherwise, they may have to play several for minutes, maybe even half an hour to call down even one measly bolt.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/07/30/interlude-numbtongue-pt-1/ Interlude – Numbtongue (Pt.1)]&lt;br /&gt;
&amp;lt;/ref&amp;gt; Other Skills need specific conditions to activate, like how some [Lady] Skills only work if the classholder is sufficiently &amp;lt;em&amp;gt;ladylike.&amp;lt;/em&amp;gt;&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/29/4-48/ Chapter 4.48]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Skills Limitations ===&lt;br /&gt;
While there are Skills that are always active or can be used all the time, there are others that can only be used a limited number of times before they stops working to cool down.&lt;br /&gt;
&lt;br /&gt;
=== Controversy ===&lt;br /&gt;
&lt;br /&gt;
== List of Skills - Alphabetical Order ==&lt;br /&gt;
Note: while several of these I listed alongside a class, they are not necessarily exclusive to that class.&lt;br /&gt;
&lt;br /&gt;
=== A ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [A Minute, Reborn]&lt;br /&gt;
| Allows the skillbearer to temporarily give control of their body for 1 minute to embody the memories of someone whose memories the User has access to. &lt;br /&gt;
The personification of said memories are able to use their Skills and are inclined to help the User.&lt;br /&gt;
| [https://wanderinginn.com/2019/08/03/interlude-numbtongue-pt-2/ Numbtongue (Pt.2)]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/08/17/6-38/ 6.38]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aerial Dance: Waterfall Strikes]&lt;br /&gt;
| The skillbearer does a series of fast top down strikes at a target. The skillbearer takes the appearance of a blur while the skill is active.&lt;br /&gt;
| [https://wanderinginn.com/2019/06/04/6-22-d/ 6.22 D]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Adept Iceform]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Adroit Progeny]&lt;br /&gt;
| Ensures that the children of the skillbearer will take on some of their parents&#039; features like if the father was a [Lord] who was excellent at warfare, his children have a better chance of being as good as he was with a sword, or as beautiful as their mother.&lt;br /&gt;
| [https://wanderinginn.com/2019/11/09/interlude-the-titans-question/ The Titan’s Question]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Advanced Cleaning]&lt;br /&gt;
| Enables the skillbearer to swiftly clean up messes to a magical degree, even causing areas that were untouched by the cleaning instrument to be cleared. Much faster than [Basic Cleaning].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Cooking (skill)|[Advanced Cooking]]]&lt;br /&gt;
| Helps the skillbearer make complex dishes, and make simpler dishes faster. Comes with an intuitive understanding of how some ingredients would work together.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Advanced Crafting]&lt;br /&gt;
| Assists the skillbearer in creating more complex items with greater ease.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aegis of Grace]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aeriform Shockwave]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Affair of Honor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Agile Flier]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Alcohol Brewer]&lt;br /&gt;
| Aids the skillbearer in the production of alcoholic beverages.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Alcohol Immunity]&lt;br /&gt;
| A passive Skill that renders the User immune to the effects of alcohol.&lt;br /&gt;
Can be turned on and off.&lt;br /&gt;
| [https://wanderinginn.com/2017/03/15/2-02/ 2.01]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/01/15/5-53/ 5.53]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [All-or-Nothing Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Amateur Linguist]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Animals: Basic Command]&lt;br /&gt;
| Allows limited influence over animals&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Antimagic Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Appraisal]&lt;br /&gt;
| Provides the skillbearer with limited information about a magical item.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Appraise]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Appraise Foe]&lt;br /&gt;
| Provides the skillbearer limited information about another sentient.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Armform (Duelist)]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Armform (Razorkind)]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Armored Leap]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Army of the King]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aroma of Spring]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Arrow Grab]&lt;br /&gt;
| Allows the skillholder to instantly retrieve arrows from their quiver to their hand.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Arrowguard Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Art of the Builder]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Assault Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Attack Formation]&lt;br /&gt;
| Bolsters the strength and energy of fighters under the skillholder&#039;s command when in attack formations.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Attraction Shield]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Audience Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura Blade]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Command]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Righteous Fire]&lt;br /&gt;
| Burns at the lifeforce of whomever the skillbearer considers evil, but also consumes the user&#039;s lifeforce.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Rime]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of the Emperor]&lt;br /&gt;
| Affects those around an emperor so that they recognize their power&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Aura of Thorns]&lt;br /&gt;
| An aura which &#039;&#039;cuts&#039;&#039; those who get near it.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Automatic Reload]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Axe Kick]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== B ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Balanced Posture]&lt;br /&gt;
| Makes it more difficult for the skillbearer to be knocked off balance&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ballad of Bravery]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bar Fighting]&lt;br /&gt;
| Gives the user increased aptitude with weapons made from things that can be found in a bar.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bartender’s Gift]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Cleaning]&lt;br /&gt;
| Enables the skillbearer to more swiftly clean up messes&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Cooking (skill)|[Basic Cooking]]]&lt;br /&gt;
| Helps the skillbearer make various dishes, at a faster pace&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Crafting]&lt;br /&gt;
| Assists the skill user in creating basic items and tools.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Footwork]&lt;br /&gt;
| Helps the skillbearer keep their footing, especially on uneven terrain&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Fortification Construction]&lt;br /&gt;
| Accelerates how quickly the skillbearer can make simple fortifications&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Leadership]&lt;br /&gt;
| Assists the Skillbearer in various leadership qualities&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Negotiator]&lt;br /&gt;
| Assists the user in diplomatic negotiations.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Repair]&lt;br /&gt;
| Helps the skillholder make basic repairs to nonmagical items or structures&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Basic Riding]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [(&#039;&#039;Name&#039;&#039;): Basic Training]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battalion of Glory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battle Roar]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battlefield – The Cold Iron Mists]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battlefield Awareness]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Battlefield Eye]&lt;br /&gt;
| It allows the user to see, or rather, create an image of the battlefield from any angle based on their own line of sight and the reports they receive.&lt;br /&gt;
| [https://wanderinginn.com/2018/01/23/4-05-k/ 4.05 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Beast Tamer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Benediction of Hope]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blacksky Riders]&lt;br /&gt;
| A Unit type Skill that allows a group of chosen riders to see in the night. Not only that—the effect extends to their mounts and also lets them dampen the light when they so choose&lt;br /&gt;
| [https://wanderinginn.com/2018/08/07/5-09-e/ 5.09 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blades of Glory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blazing Forge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bleed Cuts]&lt;br /&gt;
| Makes the next strike by the skillbearer against an opponent cause excessive bleeding&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blessing of Rains]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blessing of the Hearth]&lt;br /&gt;
| Empire skill that makes the citizens and friends of the Unseen Empire rest easier while within it&#039;s boundaries.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blur Dodge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Blur Leap]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Boat: Lightweight Craft]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Boat: Spray Cutter]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bodies of Iron]&lt;br /&gt;
| A defensive skill that makes it so that the flesh of those affected temporarily has a tensile strength equivalent to iron.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Body of Stone]&lt;br /&gt;
| A defensive skill that makes it so that the flesh of the skillbearer temporarily has a tensile strength equivalent to stone.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bonebreaker Headbutt]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Bravehearts]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== C ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Calming Touch]&lt;br /&gt;
| Doctor skill to keep injured people from damaging themselves further due to unnecessary movements&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Campfire Chef]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Cat Eye]&lt;br /&gt;
| Helps the skillbearer to see in the dark.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Cat’s Evasion]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Challenge of the Knight]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Champion’s Gear]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Champion’s Throw]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charge of the Strategist]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Chargebreaker Guard]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charm]&lt;br /&gt;
| [Lady] skill that enables them to put others at ease, influence their decisions, and other such things.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charming Demeanor]&lt;br /&gt;
| Passive version of [Charm].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Charming Smile]&lt;br /&gt;
| Commoner version of [Charm] activated while smiling.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Chill Paws]&lt;br /&gt;
| Cools whatever the user is touching.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Circle of Protection]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Cleansing Heat]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Combined Arms]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Comfort Food]&lt;br /&gt;
| Helps the skillbearer make food that is pleasant and comforting for the person the target with this skill.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Command Lesser Undead]&lt;br /&gt;
| Allows the user to command masterless zombies and lesser ghouls.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Commanding Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Conceal Presence]&lt;br /&gt;
| Makes the skillholder&#039;s presence less obvious.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Continuous Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Continuous Rolling]&lt;br /&gt;
| [Wagoner] skill that causes their wagon to roll longer without outside forces.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Control Pitch]&lt;br /&gt;
| Gives the skillbearer increased control of the pitch of their voice.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Counter Blow]&lt;br /&gt;
| Allows the user to easily counter an attack&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Covering Fire]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Create Bread]&lt;br /&gt;
| The User can create real bread, that will not vanish, from the memory of the bread the User had tasted.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crescent Arc]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crescent Cut]&lt;br /&gt;
| Makes the skillbearer&#039;s blade go around an opponent&#039;s defenses.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crimson Stinger]&lt;br /&gt;
| A skill for Ashfire Bee owners that increases the size of the bee&#039;s stinger and the potency of their poison.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Crowd Control]&lt;br /&gt;
| Skill that gives the user greater influence over crowds of people.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== D ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Daggerhail]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Dangersense]&lt;br /&gt;
| [Warrior] skill that warns them when they are in immediate danger.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Daring Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Decisive Blows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Deeper Cut]&lt;br /&gt;
| Makes the skillbearer&#039;s next attack cut deeper.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Defense Formation]&lt;br /&gt;
| Bolsters the strength and energy of fighters under the skillholder&#039;s command when in defensive formations.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Deft Hand]&lt;br /&gt;
| [Lady] Skill which gives them minor telekinesis, no more than being able to knock over a cup initially, but when trained can be used to knock arrows out of the sky.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Flaw]&lt;br /&gt;
| [Jeweler] skill used to check a gemstone for flaws&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Guilt]&lt;br /&gt;
| [Guardsman] skill which detects if someone has committed a crime.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Injury]&lt;br /&gt;
| [Healer] skill that tells them if someone is hiding an injury.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Detect Poison]&lt;br /&gt;
| Noble&#039;s skill to protect against assassination, warns them of poison in something they plan to eat or drink&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Devastating Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Devil’s Luck]&lt;br /&gt;
| Makes the user insanely lucky.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Discerning Clientele]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Arrow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Cut]&lt;br /&gt;
| Enables skillholder to make two cuts near instantly.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Shot]&lt;br /&gt;
| Allows an archer to shoot two arrows simultaneously&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Double Step]&lt;br /&gt;
| Rare [Runner] skill which makes every step they take cover twice the distance&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Doubled Range]&lt;br /&gt;
| Allows an archer to shoot twice as far.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Driftwind Riders]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Durable Picks]&lt;br /&gt;
| [Miner] skill to make their pickaxe last longer.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Duststorm Kick]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== E ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eagle Eyes]&lt;br /&gt;
| Enhanced the User vision, allowing them to see from farther distance.&lt;br /&gt;
| [https://wanderinginn.com/2017/04/13/2-11/ 2.11]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Edict of Bloom]&lt;br /&gt;
| A Kingdom-wide Edict Skill that revitalizes a war-torn kingdom. It allows crops to grow quicker, wounds to mend, children to be born and conceived more fruitfully and quickly among animals and people, like a Human mother will bear a child in 6 months fully formed, rather than 9.&lt;br /&gt;
&lt;br /&gt;
Its disadvantage are that monsters will take advantage of the rapid growth as well. Too, the rapid growth of takes nutrients from the soil and mothers will require more sustenance, as do animals. It is also intensive on the people, for they may reap harvests and grow, but it takes work.&lt;br /&gt;
&lt;br /&gt;
If the User has a High Level, the Edict Skill can also summon rain out of season, for days.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/10/29/6-53-k/ 6.53 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Edict of Silversky]&lt;br /&gt;
| A Kingdom-wide Edict Skill with purifying effects.&lt;br /&gt;
&lt;br /&gt;
Under its effects, lies are difficult to tell, the weather balances, and hostile presences find themselves unwelcome in the land it is called upon. Most importantly, it frees the dreams and feelings of the subjects from negative influence from external once, and even internal once, like calming those who find themselves plagued by sadness or fury without reason.&lt;br /&gt;
&lt;br /&gt;
Its disadvantage is that it is to pure. Because it makes things to calm, like no harsh weather, no great storms, to provide some small amounts of excitement, and the people being unable to telling a lie, it becomes sometimes agonizing for the people.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Edict of the Blooded]&lt;br /&gt;
| A Kingdom-wide Edict Skill that boosts preparation for war. All those with an inclination to fight level up much quicker and those with the talent for battle discover it.&lt;br /&gt;
&lt;br /&gt;
Its disadvantage is that while it makes the people train to war, it makes them more violent, such as encourages them towards battle, sometimes with tragic results. It can also increase the like hood of rebellions by young men if they are not loyal, and increase higher rates of injury among soldiers.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/07/6-14-k/ 6.14 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Efficient Metabolism]&lt;br /&gt;
| Decreases the amount of food the User must consume in order to remain healthy.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ego is Weight]&lt;br /&gt;
| Weighs people down depending on how much the User think of themselves, regardless if they are right to think that way. &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eidetic Memory]&lt;br /&gt;
| A Skill that let the User visualize what they had seen moments after seeing them.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/14/6-63-p/ 6.63 P]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Electric Chords]&lt;br /&gt;
| While playing musical string instruments the User can conjure Lightning from the strings. The conjure Lightning is harmless to the User.&lt;br /&gt;
| [https://wanderinginn.com/2018/11/27/5-41/ 5.41]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Durability – Oars]&lt;br /&gt;
| A Skill that increases the durability of Oars.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Intelligence]&lt;br /&gt;
| Greatly increases the intelligence of the User.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Movement]&lt;br /&gt;
| Greatly increases the movement speed and control of the User.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Strength]&lt;br /&gt;
| Greatly increases the User strength.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Enhanced Thread]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evaluation of Wealth]&lt;br /&gt;
| Allows the User to evaluate how much wealthy someone is, and even somewhat when they had became wealthy.&lt;br /&gt;
| [https://wanderinginn.com/2019/05/18/6-17-s/ 6.17 S]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evasive Flip]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evasive Tactics]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Even Footing]&lt;br /&gt;
| Helps the User traverse through treacherous terrain, like slick patches of ice or divots in the ground, as if they were walking on a smooth, hard surface.&lt;br /&gt;
| [https://wanderinginn.com/2017/05/10/2-01-t/ 2.24 T]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Everything Has a Price]&lt;br /&gt;
| Skill that forces someone to give the price of their possessions.&lt;br /&gt;
| [https://wanderinginn.com/2019/08/17/6-38/ 6.38]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Evil Eye]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Expert Bartering]&lt;br /&gt;
| Greatly assists the User in bartering down the prices on goods and services.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Cooking (skill)|[Expert Cooking]]]&lt;br /&gt;
| Greatly assists the User in cooking better dishes at a higher rate.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Extra Spice]&lt;br /&gt;
| Always the User to somehow find an extra something to add to their cooking repertoire, like finding a bit of pepper in a pouch lumped at the bottom of the cooking sack, or tripping over a bit of nutmeg on their way. They can also literally, adding heat to make a spicy hot dish.&lt;br /&gt;
| [https://wanderinginn.com/2019/02/16/interlude-pebblesnatch-and-garry/ Pebblesnatch and Garry]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eye of Need]&lt;br /&gt;
| The User can tell what they’re low on and what issues are most critical and require attention.&lt;br /&gt;
| [https://wanderinginn.com/2018/03/20/4-20-e/ 4.20 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Eyes of Many]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== F ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Faint Presence]&lt;br /&gt;
| Weaker, passive version of [Conceal Presence].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fake Dismemberment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fake Smile]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Far Riders]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Farseeker Arrows]&lt;br /&gt;
| Skill which causes the skillbearer&#039;s next shot to seek out a distant target.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Farshot Mastery]&lt;br /&gt;
| [Archer] skill which assists in hitting distant targets.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fast Growth]&lt;br /&gt;
| [Farmer] skill which accelerates crop growth.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fast Stitching]&lt;br /&gt;
| Makes the skillholder faster at stitching.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Field of Preservation]&lt;br /&gt;
|Area skill which makes an area act as though under the effects of preservation runes.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fields of Bounty]&lt;br /&gt;
| Empire skill gained by Laken which increases the output of farms within the Unseen Empire.&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [First Strikes]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [First to Battle]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flash Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flash Hands]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flashfire Spellcraft]&lt;br /&gt;
| The User can manipulate fire, by make it form shapes and use it without needing a specific spell. The User can also do tricks like fire a [Fire Arrow] three times as large as a regular one.&lt;br /&gt;
|[https://wanderinginn.com/2018/12/18/5-47-g/ 5.47 G]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Attempt]&lt;br /&gt;
| Allows someone to do a single task to the best of their physical/magical ability. There is presumably a limit for the maximum length of the tasks, which so far have lasted less than 10 minutes, though none has been mentioned. Can be activated once every 6 hours.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Cut]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to make a perfect cut. Pushes the skillbearer beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Defence]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to make a perfect block or deflection against a strike, regardless of the power behind it. Pushes the skillbearer beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Dodge]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to perfectly dodge any strike. Pushes them beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Stride]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flawless Strike]&lt;br /&gt;
| [Warrior] skill which allows the skillbearer to make a perfect strike against an opponent. Pushes the skillbearer beyond their limits.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fleet Foot]&lt;br /&gt;
| [Runner] skill which increases the skillbearer&#039;s speed by an unknown amount. Active skill, unknown duration.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flicker Onslaught]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flicker Step]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flurry Blades]&lt;br /&gt;
| [Fighter] skill which causes them to strike rapidly using a bladed weapon.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flurry of Blows]&lt;br /&gt;
| [Fighter] skill which causes them to strike rapidly using either their weapon or fists. Better with blunt objects.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Flurry Strikes]&lt;br /&gt;
| [Fighter] skill which causes them to strike rapidly using either their weapon or fists. A sort-of combination of [Flurry Blades] and [Flurry of Blows].&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Foefinder’s Scan]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Formation: Accelerate]&lt;br /&gt;
| Activated [Strategist] skill which causes groups in formation under the skillholder&#039;s command to accelerate more rapidly towards the enemy.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Formation: Dodge]&lt;br /&gt;
| Activated [Strategist] skill which causes groups in formation under the skillholder&#039;s command to dodge incoming enemies more easily.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fortified Block]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Frenzy Cuts]&lt;br /&gt;
| A wilder version of Flurry Blades.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Frozen Quickshape]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Furious Rage]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Fury Strength]&lt;br /&gt;
| [Warrior] skill which greatly increases the skillholder&#039;s strength in exchange for them giving in to anger.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== G ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gale Wings]&lt;br /&gt;
| Limited to winged races, this skill creates a large gust of wind when the skillholder flaps their wings.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Garden of Sanctuary]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Giant’s Hammer]&lt;br /&gt;
| Make an empowered hammer strike.&lt;br /&gt;
| [[Chapter 6.22 D|6.22 D]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Glaciersheet Ice]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gliding Steps]&lt;br /&gt;
| Allows the user to move smoothly across rough terrain, namely non-ballroom floors&lt;br /&gt;
| [[Chapter 6.27 M|6.27 M]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Glorious Charge]&lt;br /&gt;
| Strategist skill which makes the skillholder&#039;s subordinates lighter, faster, and stronger as they charge the enemy&lt;br /&gt;
| [[Chapter 2.29|2.29]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Glove Grip]&lt;br /&gt;
| Gives the users hands similar tensile strength to toughened leather.&lt;br /&gt;
| [[Interlude - Pebblesnatch and Garry|Pebblesnatch and Garry]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Graceful Step]&lt;br /&gt;
| Allows the skillholder to move gracefully.&lt;br /&gt;
| [[Chapter 3.14|3.14]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grand Slash]&lt;br /&gt;
| Extends a strike a great distance beyond the blade.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grand Theatre]&lt;br /&gt;
| An inn skill gained by Erin which transforms/extends the common room in the inn into a theatre roughly 3 times the original size using some form of spatial warping. How it would apply in other scenarios is unknown.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grinder Teeth]&lt;br /&gt;
| Unknown effects, likely related to chewing rocks.&lt;br /&gt;
| [[Chapter 6.10|6.10]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gaping Bite]&lt;br /&gt;
| Horror skill which modifies the skillbearer&#039;s mouth structure to give them a larger bite.&lt;br /&gt;
| [[Chapter 3.17 T|3.17 T]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Gore Splash]&lt;br /&gt;
| Causes a struck body to explode, throwing gore everywhere&lt;br /&gt;
| [[Chapter 5.42|5.42]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Great Slash]&lt;br /&gt;
| Unleashes a blow that severs the air and tears the ground.&lt;br /&gt;
| [[Chapter 5.51 G|5.51 G]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Greater Endurance]&lt;br /&gt;
| The highest known endurance enhancement skill, the power of its effects is unknown.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Greater Pain Tolerance]&lt;br /&gt;
| The highest known pain tolerance enhancement skill, the power of its effects is unknown. Separate from [Ignore Pain]&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Greater Strength]&lt;br /&gt;
| The highest known strength enhancement skill, the power of its effects is unknown.&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Grudgescent Terrier]&lt;br /&gt;
| &#039;&#039;&amp;quot;I can see the deaths of my associates on you.&amp;quot;&#039;&#039; - quote about the skill from the person who has it, the exact range and utility of the skill is unknown.&lt;br /&gt;
| [[Interlude – Numbtongue (Pt.2)|Numbtongue (Pt.2)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== H ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hail of Bolts]&lt;br /&gt;
| A skill which causes a crossbows bolts to fly faster and with additional force&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hammer Blow]&lt;br /&gt;
| Increases the power of a hammer strike&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hammer Kick]&lt;br /&gt;
| Greatly increases the power of a single kick&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Headhunter]&lt;br /&gt;
| Skill used to determine the value of someone&lt;br /&gt;
| [[Chapter 6.23 D|6.23 D]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Headman’s Last Cut]&lt;br /&gt;
| Does not exist&lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Healthy Rearing]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Heartbreaker Kiss]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hemostatic Pause]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hi-Jump]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hold the Line]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Holy Radiance]&lt;br /&gt;
| The User body shines with a light that for their allies is a brilliant glow, and for their enemies is a blinding light, that is so bright that it destroyed their vision.&lt;br /&gt;
Golems, such as Armored Suits, and Undead are not blinded, although the Undead are weaken by it.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Homing Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Humble Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hundred-Foot Lunge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hunter’s Quarry]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hurricane Arrows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Hygienic Hands]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== I ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ice Magic Affinity]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ignore Pain]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Illustrator’s Vision]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Immunity: Alcohol]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Impact Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Imperial Appraiser]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Imperial Aura]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Imperial Levy]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Implacable Order]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Incisive Comment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Increased Income]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Indomitable Will]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Injury Sense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Inn’s Aura]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Inspiring Words]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Intimidating Glare]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Intimidating Stare]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Intuition]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Iron Skin]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== K ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Keen Eyes]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Keener Edge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [King’s Bounty]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Knight’s Challenge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== L ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lancing Thrust]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Launching Strike]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lawbreaker’s Enemy]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Layered Ward]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Legions of Steel]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Bond: &#039;&#039;(Name)&#039;&#039;]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Endurance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Intuition]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Pain Tolerance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Resistance: Disease]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Resistance: Infection]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Stamina]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lesser Strength]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lifeburning Flames]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Hooves]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Melody]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lightning Sprint]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Like Fire, Memory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Line-Ender Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lineholder Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lingering Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Long Ear]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Long Range Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Loud Voice]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Low-born Militias]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Low-Grade Synthesis]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Lure Song]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== M ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magic-Water Solvent]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magical Cooking]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magical Grounds]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Magicslayer’s Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Malleable Metal]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mana Well]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mark of Worth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mass Prayer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Master of Faces]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Measure of Valor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Memory of the Quarass]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Method Acting]&lt;br /&gt;
| An [Actor] Skill that allows the User to become a little like the person they are playing. The User only becomes as good as someone with around ten levels, so while they can copy a [Butcher] and do a decent job even without training, it still takes a lot of work to get any better. If the User really copies someone for a while, they can get even better.&lt;br /&gt;
| [https://wanderinginn.com/2018/12/15/5-46/ 5.46]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Miner’s Claws]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mineral Distillation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Minotaur Punch]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Minute of Iron]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Mirage Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Moodreader]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== N ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Natural Allies: Goblins]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Natural Concealment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Nerve Strike: Paralysis]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Numbing Touch]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== O ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [One Day Bloom]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Order of the Samaritan]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Overpowering Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== P ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Partial Reconstruction]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Path to Victory]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Peace of the Wild]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Peaceful Rest]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Dodge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Imitation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Recall]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Perfect Reduction]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Performance Supplies]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Performance Supplies: 5 Gold]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Piercing Arms]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Piercing Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Piercing Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Pinpoint Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Point-Blank Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Poison Immunity]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Polite Deflection]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Polite Demeanor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Power Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Power Strike]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Power Strokes]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Prayer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Prey Sense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Pride is Unbreakable]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Pride is Weight]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Prolonged Negotiations]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Q ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quake Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quality Scent]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Arrows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Assembly]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Boiling]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Growth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Kick]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Movement]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Recovery]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Sprint]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Quick Strike]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== R ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Radiant Courage]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Raise Corpse]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rallying Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Ram’s Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Acceleration]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Advance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Maneuvering]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid March]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Reload]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Retreat]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rapid Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Razor Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rearward Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reassuring Presence]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Recall Guilt]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reckless Charge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Refinement by Accolade]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Armor (Steel)]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Arrows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Frame]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Reinforced Structure]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Repel Point]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Revelation of Sin]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rising Dough]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rock Polishing]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Rock Scent]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Royal Tax]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Royal Vanguard]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== S ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sanctuary of the Desert]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Scatter Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Scavenger Armor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Scything Arms]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Second Wind]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Seduction Dance]&lt;br /&gt;
| The User dances in a hypnotic dance to seduce their viewers.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/11/interlude-foliana/ Foliana]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Seeker Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sense Intentions]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Server’s Prescience]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Seven-League Bolts]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shadow Leap]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shadowsteps]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sharper Edge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sharpened Edge]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shatter Blows]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shattershot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Bash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Breaker]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Destroyer]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield of Valor]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shield Wall]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shieldwall Formation]&lt;br /&gt;
&lt;br /&gt;
[Shield Wall Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Shopper’s Stop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sickle Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Silvertouched Wares]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Simple Trap Construction]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Six-fold Grand Slash]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sleight of Hand]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Social Network]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Song of Rejuvenation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Soothing Melody]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Source Information]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Spear Dance: Crashing Rapids]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Speed Reading]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Speed Stitching]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Spot Deception]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Spray Hoof]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steady Hooves]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steady Rhythm]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steelcut Sunder]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Steelshorn Relentless]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sterile Field]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sterile Equipment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Stonewall Formation]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [String of Fate]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sure Footing]&lt;br /&gt;
&lt;br /&gt;
[Surefoot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Surge of Inspiration]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Surge of Strength]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Swift Redeployment]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Art: Curve of the Moon]&lt;br /&gt;
| &lt;br /&gt;
| [https://wanderinginn.com/2019/12/29/6-67/ 6.67]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Art: Scattering Petals on the Wind]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Art: The Tide Breaks]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sword Fighting – Basic]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sympathetic Ear]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Sympathetic Healing]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== T ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Talent Finder]&lt;br /&gt;
| Helps the User find the people best suited for a task, whether they know it or not.&lt;br /&gt;
| [https://wanderinginn.com/2018/03/20/4-20-e/ 4.20 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Talent Seeker]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Target Shield]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tavern Brawling]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Taunt]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Avid Collector]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Choice of the Conquered]&lt;br /&gt;
|A powerful Skill where the User gives the people they conquered the choice of obeying them or not. If there is even a glimmer of chance that they would acknowledge the User as their ruler, they wouldn&#039;t be affected. Only those who will never bow, never suffer them will flee. Only someone exceptionally high-level or strong of will could resist this Skill.&lt;br /&gt;
|[https://wanderinginn.com/2019/04/30/6-12-k/ 6.62 K]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Eternal Hunt]&lt;br /&gt;
| Once the User mark a target with this Skill, they can locate the target were ever they are, even if they were Dragons. This Skill also hinders the target escape speed. Only the User&#039;s death can stop this Skill, as not even magic can protect them from its effect.&lt;br /&gt;
| [https://wanderinginn.com/2019/09/14/6-44-e/ 6.44 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Eternal Partner]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Play Must Go On]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [The Twice-Born Warlord]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thick Skin]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thousand Mile Conversation]&lt;br /&gt;
| The User can talk to someone else a thousand miles away as if they were standing right next to them.&lt;br /&gt;
| [https://wanderinginn.com/2019/09/07/6-42-e/ 6.42 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thunder Arrow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Thunder Blow]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Time to Chat]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Titan’s Cut]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tough Carapace]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tower Guard’s Bulwark]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Trade War]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Tranquil Skies]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Treefell Chop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Trick Space]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Triple Shot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Triple Thrust]&lt;br /&gt;
| A Rare Skill that enables the User to literally simultaneous strikes 3 times.&lt;br /&gt;
| [https://wanderinginn.com/2019/12/07/6-62-l/ 6.62 L]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Trusted Voice]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Twicelasting Fires]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Twister Spear]&lt;br /&gt;
| A Javelin or Spear shoot will spiral with such force and speed that it will tear into an unenchanted armor and skin, and the rotation splinter bone and flesh.&lt;br /&gt;
| [https://wanderinginn.com/2019/11/30/interlude-talia/ Talia]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Two Hour Warmth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== U ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unerring Aim]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unerring Throw]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Uninterrupted Monologue]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unit: Enhanced Strength]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unit: Freedom’s Gallop]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Unit: Unstoppable Advance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== V ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Valor of Champions]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Vanguard of Steel]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Vanguard of Terror]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Vigor of Champions]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Volley Fire]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== W ===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Waltz: The Traveler’s Journey]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Water-Retaining Soil]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wave Sense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Waypoint]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weak Frost Resistance]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weather-resistant Structure]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weathersense]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weapon Proficiency: Knives]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weapon Proficiency: Shield]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weapon Proficiency: Sword]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Weight Control]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Whirlwind Cleave]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wild Affinity]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wild Riot]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Wildwind Ride]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [Winter Growth]&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of Unique Skills ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;35%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Name&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;text-align: center;&amp;quot; width=&amp;quot;55%&amp;quot; | &amp;lt;u&amp;gt;&#039;&#039;&#039;Effect&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
!&amp;lt;u&amp;gt;&#039;&#039;&#039;Reference Chapter(s)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Final Run]&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Death Before Dishonor]&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Immortal Moment]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Stretch how long a moment lasts. Activates automatically, causes those affected to have a lasting memory of the moment. &lt;br /&gt;
| &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Legacy Whispers: (&#039;&#039;Legacy&#039;&#039;)]&amp;lt;/span&amp;gt;&lt;br /&gt;
|The User hears words that appear in their heads, which sear themselves into a unforgettable memory, hitting them on how to keep progressing their inheritance Legacy.&lt;br /&gt;
|[https://wanderinginn.com/2018/09/04/5-18-s/ 5.18 S]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#ff9900;&amp;quot;&amp;gt;[Local Landmark: (&#039;&#039;Place&#039;&#039;)]&amp;lt;/span&amp;gt;&lt;br /&gt;
|The property of the User becomes well known to all the people of the (&#039;&#039;Place&#039;&#039;).&lt;br /&gt;
|[https://wanderinginn.com/2018/12/25/5-49/ 5.49]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#eb0e0e;&amp;quot;&amp;gt;[My Life, be Thou My Fire]&amp;lt;/span&amp;gt;&lt;br /&gt;
|The User conjure all-consuming flames that are even able to burn shadows themselves and immortal beings.&lt;br /&gt;
&lt;br /&gt;
The User has to burn their own lifespan to use this Skill, with a ratio of about +1 year of their life for 1 minute of use.&lt;br /&gt;
|[https://wanderinginn.com/2019/09/10/6-43-e/ 6.43 E]&lt;br /&gt;
&lt;br /&gt;
[https://wanderinginn.com/2019/09/14/6-44-e/ 6.64 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Undying Loyalty]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Allows the User to order their loyal citizens not to die, so that they can continue fighting even past the point where they should have died. If they get healing in time, they can even recover.&lt;br /&gt;
|[https://wanderinginn.com/2018/03/27/4-23-e/ 4.23 E]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#99cc00;&amp;quot;&amp;gt;[Wondrous Fare]&amp;lt;/span&amp;gt;&lt;br /&gt;
|It enables the User to make magical food, often bypassing critical ingredients.&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Others ==&lt;br /&gt;
List of Skills-like magical abilities.&lt;br /&gt;
&lt;br /&gt;
=== Songs: ===&lt;br /&gt;
* See [[Songs]]&lt;br /&gt;
&lt;br /&gt;
=== Inheritances: ===&lt;br /&gt;
* See [[Inheritances]]&lt;br /&gt;
&lt;br /&gt;
=== Miracles: ===&lt;br /&gt;
* See [[Miracles]]&lt;br /&gt;
&lt;br /&gt;
=== Memories: ===&lt;br /&gt;
* See [[Memories]]&lt;br /&gt;
&lt;br /&gt;
=== Spells: ===&lt;br /&gt;
* See [[Spells]]&lt;br /&gt;
&lt;br /&gt;
=== Horror: ===&lt;br /&gt;
* See [[Horror Ranks]]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:System]]&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>InFluxCapacitor</name></author>
	</entry>
	<entry>
		<id>https://twiki-dev.shelter.moe/index.php?title=File:Morneh_by_demoniccriminal_ddn6iqi.jpg&amp;diff=26842</id>
		<title>File:Morneh by demoniccriminal ddn6iqi.jpg</title>
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		<updated>2020-01-03T16:55:45Z</updated>

		<summary type="html">&lt;p&gt;InFluxCapacitor: &lt;/p&gt;
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&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>InFluxCapacitor</name></author>
	</entry>
	<entry>
		<id>https://twiki-dev.shelter.moe/index.php?title=User:InFluxCapacitor&amp;diff=26841</id>
		<title>User:InFluxCapacitor</title>
		<link rel="alternate" type="text/html" href="https://twiki-dev.shelter.moe/index.php?title=User:InFluxCapacitor&amp;diff=26841"/>
		<updated>2020-01-03T16:52:07Z</updated>

		<summary type="html">&lt;p&gt;InFluxCapacitor: Replaced content with &amp;quot;Sup.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sup.&lt;/div&gt;</summary>
		<author><name>InFluxCapacitor</name></author>
	</entry>
	<entry>
		<id>https://twiki-dev.shelter.moe/index.php?title=Goblins&amp;diff=26840</id>
		<title>Goblins</title>
		<link rel="alternate" type="text/html" href="https://twiki-dev.shelter.moe/index.php?title=Goblins&amp;diff=26840"/>
		<updated>2020-01-03T16:30:12Z</updated>

		<summary type="html">&lt;p&gt;InFluxCapacitor: /* Magical Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Goblins&#039;&#039;&#039; are one of the [[races]] of Innworld.&lt;br /&gt;
&lt;br /&gt;
== Biology and Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Goblins are a humanoid race, with green skin and crimson eyes as their most recognizable features. Normal adults are on average around four feet tall,&amp;lt;ref name=&amp;quot;1.32&amp;quot;&amp;gt;[https://wanderinginn.com/2016/12/21/1-32/ Chapter 1.32]&amp;lt;/ref&amp;gt; unless they have developed into [[#Hobgoblins|Hobgoblins]] (see below). Their eyes looked uniformly red at a distance, however, that is because the whites of their eyes and the cornea are red. The pupils, by contrast, are the darkest part of their eyes.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/11/10/5-36/ Chapter 5.36]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They have pointy ears and rather lengthy, pointed noses, but not overly so. For a human at first glance, this makes their faces look ugly. This impression intensifies when Goblins present their teeth, which look pointy and sharp, and of which they have two rows, like sharks do.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/08/07/1-03/ Chapter 1.03]&amp;lt;/ref&amp;gt; As another similarity to sharks, Goblins regrow these teeth throughout their life.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/10/31/3-29-g/ Chapter 3.29 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While some Goblins can grow hair, they can&#039;t grow facial hair, except for old Goblins, who can grow beards.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/10/28/3-28-g/ Chapter 3.28 G]&amp;lt;/ref&amp;gt; On average, Goblins are smaller than Humans, with the exception of Hobgoblins, who are taller than them.&lt;br /&gt;
&lt;br /&gt;
=== Physical Abilities ===&lt;br /&gt;
An average Goblin is weaker than a Human.&lt;br /&gt;
&lt;br /&gt;
They also have good nightvision.&lt;br /&gt;
&lt;br /&gt;
==== Lifespan ====&lt;br /&gt;
Goblins grow up fast: Babies learn to walk after about two weeks. After that, they shoot up in height rapidly as Goblin children. They remain functionally children for about six months to a year. After that, they can fend for themselves.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/16/4-46/ Chapter 4.46]&amp;lt;/ref&amp;gt; By the time they turn three Goblins can function as adults.&amp;lt;ref name=&amp;quot;5.19 G&amp;quot;&amp;gt;[https://wanderinginn.com/2018/09/08/5-19-g/ Chapter 5.19 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is not known how long goblins can possibly live, as they usually get killed before they die of old age. Their lifespan has been guessed to be up to 30 years, although it&#039;s rare to see one get that old.&amp;lt;ref&amp;gt;[https://www.patreon.com/posts/some-stuff-14315666 Timeline.txt]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Several Hobgoblins have been shown who got significantly older, most significantly [[Greydath]]. [[Tremborag]] was also supposedly older than many other goblins and even hobgoblins, but still significantly younger than Greydath.&lt;br /&gt;
&lt;br /&gt;
=== Magical Abilities ===&lt;br /&gt;
By default Goblins are able to cast magic and become [Mages]. Noone in history had been willing nor tried to test if Goblins could in the first place.&lt;br /&gt;
&lt;br /&gt;
Goblins can also cast magic if they become [Shamans] who grow stronger as the tribe increases its numbers.&lt;br /&gt;
&lt;br /&gt;
=== Special Abilities ===&lt;br /&gt;
A Goblin Chieftain can see the memories of past Chieftains.&lt;br /&gt;
&lt;br /&gt;
==Hobgoblins==&lt;br /&gt;
Hobgoblins, or &amp;quot;Hobs&amp;quot;, are Goblins who undergo what is described as a &amp;quot;late growth spurt&amp;quot; (it may be related to Levelling) that makes them about as tall as a human, also increasing their physical strength greatly.&amp;lt;ref name=&amp;quot;:2.00 G&amp;quot; /&amp;gt; Though quite fat by human standards, Hobgoblins are deceptively fit and strong; again possibly thanks to a Skill, their added body mass, should they have any (for not every Hobgoblin is fat), does not seem to hinder them at all and instead provides additional protection, as some blades cannot penetrate it deeply enough to truly injure the Hobgoblin.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki/&amp;gt;At a certain stage, Hobgoblins may be able to gain the ability to change their forms. One such Goblin was [[Tremborag]]. In his normal form, he was already an unusually gigantic Hob, and even Goblins made the mistake of assuming he must have be quite weak and may even have been unable to stand upright. In battle, however, Tremborag could shift — &#039;&#039;physically&#039;&#039; shift — into a more fearsome form, all of the apparent fat of his normal form rearranged itself as muscle. Said ability didn&#039;t originate from a class or Skill but his Goblin heritage. He never managed to master it in his lifetime, though, and was even considered weak by Greydath as he couldn&#039;t maintain that form,&amp;lt;ref name=&amp;quot;5.55 G&amp;quot;&amp;gt;[https://wanderinginn.com/2019/01/29/5-55-g/ Chapter 5.55 G]&amp;lt;/ref&amp;gt;probably opposed to the ones Velan brought with him when he sailed to Izril that were, as Tremborag, hulking creatures of muscles.&amp;lt;ref name=&amp;quot;5.51 G&amp;quot;&amp;gt;[https://wanderinginn.com/2019/01/08/5-51-g/ Chapter 5.51 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Goblin Chieftain ==&lt;br /&gt;
A Goblin Chieftain is essential to any tribe. Without one, Goblins are aimless, no matter how many of them there were. A Chief can direct them and give them purpose. &lt;br /&gt;
&lt;br /&gt;
But being a Chief was more than just about leadership. It was also something that connected all Goblins. There was power in it, just as there was power in [Shamans]. Goblins gave their Chiefs and Shamans their abilities.&lt;br /&gt;
&lt;br /&gt;
In a [Shaman]’s case, the more Goblins that were in the tribe, the more power their spells had. But a Chief took something different from their Goblins. They took memories.&lt;br /&gt;
&lt;br /&gt;
It was something every Chief could do. They could remember things that had happened to their tribe, things that had happened years or even centuries in the past. This is extremely valuable, as Goblins remembered strategy or good places to hunt or hide. But it only worked with enough Goblins.&amp;lt;ref name=&amp;quot;:2.00 G&amp;quot;&amp;gt;[https://wanderinginn.com/2017/04/16/2-00-g/ Chapter 2.00 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Goblin King ==&lt;br /&gt;
When a Goblin Chieftain amasses enough goblins, they turn into Goblin Kings. All Goblin Kings so far have ended up waging terrible wars against non-Goblins despite being docile at first but reasons for this are unknown so far.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Although Goblins are considered a minor threat by most settlements of any size, when they do appear in huge numbers they are fully capable of wiping out villages, cities, and even nations.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
During the Goblin Crusades, multiple armies of Goblins rampaged throughout the north of [[Izril]] and sailed across to [[Terandria]]. There were at least a hundred thousand Goblins in each army, and their king even had a million Goblins at his back, when he was defeated in the [[Blood Fields]].&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2016/10/23/1-23/ Chapter 1.23]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Culture ==&lt;br /&gt;
Traditionally, &amp;quot;being a Goblin is fairly simple&amp;quot;. Only a couple of things have to be thought of.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/09/27/3-17-t/ Chapter 3.17 T]&amp;lt;/ref&amp;gt;&lt;br /&gt;
#Survive&lt;br /&gt;
#Obey your Chieftain&lt;br /&gt;
#There isn&#039;t even a third thing to think of. That was how simple it is.&lt;br /&gt;
&lt;br /&gt;
The willingness to do anything to survive in spite of constant fear, combined with this obedience to the chieftain, seems to be the core of what &#039;&#039;is&#039;&#039; Goblin, at least in [[Rags]]&#039;s opinion.&lt;br /&gt;
&lt;br /&gt;
Goblins possess a language, described as rough and unpleasant to speak; while used in cases of necessity, the Goblin tongue is usually eschewed by Goblins in favour of gesturing and pointing. For this reason, Goblins are expert at reading each others&#039; body language. The [[Mountain City Tribe]], among their many idiosyncrasies, were known to speak the Common Tongue (what Earth knows as English) instead of the Goblin Tongue, with some of them, such as their leader [[Tremborag]], being quite fluent in the language.&lt;br /&gt;
&lt;br /&gt;
=== Naming ===&lt;br /&gt;
Goblins receive their names from shamans. In case a tribe doesn&#039;t &#039;&#039;have&#039;&#039; a shaman they can&#039;t get a name, but for the sake of convenience, they sometimes give each other nicknames.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/09/27/3-17-t/ Chapter 3.17 T]&amp;lt;/ref&amp;gt; The only known exception to this rule was [[Rags]], who received her name from [[Erin Solstice|a human]]. Although [[Ulvama|a shaman]] refused to acknowledge it as a &amp;quot;true&amp;quot; name, most agree all the same that Rags is truly her name and not a nickname. &lt;br /&gt;
&lt;br /&gt;
== Known Goblin Tribes ==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;nowiki/&amp;gt;===&lt;br /&gt;
* Biting Blade Tribe&lt;br /&gt;
* Bloody Hand Tribe&lt;br /&gt;
* [[Broken Spear Tribe]]&lt;br /&gt;
* Fire Bite Tribe&lt;br /&gt;
* [[Flooded Waters Tribe]]&lt;br /&gt;
* Frostfeeder Tribe&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/09/11/5-20-g/ Chapter 5.20 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Ghostly Hand Tribe]]&lt;br /&gt;
* Gold Stone Tribe&lt;br /&gt;
* Jawbreaker Tribe&lt;br /&gt;
* [[Mountain City Tribe]]&lt;br /&gt;
* Old Fire Tribe&lt;br /&gt;
* [[Red Fang Tribe|Redfang Tribe]]&lt;br /&gt;
* Rockfall Tribe&lt;br /&gt;
* Rolling Rocks Tribe&lt;br /&gt;
* Scale Slayer Tribe&lt;br /&gt;
* Still Grass Tribe&lt;br /&gt;
* Sword Taker Tribe&lt;br /&gt;
* Undercrawler Tribe&lt;br /&gt;
&lt;br /&gt;
== List of known Goblin Kings ==&lt;br /&gt;
* [[Velan|Velan the Kind]]&lt;br /&gt;
* [[Curulac |Curulac of a Hundred Days]]&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== [[Frost Faeries]] ===&lt;br /&gt;
For reason not yet stated, Frost Faeries call them the children or the youngest,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/09/05/3-10/ Chapter 3.10]&amp;lt;/ref&amp;gt; and they never watch and listen to them, as they might cry if they did, and the fae did not like to weep for the past.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/04/28/4-32-g/ Chapter 4.32 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Relations with other Races ===&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Adventurers Guild offers a copper piece for every four pairs of Goblin ears.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/30/1-06-r/ Chapter 1.06 R]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** As of Volume 6, Liscor has decided to discontinue the bounty on Goblins.&lt;br /&gt;
* Goblins are a bigger threat in the northern part of Izril than they are in the southern.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/08/05/3-01-e/ Chapter 3.01 E]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The offspring of Goblins are always Goblins regardless of the partner, male or female. But sometimes Goblins may inherit traits from their non-Goblin parents, which are often rape victims.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/01/04/1-34/ Chapter 1.34]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*It is believed that Goblins cannot learn magic in the traditional sense, but only by them drawing mana from their tribe.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/01/04/1-34/ Chapter 1.34]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Aside from Garen, there are other famous Goblin chieftains in Izril. Far to the north, there are other tribes who make Humans tremble, just as there are ones to the south and on other continents. For example, A pyromaniac witch, who refused the Goblin King, and a brute who loves combat and accepts no one as his master.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/05/26/4-39-g/ Chapter 4.39 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Goblins rarely live long enough to reach Level 20.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/08/28/5-15/ Chapter 5.15]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Goblins have weaker classes than humans. For instance, instead of starting with the [Warrior] Class, Goblins first get something like [Scrapper], which changes to [Warrior] at around Lv. 5.&amp;lt;ref name=&amp;quot;:2.00 G&amp;quot; /&amp;gt;&lt;br /&gt;
* In Goblin tribal battles each side has hundreds, sometimes thousands of Hobs.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/08/25/5-14/ Chapter 5.14]&amp;lt;/ref&amp;gt;&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Races]]&lt;br /&gt;
[[Category:Goblins]]&lt;/div&gt;</summary>
		<author><name>InFluxCapacitor</name></author>
	</entry>
	<entry>
		<id>https://twiki-dev.shelter.moe/index.php?title=Rags&amp;diff=26839</id>
		<title>Rags</title>
		<link rel="alternate" type="text/html" href="https://twiki-dev.shelter.moe/index.php?title=Rags&amp;diff=26839"/>
		<updated>2020-01-03T16:28:04Z</updated>

		<summary type="html">&lt;p&gt;InFluxCapacitor: Cleaned up&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_character|image = Rags by imperfect magic.png|name = Rags|species = [[Goblins|Goblin]]|gender = Female|marital = |residence = [[Izril]]|affiliation = [[Flooded Waters Tribe]]&lt;br /&gt;
[[The Wandering Inn]]|occupation = Chieftain|status = Alive|age = 4(Around 20 Mentally)&amp;lt;ref name=&amp;quot;5.19 G&amp;quot;&amp;gt;[https://wanderinginn.com/2018/09/08/5-19-g/ Chapter 5.19 G]&amp;lt;/ref&amp;gt;|aliases = Chieftain|first appearance = [https://wanderinginn.com/2016/09/18/1-15/ Chapter 1.15] (First Appearance)&lt;br /&gt;
[https://wanderinginn.com/2016/10/30/1-24/ Chapter 1.24] (Name given)}}&#039;&#039;&#039;Rags&#039;&#039;&#039; is the chieftain of the [[Flooded Waters Tribe]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Rags is small and short, even by goblin standards. Although Rags is still young, she is considered to be &amp;quot;undeniably attractive&amp;quot; by Goblins.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/09/27/3-17-t/ Chapter 3.17 T] &amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Initially, her Flooded Waters Tribe resided in the Floodplains next to [[Liscor]], hence the tribe&#039;s name. At that time her tribe was still small, however already mentally and technologically superior to the other goblin tribes. Their weaponry, a mix between a pistol and a slingshot, was originally founded from the remains of a broken crossbow.&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
Rags was raised by her parents, who were murdered by [[Relc Grasstongue|Relc]] near the Wandering Inn. Rags was hiding behind the bushes, and because of her distance from the group and her small stature, Relc did not notice that there was one more goblin remaining. When Erin buried the goblin corpses, Rags attempted to attack her, but Erin could knock her off and she could escape.&amp;lt;ref&amp;gt;[[Chapter 1.15]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Later, she is given food for free&amp;lt;ref&amp;gt;[[Chapter 1.18]]&amp;lt;/ref&amp;gt; and learns how to play chess - this leads Rags to eventually view The Wandering Inn as a sort of &#039;heaven.&#039; Unfortunately, Rags realizes that she is not safe near the inn because of people like Relc. Grudgingly, she left the inn to gain greater strength.&lt;br /&gt;
&lt;br /&gt;
Afterwards, Rags notices the destruction of the Inn and how the [[Antiniums|Antinium]] were getting rid of the explosive bark. After pooling the mental skills of her entire tribe, they invent a new projectile-throwing weapon based on the remains of a broken crossbow found in [[Skinner]]&#039;s ruins.&lt;br /&gt;
&lt;br /&gt;
After being refused entry to the [[The Wandering Inn]] due to the presence of [[Mrsha]] who had just lost her entire tribe to goblins, Rags is convinced by [[Garen Red Fang|Garen Redfang]] to take her tribe north. On her way north she burns [[Esthelm]] to the ground, killing all who raised a weapon or resisted, while allowing those who fled to escape without pursuit.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/07/29/2-41/ Chapter 2.41] &amp;lt;/ref&amp;gt;&lt;br /&gt;
[[File:GoblinRoutes.png|thumb|250px|In green: Rags&#039; route through central Izril (Artist&#039;s rendition)]]&lt;br /&gt;
&#039;&#039;To Do-List in Chronology:&#039;&#039;&lt;br /&gt;
* Temporary shelter at Tremborag&#039;s Mountain&lt;br /&gt;
* Looting her way towards the Camp at the Lake&lt;br /&gt;
* Near-defeat at the hands of Walchais&lt;br /&gt;
* Problems in the Unseen Empire&lt;br /&gt;
* Forced March towards Liscor; Siege&#039;&#039;&amp;lt;nowiki/&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
* [Chieftain]&amp;amp;nbsp;Lv. 25 (Derived from [Leader])&lt;br /&gt;
* [Mage] Lv. 13&amp;lt;ref name=&amp;quot;5.19 G&amp;quot; /&amp;gt;&lt;br /&gt;
* [Tactician] Lv. 18&lt;br /&gt;
* [Warrior] Lv. 11&lt;br /&gt;
&lt;br /&gt;
==== Former Classes: ====&lt;br /&gt;
* [Backstabber] Lv. 2 (probably changed to [Warrior]?)&lt;br /&gt;
* [Leader]&lt;br /&gt;
* [Scavenger] &lt;br /&gt;
* [Tinkerer] &lt;br /&gt;
&lt;br /&gt;
=== Skills: ===&lt;br /&gt;
* [Aura of Command]&lt;br /&gt;
* [Basic Repair]&lt;br /&gt;
* [Lesser Tinkering]&lt;br /&gt;
* [Flashfire Spellcraft]&lt;br /&gt;
* [Rapid Retreat]&lt;br /&gt;
&lt;br /&gt;
==== Tribal Skills: ====&lt;br /&gt;
Skills that effect Rag&#039;s whole tribe.&lt;br /&gt;
* [Fleet Foot]&lt;br /&gt;
* [Scavenger Armor]&lt;br /&gt;
* [Rapid Reload]&lt;br /&gt;
&lt;br /&gt;
=== Spells: ===&lt;br /&gt;
* [Burning Blades]&lt;br /&gt;
* [Detect Magic]&lt;br /&gt;
* [Fire Arrow]&lt;br /&gt;
* [Firefly]&lt;br /&gt;
* [Light]&lt;br /&gt;
(For Leveling History see [[Rags/Leveling History|Here]])&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
* Steel Shortsword&lt;br /&gt;
* Dwarven Crossbow&lt;br /&gt;
* Metal Shield&lt;br /&gt;
* [Terror] Gemstone&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Similarly to [[Toren]], most non-goblins have a tendency of not noticing her presence.&lt;br /&gt;
* Relc killed her parents.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/04/16/2-00-g/ Chapter 2.00G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200&amp;quot; position=&amp;quot;center&amp;quot; orientation=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Rags by imperfect magic.png|Rags by imperfect magic&lt;br /&gt;
Pyrite by sirduckless.jpg|Rags ranting and planning while [[Pyrite]] munches some greens by [https://imgur.com/a/4l90CxF#w5UiGOV sirduckless]&lt;br /&gt;
Rags and Erin by ccyan.jpg|Rags and [[Erin Solstice|Erin]] playing chess by [https://ccyanarts.tumblr.com/ ccyan]&lt;br /&gt;
Rags Sketch.png|Sketch of Rags&#039;s face by Aristide Twain.&lt;br /&gt;
Rags_again_by_demoniccriminal.png|Rags playing chess by DemonicCriminal.&lt;br /&gt;
Pyrite and Rags by DemonicCriminal.png|Pyrite &amp;amp; Rags by [https://www.deviantart.com/demoniccriminal DemonicCriminal]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quotes/Thoughts ==&lt;br /&gt;
&lt;br /&gt;
=== Volume 2 ===&lt;br /&gt;
*([https://wanderinginn.wordpress.com/https://wanderinginn.wordpress.com/2017/04/16/2-00-g//04/16/2-00-g/ Thoughts]) If they died, they all died together. It was better than dying alone and starving.&lt;br /&gt;
*([https://wanderinginn.wordpress.com/2017/05/21/2-02-g/ To] [[Garen Red Fang|Garen]]) &amp;lt;strong&amp;gt;I am Goblin. I am small. But I look down upon you all.&amp;lt;/strong&amp;gt;&lt;br /&gt;
*([https://wanderinginn.wordpress.com/2017/05/21/2-02-g/ To] [[Garen Red Fang|Garen]]) &amp;lt;strong&amp;gt;It was not fair. You let me win.&amp;lt;/strong&amp;gt;&lt;br /&gt;
*([https://wanderinginn.wordpress.com/2017/05/21/2-02-g/ To] [[Garen Red Fang|Garen]]) &amp;lt;strong&amp;gt;Others have name for me. “Rags.”&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Volume 3 ===&lt;br /&gt;
*([https://wanderinginn.wordpress.com/2017/10/24/3-26-g/ To] [[Pyrite|Gold Stone Chief]]) &amp;lt;strong&amp;gt;This place. Tribe. Is strong? &amp;lt;/strong&amp;gt;(Really Asking = ‘How dangerous is this tribe? Are they likely to betray us? Why has Garen taken us here, and what can I expect?’&lt;br /&gt;
*([https://wanderinginn.wordpress.com/2017/10/24/3-26-g/ To] [[Pyrite|Gold Stone Chief]]) “I…Chieftain. I always…Chieftain!”&lt;br /&gt;
*([https://wanderinginn.wordpress.com/2017/10/24/3-26-g/ To] [[Tremborag]]) &amp;lt;strong&amp;gt;I am Chieftain here. Not Garen Redfang. I have come with my tribes here. I am Chieftain! Show respect!&amp;lt;/strong&amp;gt;&lt;br /&gt;
*([https://wanderinginn.wordpress.com/2017/10/24/3-26-g/ To] [[Tremborag]]) &amp;lt;strong&amp;gt;I am Chieftain too. You offer disrespect! Know &amp;lt;em&amp;gt;your&amp;lt;/em&amp;gt; place.&amp;lt;/strong&amp;gt;&lt;br /&gt;
*([https://wanderinginn.wordpress.com/2017/10/24/3-26-g/ To] [[Pyrite|Gold Stone Chief]]) &amp;lt;strong&amp;gt;This place…is not Goblin. Not Goblin.&amp;lt;/strong&amp;gt;&lt;br /&gt;
*([https://wanderinginn.wordpress.com/2017/10/24/3-26-g/ To] [[Pyrite|Gold Stone Chief]]) &amp;lt;strong&amp;gt;They are not Goblin. But I am.&amp;lt;/strong&amp;gt;&lt;br /&gt;
*([https://wanderinginn.wordpress.com/2017/10/28/3-28-g/ To] [[Pyrite]]) “Pyrite. I name you Pyrite.”&lt;br /&gt;
*([https://wanderinginn.wordpress.com/2017/10/28/3-28-g/ To] [[Pyrite]]) “I will meet you outside. You do not die. Chieftain’s orders.”&lt;br /&gt;
*([https://wanderinginn.wordpress.com/2017/10/31/3-29-g/ To] Female Adventurer) “Go, go. No need for Humans. Too slow. Eat too much. Also ugly. Go, go.”&lt;br /&gt;
*([https://wanderinginn.wordpress.com/2017/10/31/3-29-g/ To] Female Adventurer) “Rags. Chieftain of the Flooded Waters tribe.”&lt;br /&gt;
&lt;br /&gt;
=== Volume 4 ===&lt;br /&gt;
*([https://wanderinginn.com/2018/05/26/4-39-g/ To] [[Flooded Waters Tribe|her tribe]]) “Get cutting. We do not run. We prepare.”&lt;br /&gt;
&lt;br /&gt;
=== Volume 5 ===&lt;br /&gt;
*([https://wanderinginn.com/2018/09/18/5-22-g/ To] [[Bethal Walchaís|Bethal]]) “You killed Goblins. You. But we—not kill you. You are…prisoner. Like other two.”&lt;br /&gt;
*([https://wanderinginn.com/2018/09/22/5-23-g/ To her] [[Redfang Tribe|Redfangs]]) “They attacked us! They killed us! So show them same! Show them pain! Show them hate. Show them &amp;lt;em&amp;gt;Goblins&amp;lt;/em&amp;gt;.”&lt;br /&gt;
*([https://wanderinginn.com/2018/10/23/5-31-g/ To] [[Kerrig Louis|Kerrig]]) “Trust? &amp;lt;em&amp;gt;Trust?&amp;lt;/em&amp;gt; Why Humans only ones who need trust? If trust wanted—get mage! Get truth spell! Get [Emperor] to come here and talk! Then I say tribe is leaving, no &amp;lt;em&amp;gt;want &amp;lt;/em&amp;gt;fight. And truth is known to all! We did not start fight. We will end it! If trust you want—get way to trust us!”&lt;br /&gt;
*([https://wanderinginn.com/2018/12/29/5-50-g/ To] [[Tremborag]]) “I said no. Big fat Hob deaf as well as stupid?”&lt;br /&gt;
*([https://wanderinginn.com/2019/01/29/5-55-g/ To] [[Reiss]]) “Mhm. So Humans &amp;lt;em&amp;gt;and&amp;lt;/em&amp;gt; Drakes both want [[Liscor|it]]. And not very safe if we can take it. Sounds like we put big ‘stab me’ sign on back. Not doing it.”&lt;br /&gt;
*([https://wanderinginn.com/2019/01/29/5-55-g/ To] Goblins) “Her name is Erin Solstice. And she is good. She lives in Liscor—in a little inn outside it. And she likes Goblins. She is my…my friend. And no one is going to kill her.”&lt;br /&gt;
*([https://wanderinginn.com/2019/02/02/5-56-g/ Thoughts]) That was a &amp;lt;em&amp;gt;stupid&amp;lt;/em&amp;gt; idea. As stupid as anything she’d heard. Only someone like—like &amp;lt;em&amp;gt;[[Erin Solstice|her]]&amp;lt;/em&amp;gt; would come up with that.&lt;br /&gt;
*([https://wanderinginn.com/2019/02/16/5-60/ To] [[Garen Redfang|Garen]]) “You are. Stupid. And bad traitor. Bad Chieftain. Bad brother. Bad &amp;lt;em&amp;gt;everything.&amp;lt;/em&amp;gt;”&lt;br /&gt;
*([https://wanderinginn.com/2019/02/16/5-60/ To] [[Garen Redfang|Garen]]) “Fix things. Try. Be loyal. Be good.”&lt;br /&gt;
*([https://wanderinginn.com/2019/02/16/5-60/ To] [[Garen Redfang|Garen]]) “Not too late to try! Never too late! Otherwise you run forever!”&lt;br /&gt;
*([https://wanderinginn.com/2019/03/02/interlude-5/ To her] [[Flooded Waters Tribe|Tribe]]) “I am Rags! Chieftain of the Flooded Water tribe! Chieftain of the Redfangs! Chieftain of Reiss’ Goblins! Chieftain of the Cave Goblins! Great Chieftain of the Mountain! &amp;lt;em&amp;gt;Follow me.&amp;lt;/em&amp;gt;”&lt;br /&gt;
&lt;br /&gt;
== Chapter Appearances ==&lt;br /&gt;
See [[Rags/Appearances|Here]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Goblins]]&lt;br /&gt;
[[Category:Chieftains]]&lt;br /&gt;
[[Category:Tacticians]]&lt;br /&gt;
[[Category:Mages]]&lt;br /&gt;
[[Category:Warriors]]&lt;br /&gt;
[[Category:Izril]]&lt;br /&gt;
[[Category:Leaders]]&lt;br /&gt;
[[Category:Backstabbers]]&lt;br /&gt;
[[Category:Scavengers]]&lt;br /&gt;
[[Category:Tinkerers]]&lt;/div&gt;</summary>
		<author><name>InFluxCapacitor</name></author>
	</entry>
	<entry>
		<id>https://twiki-dev.shelter.moe/index.php?title=Goblins&amp;diff=26838</id>
		<title>Goblins</title>
		<link rel="alternate" type="text/html" href="https://twiki-dev.shelter.moe/index.php?title=Goblins&amp;diff=26838"/>
		<updated>2020-01-03T16:24:30Z</updated>

		<summary type="html">&lt;p&gt;InFluxCapacitor: Cleaned up the page a bit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Goblins&#039;&#039;&#039; are one of the [[races]] of Innworld.&lt;br /&gt;
&lt;br /&gt;
== Biology and Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Appearance ===&lt;br /&gt;
Goblins are a humanoid race, with green skin and crimson eyes as their most recognizable features. Normal adults are on average around four feet tall,&amp;lt;ref name=&amp;quot;1.32&amp;quot;&amp;gt;[https://wanderinginn.com/2016/12/21/1-32/ Chapter 1.32]&amp;lt;/ref&amp;gt; unless they have developed into [[#Hobgoblins|Hobgoblins]] (see below). Their eyes looked uniformly red at a distance, however, that is because the whites of their eyes and the cornea are red. The pupils, by contrast, are the darkest part of their eyes.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/11/10/5-36/ Chapter 5.36]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They have pointy ears and rather lengthy, pointed noses, but not overly so. For a human at first glance, this makes their faces look ugly. This impression intensifies when Goblins present their teeth, which look pointy and sharp, and of which they have two rows, like sharks do.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/08/07/1-03/ Chapter 1.03]&amp;lt;/ref&amp;gt; As another similarity to sharks, Goblins regrow these teeth throughout their life.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/10/31/3-29-g/ Chapter 3.29 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While some Goblins can grow hair, they can&#039;t grow facial hair, except for old Goblins, who can grow beards.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/10/28/3-28-g/ Chapter 3.28 G]&amp;lt;/ref&amp;gt; On average, Goblins are smaller than Humans, with the exception of Hobgoblins, who are taller than them.&lt;br /&gt;
&lt;br /&gt;
=== Physical Abilities ===&lt;br /&gt;
An average Goblin is weaker than a Human.&lt;br /&gt;
&lt;br /&gt;
They also have good nightvision.&lt;br /&gt;
&lt;br /&gt;
==== Lifespan ====&lt;br /&gt;
Goblins grow up fast: Babies learn to walk after about two weeks. After that, they shoot up in height rapidly as Goblin children. They remain functionally children for about six months to a year. After that, they can fend for themselves.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/06/16/4-46/ Chapter 4.46]&amp;lt;/ref&amp;gt; By the time they turn three Goblins can function as adults.&amp;lt;ref name=&amp;quot;5.19 G&amp;quot;&amp;gt;[https://wanderinginn.com/2018/09/08/5-19-g/ Chapter 5.19 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is not known how long goblins can possibly live, as they usually get killed before they die of old age. Their lifespan has been guessed to be up to 30 years, although it&#039;s rare to see one get that old.&amp;lt;ref&amp;gt;[https://www.patreon.com/posts/some-stuff-14315666 Timeline.txt]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Several Hobgoblins have been shown who got significantly older, most significantly [[Greydath]]. [[Tremborag]] was also supposedly older than many other goblins and even hobgoblins, but still significantly younger than Greydath.&lt;br /&gt;
&lt;br /&gt;
=== Magical Abilities ===&lt;br /&gt;
By default pure-blooded Goblins do not possess magic prowess. Goblins that are of unpure breed are able to harness the powers of magic as evidenced by Noears and Rags.&lt;br /&gt;
&lt;br /&gt;
=== Special Abilities ===&lt;br /&gt;
A Goblin Chieftain can see the memories of past Chieftains.&lt;br /&gt;
&lt;br /&gt;
==Hobgoblins==&lt;br /&gt;
Hobgoblins, or &amp;quot;Hobs&amp;quot;, are Goblins who undergo what is described as a &amp;quot;late growth spurt&amp;quot; (it may be related to Levelling) that makes them about as tall as a human, also increasing their physical strength greatly.&amp;lt;ref name=&amp;quot;:2.00 G&amp;quot; /&amp;gt; Though quite fat by human standards, Hobgoblins are deceptively fit and strong; again possibly thanks to a Skill, their added body mass, should they have any (for not every Hobgoblin is fat), does not seem to hinder them at all and instead provides additional protection, as some blades cannot penetrate it deeply enough to truly injure the Hobgoblin.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki/&amp;gt;At a certain stage, Hobgoblins may be able to gain the ability to change their forms. One such Goblin was [[Tremborag]]. In his normal form, he was already an unusually gigantic Hob, and even Goblins made the mistake of assuming he must have be quite weak and may even have been unable to stand upright. In battle, however, Tremborag could shift — &#039;&#039;physically&#039;&#039; shift — into a more fearsome form, all of the apparent fat of his normal form rearranged itself as muscle. Said ability didn&#039;t originate from a class or Skill but his Goblin heritage. He never managed to master it in his lifetime, though, and was even considered weak by Greydath as he couldn&#039;t maintain that form,&amp;lt;ref name=&amp;quot;5.55 G&amp;quot;&amp;gt;[https://wanderinginn.com/2019/01/29/5-55-g/ Chapter 5.55 G]&amp;lt;/ref&amp;gt;probably opposed to the ones Velan brought with him when he sailed to Izril that were, as Tremborag, hulking creatures of muscles.&amp;lt;ref name=&amp;quot;5.51 G&amp;quot;&amp;gt;[https://wanderinginn.com/2019/01/08/5-51-g/ Chapter 5.51 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Goblin Chieftain ==&lt;br /&gt;
A Goblin Chieftain is essential to any tribe. Without one, Goblins are aimless, no matter how many of them there were. A Chief can direct them and give them purpose. &lt;br /&gt;
&lt;br /&gt;
But being a Chief was more than just about leadership. It was also something that connected all Goblins. There was power in it, just as there was power in [Shamans]. Goblins gave their Chiefs and Shamans their abilities.&lt;br /&gt;
&lt;br /&gt;
In a [Shaman]’s case, the more Goblins that were in the tribe, the more power their spells had. But a Chief took something different from their Goblins. They took memories.&lt;br /&gt;
&lt;br /&gt;
It was something every Chief could do. They could remember things that had happened to their tribe, things that had happened years or even centuries in the past. This is extremely valuable, as Goblins remembered strategy or good places to hunt or hide. But it only worked with enough Goblins.&amp;lt;ref name=&amp;quot;:2.00 G&amp;quot;&amp;gt;[https://wanderinginn.com/2017/04/16/2-00-g/ Chapter 2.00 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Goblin King ==&lt;br /&gt;
When a Goblin Chieftain amasses enough goblins, they turn into Goblin Kings. All Goblin Kings so far have ended up waging terrible wars against non-Goblins despite being docile at first but reasons for this are unknown so far.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Although Goblins are considered a minor threat by most settlements of any size, when they do appear in huge numbers they are fully capable of wiping out villages, cities, and even nations.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
During the Goblin Crusades, multiple armies of Goblins rampaged throughout the north of [[Izril]] and sailed across to [[Terandria]]. There were at least a hundred thousand Goblins in each army, and their king even had a million Goblins at his back, when he was defeated in the [[Blood Fields]].&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2016/10/23/1-23/ Chapter 1.23]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Culture ==&lt;br /&gt;
Traditionally, &amp;quot;being a Goblin is fairly simple&amp;quot;. Only a couple of things have to be thought of.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/09/27/3-17-t/ Chapter 3.17 T]&amp;lt;/ref&amp;gt;&lt;br /&gt;
#Survive&lt;br /&gt;
#Obey your Chieftain&lt;br /&gt;
#There isn&#039;t even a third thing to think of. That was how simple it is.&lt;br /&gt;
&lt;br /&gt;
The willingness to do anything to survive in spite of constant fear, combined with this obedience to the chieftain, seems to be the core of what &#039;&#039;is&#039;&#039; Goblin, at least in [[Rags]]&#039;s opinion.&lt;br /&gt;
&lt;br /&gt;
Goblins possess a language, described as rough and unpleasant to speak; while used in cases of necessity, the Goblin tongue is usually eschewed by Goblins in favour of gesturing and pointing. For this reason, Goblins are expert at reading each others&#039; body language. The [[Mountain City Tribe]], among their many idiosyncrasies, were known to speak the Common Tongue (what Earth knows as English) instead of the Goblin Tongue, with some of them, such as their leader [[Tremborag]], being quite fluent in the language.&lt;br /&gt;
&lt;br /&gt;
=== Naming ===&lt;br /&gt;
Goblins receive their names from shamans. In case a tribe doesn&#039;t &#039;&#039;have&#039;&#039; a shaman they can&#039;t get a name, but for the sake of convenience, they sometimes give each other nicknames.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/09/27/3-17-t/ Chapter 3.17 T]&amp;lt;/ref&amp;gt; The only known exception to this rule was [[Rags]], who received her name from [[Erin Solstice|a human]]. Although [[Ulvama|a shaman]] refused to acknowledge it as a &amp;quot;true&amp;quot; name, most agree all the same that Rags is truly her name and not a nickname. &lt;br /&gt;
&lt;br /&gt;
== Known Goblin Tribes ==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;nowiki/&amp;gt;===&lt;br /&gt;
* Biting Blade Tribe&lt;br /&gt;
* Bloody Hand Tribe&lt;br /&gt;
* [[Broken Spear Tribe]]&lt;br /&gt;
* Fire Bite Tribe&lt;br /&gt;
* [[Flooded Waters Tribe]]&lt;br /&gt;
* Frostfeeder Tribe&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/09/11/5-20-g/ Chapter 5.20 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Ghostly Hand Tribe]]&lt;br /&gt;
* Gold Stone Tribe&lt;br /&gt;
* Jawbreaker Tribe&lt;br /&gt;
* [[Mountain City Tribe]]&lt;br /&gt;
* Old Fire Tribe&lt;br /&gt;
* [[Red Fang Tribe|Redfang Tribe]]&lt;br /&gt;
* Rockfall Tribe&lt;br /&gt;
* Rolling Rocks Tribe&lt;br /&gt;
* Scale Slayer Tribe&lt;br /&gt;
* Still Grass Tribe&lt;br /&gt;
* Sword Taker Tribe&lt;br /&gt;
* Undercrawler Tribe&lt;br /&gt;
&lt;br /&gt;
== List of known Goblin Kings ==&lt;br /&gt;
* [[Velan|Velan the Kind]]&lt;br /&gt;
* [[Curulac |Curulac of a Hundred Days]]&lt;br /&gt;
&lt;br /&gt;
== Relations ==&lt;br /&gt;
&lt;br /&gt;
=== [[Frost Faeries]] ===&lt;br /&gt;
For reason not yet stated, Frost Faeries call them the children or the youngest,&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/09/05/3-10/ Chapter 3.10]&amp;lt;/ref&amp;gt; and they never watch and listen to them, as they might cry if they did, and the fae did not like to weep for the past.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/04/28/4-32-g/ Chapter 4.32 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Relations with other Races ===&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* The Adventurers Guild offers a copper piece for every four pairs of Goblin ears.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/11/30/1-06-r/ Chapter 1.06 R]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** As of Volume 6, Liscor has decided to discontinue the bounty on Goblins.&lt;br /&gt;
* Goblins are a bigger threat in the northern part of Izril than they are in the southern.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/08/05/3-01-e/ Chapter 3.01 E]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The offspring of Goblins are always Goblins regardless of the partner, male or female. But sometimes Goblins may inherit traits from their non-Goblin parents, which are often rape victims.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/01/04/1-34/ Chapter 1.34]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*It is believed that Goblins cannot learn magic in the traditional sense, but only by them drawing mana from their tribe.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/01/04/1-34/ Chapter 1.34]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Aside from Garen, there are other famous Goblin chieftains in Izril. Far to the north, there are other tribes who make Humans tremble, just as there are ones to the south and on other continents. For example, A pyromaniac witch, who refused the Goblin King, and a brute who loves combat and accepts no one as his master.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/05/26/4-39-g/ Chapter 4.39 G]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Goblins rarely live long enough to reach Level 20.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/08/28/5-15/ Chapter 5.15]&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Goblins have weaker classes than humans. For instance, instead of starting with the [Warrior] Class, Goblins first get something like [Scrapper], which changes to [Warrior] at around Lv. 5.&amp;lt;ref name=&amp;quot;:2.00 G&amp;quot; /&amp;gt;&lt;br /&gt;
* In Goblin tribal battles each side has hundreds, sometimes thousands of Hobs.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/08/25/5-14/ Chapter 5.14]&amp;lt;/ref&amp;gt;&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Races]]&lt;br /&gt;
[[Category:Goblins]]&lt;/div&gt;</summary>
		<author><name>InFluxCapacitor</name></author>
	</entry>
	<entry>
		<id>https://twiki-dev.shelter.moe/index.php?title=Yvlon_Byres&amp;diff=26825</id>
		<title>Yvlon Byres</title>
		<link rel="alternate" type="text/html" href="https://twiki-dev.shelter.moe/index.php?title=Yvlon_Byres&amp;diff=26825"/>
		<updated>2020-01-02T17:12:42Z</updated>

		<summary type="html">&lt;p&gt;InFluxCapacitor: Misc changes and additions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox character&lt;br /&gt;
 | name         =Yvlon Byres&lt;br /&gt;
&lt;br /&gt;
 | aliases      =Yv&lt;br /&gt;
 | affiliation  =*[[Byres family]]&lt;br /&gt;
*[[Silver Spears]] (&#039;&#039;Formerly&#039;&#039;)&lt;br /&gt;
*[[Horns of Hammerad]]&lt;br /&gt;
 | status      =Alive&lt;br /&gt;
 | species      =Human&lt;br /&gt;
 | gender       =Female&lt;br /&gt;
 | age       =&lt;br /&gt;
 | residence    =[[The Wandering Inn]]&lt;br /&gt;
 | occupation         =[[Adventurer]]&lt;br /&gt;
|first appearance = [https://wanderinginn.wordpress.com/2017/01/11/1-11-r/ Chapter 1.11 R]&lt;br /&gt;
|family = *[[Yitton Byres|Yitton ]] (&#039;&#039;Father&#039;&#039;)&lt;br /&gt;
*Ysara (&#039;&#039;Eldest Sister&#039;&#039;)&lt;br /&gt;
*[[Ylawes Byres|Ylawes]] (&#039;&#039;Older Brother&#039;&#039;)&lt;br /&gt;
*[[Yaltest Byres|Yaltest]] (&#039;&#039;Unknown&#039;&#039;)&lt;br /&gt;
*Yelen (&#039;&#039;Unknown&#039;&#039;) &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Yvlon Byres&#039;&#039;&#039; is a member of the [[Byres family]], a Silver-rank [[adventurer]], and former leader of the [[Silver Spears]]. She is currently a member of the [[Horns of Hammerad]].&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Yvlon is tall, gorgeous woman,&amp;lt;ref name=&amp;quot;2.25&amp;quot;&amp;gt;[https://wanderinginn.com/2017/05/14/2-21/ Chapter 2.25]&amp;lt;/ref&amp;gt; with long flowing golden hair,&amp;lt;ref name=&amp;quot;1.11 R&amp;quot; /&amp;gt; fair skin, great teeth, a shapely nose, and nice ears. She has the faintest trace of a horrible scar across her left face.&amp;lt;ref name=&amp;quot;2.32 H&amp;quot; /&amp;gt; Her arms are both made of a silvery living metal.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
She is part of the [[Byres family]], a minor noble family, which is distantly related to the the [[The Reinhart Family|Reinhart family]], thus making Yvlon a relative of [[Magnolia Reinhart]].&amp;lt;ref name=&amp;quot;1.11 R&amp;quot;&amp;gt;[https://wanderinginn.wordpress.com/2017/01/11/1-11-r/ Chapter 1.11 R]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Ylawes Byres]] is her older brother, and she has several sisters.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2017/11/25/3-32/ Chapter 3.32]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
* [Silversteel Armsmistress] Lv. 32 (derived from [Wounded Warrior])&lt;br /&gt;
=== Skills: ===&lt;br /&gt;
* [Armform]&lt;br /&gt;
** [Armform (Duelist)]&lt;br /&gt;
** [Armform (Razorkind)]&lt;br /&gt;
* [Dangersense] (Not clear whether she has the Skill or one of her former team members)&amp;lt;ref name=&amp;quot;1.02 H&amp;quot;&amp;gt;[https://wanderinginn.com/2017/02/19/1-02-h/ Chapter 1.02 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [Ignore Pain]&lt;br /&gt;
* [Keener Edge]&lt;br /&gt;
* [Sword Art: Curve of the Moon] (derived from [Crescent Cut])&lt;br /&gt;
(For Leveling History see [[Yvlon/Leveling History|Here]])&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Current Equipment: ===&lt;br /&gt;
* Chest Plate, Vambraces, Greaves, Helmet and Gauntlets, enchanted to cushion blows and make the metal stronger.&lt;br /&gt;
* [Lightweight] Ring.&lt;br /&gt;
* Sword of Weight - Enchanted with [Weight]. It can become over 30 pounds heavy.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/07/02/interlude-embria/ Interlude - Embria]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Sword enchanted to be a bit sharper and sturdier.&lt;br /&gt;
** As of [https://thewanderinginn.fandom.com/wiki/Chapter_6.66_H 6.66H], the sword&#039;s enchantment broke and is constantly 30 pounds heavier at all times compared to only in swings.&lt;br /&gt;
* Hand mirror spelled for protection and backed with pure silver with further magics that would identify curses, hexes and so on. Will not reflect anything if it is not used by a Byres family member.&amp;lt;ref name=&amp;quot;2.32 H&amp;quot; /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
=== Former Equipment: ===&lt;br /&gt;
* Silver plate armor, sword and shield that were made of the highest-quality steel, an alloy of steel and silver, in fact, a Byres specialty. There wasn’t much silver in them, but they had enough to ward off some monsters and aid in beneficial magics.&amp;lt;ref name=&amp;quot;2.32 H&amp;quot;&amp;gt;[https://wanderinginn.com/2017/06/04/2-00-h/ Chapter 2.32 H]&amp;lt;/ref&amp;gt; = Melted down during the fight against the Fire Elemental.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/08/26/3-07-h/ Chapter 3.07 H]&amp;lt;/ref&amp;gt; Some of it fused with her arms.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/08/29/3-08-h/ Chapter 3.08 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Forceshield Buckler]].&amp;lt;ref name=&amp;quot;ch. 4.10&amp;quot;&amp;gt;[https://wanderinginn.com/2018/02/06/4-10/ Chapter 4.10]&amp;lt;/ref&amp;gt; = Given to Ksmvr.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/11/24/5-40/ Chapter 5.40]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* According to Ryoka, she looks like something out of a movie.&amp;lt;ref name=&amp;quot;1.11 R&amp;quot; /&amp;gt; &lt;br /&gt;
* She is everything Erin had ever dreamed of when she’d occasionally wondered if she could be a knight like one of her chess pieces, or someone like Indiana Jones or even a superhero.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/05/14/2-21/ Chapter 2.21]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* She resembles Lyon to a certain degree, though Yvlon has about a head of height on her and more muscles.&amp;lt;ref name=&amp;quot;2.25&amp;quot; /&amp;gt;&lt;br /&gt;
* Yvlon&#039;s former equipment had been made by a Level 32 [Blacksmith]. It was the armament of a [Knight], even though Yvlon was only a [Warrior].&amp;lt;ref name=&amp;quot;2.32 H&amp;quot; /&amp;gt;&lt;br /&gt;
* Just like her siblings, she can&#039;t use magic, as it is a mystery to her. She couldn’t even figure out how to cast a [Light] spell.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
* She has callused hands.&lt;br /&gt;
* When she was still leading the Silver Spears, Yvlon was a Level 22 [Warrior].&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/03/31/4-24/ Chapter 4.24]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Yvlon has three siblings&amp;lt;ref name=&amp;quot;:5.60&amp;quot;&amp;gt;[https://wanderinginn.com/2019/02/16/5-60/ Chapter 5.60]&amp;lt;/ref&amp;gt;, one of them being her older brother, Ylawes, and the other being two yet to be revealed sisters.&amp;lt;ref name=&amp;quot;:3.32&amp;quot;&amp;gt;[https://wanderinginn.com/2017/11/25/3-32/ Chapter 3.32]&amp;lt;/ref&amp;gt; In [[chapter 6.64|6.64]] this was changed just one sister.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200&amp;quot; position=&amp;quot;center&amp;quot; orientation=&amp;quot;portrait&amp;quot; hideaddbutton=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Yvlon by CarolinaCM.jpg|Yvlon by [https://imgur.com/a/bL5SV2X#jczqj2e CarolinaCM] &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2017/05/14/2-21/ To] [[Erin Solstice|Erin]]) “Yvlon Byres. An honor to meet you, Miss Erin.”&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2017/05/14/2-21/ To] [[Erin Solstice|Erin]] &amp;amp; [[Ceria Springwalker|Ceria]]) “I &amp;lt;em&amp;gt;can&amp;lt;/em&amp;gt; walk, you know.”&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2017/10/21/3-25/ To] [[Erin Solstice|Erin]]) “We wouldn’t have gotten anywhere if it weren’t for you. And you lent us your gold—twice, now. Of course you can have it.”&lt;br /&gt;
* ([https://wanderinginn.com/2018/02/06/4-10/ To] [[Ksmvr]]) “Call me Yvlon, Ksmvr. I’m sure I’ve told you that. And if you’re sure, I’ll gladly accept. But I won’t forget this.”&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2018/02/13/4-12/ To] [[Pisces]]) “Watch it! I’m wearing &amp;lt;em&amp;gt;metal&amp;lt;/em&amp;gt;, you crazed maniac!”&lt;br /&gt;
* ([https://wanderinginn.com/2018/04/10/4-27-h/ To] [[Pisces]]) “I don’t hate you, Pisces. I think you’re annoying, obnoxious at times, and certainly rude. But I don’t hate you.”&lt;br /&gt;
* ([https://wanderinginn.com/2018/04/10/4-27-h/ To] [[Pisces]]) “I hate necromancy. I hate the undead. You—you wouldn’t be my first dining partner or choice for a teammate, but you I can live with.”&lt;br /&gt;
* ([https://wanderinginn.com/2018/06/05/4-43/ To] [[Ksmvr]]) “Stop saying that. I keep telling you, it’s ‘lost’. And you did well. If you could just jump less high, I wouldn’t have time to react. As it is, you’re a target.”&lt;br /&gt;
* ([https://wanderinginn.com/2019/04/23/6-10/ To] [[Pisces]]) “Oh god, not more [Mage] talk. Please say it in simple words, Pisces. Or I’ll hit you.”&lt;br /&gt;
* ([https://wanderinginn.com/2019/07/02/interlude-embria/ To] [[Embria Grasstongue|Embria]]) “I’m willing to take a risk. I have armor on. And you’re quick with that spear. What do you say? Practice spear, though? I don’t want to take a hit from whatever that is.”&lt;br /&gt;
* ([https://wanderinginn.com/2019/08/17/6-38/ To herself]) “Why is it that I suddenly wish Pisces were here? I must be coming down with something.”&lt;br /&gt;
* ([https://wanderinginn.com/2019/12/18/6-64/ To] [[Ceria Springwalker|Ceria]] and [[Pisces]]) “Can’t you combine the spells? Make a bone-ice wheel?”&lt;br /&gt;
* ([https://wanderinginn.com/2019/12/18/6-64/ To] [[Pisces]]) “Thank you. I’m ashamed you didn’t think of it. Looks like we know who the better [Necromancer] is.”&lt;br /&gt;
* ([https://wanderinginn.com/2019/12/18/6-64/ To] [[Montressa|Montressa&#039;s]] Team) “Thanks for the assistance. Stay away from my team.”&lt;br /&gt;
* ([https://wanderinginn.com/2019/12/22/6-65/ To] [[Bezale|Beza]]) “Come on, Minotaur. Come, or don’t haunt our backs ever again. If you believe what your friend says. If you want to take Pisces—step forwards. Because you’ll go through me.”&lt;br /&gt;
* ([https://wanderinginn.com/2019/12/25/6-66-h/ To] [[Ksmvr]]) “I’m sorry. But I love you too. I guess we’re both too stubborn. Watch my back until I fall, then.”&lt;br /&gt;
* ([https://wanderinginn.com/2019/12/25/6-66-h/ To] Adult Creler) “&amp;lt;em&amp;gt;Silver and steel be my guide! &amp;lt;/em&amp;gt;Everything dies—”&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Adventurers]]&lt;br /&gt;
[[Category:Nobles]]&lt;br /&gt;
[[Category:Warriors]]&lt;br /&gt;
[[Category:Byres Family]]&lt;br /&gt;
[[Category:Silver-rank  Adventurers]]&lt;br /&gt;
[[Category:Izril]]&lt;br /&gt;
[[Category:Wounded Warriors]]&lt;br /&gt;
[[Category:Horns of Hammerad]]&lt;br /&gt;
[[Category:Silver Spears]]&lt;/div&gt;</summary>
		<author><name>InFluxCapacitor</name></author>
	</entry>
	<entry>
		<id>https://twiki-dev.shelter.moe/index.php?title=Pisces_Jealnet&amp;diff=26821</id>
		<title>Pisces Jealnet</title>
		<link rel="alternate" type="text/html" href="https://twiki-dev.shelter.moe/index.php?title=Pisces_Jealnet&amp;diff=26821"/>
		<updated>2020-01-02T17:02:14Z</updated>

		<summary type="html">&lt;p&gt;InFluxCapacitor: Added affiliation with Az&amp;#039;Kerash&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox character&lt;br /&gt;
 | name         =  Pisces Jealnet&lt;br /&gt;
 | aliases      =&lt;br /&gt;
 | species      = Human&lt;br /&gt;
 | gender       = Male&lt;br /&gt;
 | marital      =  &lt;br /&gt;
 | affiliation  =   *[[The Wandering Inn]]&lt;br /&gt;
*[[Horns of Hammerad]]&lt;br /&gt;
*[[Az*Kerash]] (Mentor)&lt;br /&gt;
 | age          =23&lt;br /&gt;
 | occupation   = *Necromancer&lt;br /&gt;
*[[Adventurer]]&lt;br /&gt;
 | residence    =[[The Wandering Inn]]&lt;br /&gt;
 &lt;br /&gt;
|status = Alive|first appearance = [https://wanderinginn.wordpress.com/2016/08/24/1-08/ Chapter 1.08]|image = Pisces by JY.PNG&lt;br /&gt;
|family = [[Padurn Jealnet]] (Father)&amp;lt;br/&amp;gt;Enica Jealnet (Mother)}}&lt;br /&gt;
&#039;&#039;&#039;Pisces Jealnet &#039;&#039;&#039;is a [[Necromancers|[Necromancer]]], and regular customer of [[The Wandering Inn]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Pisces is a young man with pale skin, brown unkempt hair, and gray-green eyes.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/07/31/5-08/ Chapter 5.08]&amp;lt;/ref&amp;gt; Initially, he was wearing dirty grey robes&amp;lt;ref name=&amp;quot;1.22&amp;quot;&amp;gt;[https://wanderinginn.com/2016/10/19/1-22/ Chapter 1.22]&amp;lt;/ref&amp;gt; but later replaced them for clean white ones.&amp;lt;ref name=&amp;quot;:4.10&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
When he was first introduced, Pisces was an obnoxious jerk, terrorizing the countryside with skeletons for money and food. He has the habit of using seven words where one word would suffice. Pisces often believes himself to be the smartest person in the room, which is often true.&lt;br /&gt;
&lt;br /&gt;
As a result of choosing to be a [Necromancer], Pisces often attracts scorn and hatred. He chooses to weather this hatred as ignorance, refusing to change for societal pressure, and usually turns away from others.&amp;lt;ref&amp;gt;[[Chapter 5.18 S]]&amp;lt;/ref&amp;gt; Unlike many other [Necromancers], he seeks to achieve beauty and truth through his craft, not power and the possibility to kill others. This always set him apart from other [Mage] outlaws, at least in his mind.&amp;lt;ref name=&amp;quot;6.59&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Pisces is the son of Padurn and Enica Jealnet and grew up as a commoner in the [[Terandria]]n nation of [[Ailendamus]]. His father was a [Fencer] employed by the [Lord] of House Dultel. His father wanted his to also learn the trade of a [Fencer] and trained him accordingly, but Pisces eventually refused to follow in his footsteps.&lt;br /&gt;
&lt;br /&gt;
His change of mind occured when he was a teenager, after meeting a [Necromancer] who showed him - as he tells it - a beautiful bone construct and helped him find out he was adept at magic, and Necromancy as well. He renounced his father&#039;s class and tried to impress his local [Lord] as a [Mage], and even finding tutorship. One early attempt of his combination of fencing and magical skills was to become a [Spellsword], but he didn&#039;t manage that before being found out as a [Necromancer].&lt;br /&gt;
&lt;br /&gt;
He ran away and used magic and sleight of hand to earn enough gold to pay the price of admission to Wistram.&amp;lt;ref name=&amp;quot;6.59&amp;quot;&amp;gt;[https://wanderinginn.com/2019/11/23/6-59/ Chapter 6.59]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Already during his 2nd year at Wistram, Pisces had made a name for himself with his prowess in magic and dueling. He could beat students with several years on him thanks to his talent with a rapier. But he was also rich in secrets due to his use of undead. Sometimes it appeared as though he knew everything. People could be whispering in the halls and he’d pick up on it. As a result, everyone suspected Pisces of having mastered an advanced eavesdropping spell, but no one could tell when he was using it or which spell it was. No one was aware that, in actuality, he was using undead mice to listen to other people&#039;s conversations. On numerous occasions, students had been casting [Detect Magic] to try and observe him using the spell, without any success.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/11/14/wistram-days-pt-5/ Wistram Days (Pt. 5)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chronology ==&lt;br /&gt;
&lt;br /&gt;
== Powers and Abilities ==&lt;br /&gt;
He appears to be able to cast more than 50 different spells, given that [[Ceria Springwalker|Ceria]] mentioned him to know more spells than she does.&amp;lt;ref name=&amp;quot;:2.00 H&amp;quot;&amp;gt;[https://wanderinginn.wordpress.com/2017/06/04/2-00-h/ Chapter 2.00 H]&amp;lt;/ref&amp;gt; The highest tier Pisces can cast is in the 3rd tier with the exception of one 4th tier spell ([Invisibility]). Aside from Necromancy, he is, according to himself, a specialist of the Wind Elementalist field of magic.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2016/10/19/1-22/ Chapter 1.22]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pisces managed to create an undead that can level, an extremely rare if not unique feat that was a long term dream of his. He also developed the ability to raise undead without skeletal structures, such as a baby shield spider which he uses for scouting and spying on people.&lt;br /&gt;
&lt;br /&gt;
He is able to look through the eyes of his undead creations, allowing him to spy on many people.&lt;br /&gt;
&lt;br /&gt;
He is capable of raising eight deceased Goblins simultaneously and a Hob.&amp;lt;ref name=&amp;quot;:2.00 H&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As a [Necromancer] he has a massive advantage when fighting against the undead. When Liscor was attacked by a horde of the undead, he managed to kill at least 100 minor Undead and even a Crypt Lord.&amp;lt;ref name=&amp;quot;:2.00 H&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In a state of strong exhaustion he succeeded in reanimating over thirty skeletons in a ten minute period. However, that act almost killed him.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/08/29/3-08-h/ Chapter 3.08 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Furthermore, he is an excellent duelist, demonstrating his skill at Wistram as well as in subsequent fights. However, he does not possess the [Fencer] class, as he never wanted to level in it.&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;[https://wanderinginn.com/2018/05/19/4-37-o/ Chapter 4.37 O]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pisces is able to create Bone Horrors, a kind of amalgamation of undead bone fragments. He has used them to clear out rats in Liscor&#039;s sewers, and has used them as weapons in the exploration of Liscor&#039;s Dungeon.&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; After having optimized them, his primary Bone Horror has become 20% more efficient.&amp;lt;ref name=&amp;quot;6.39&amp;quot;&amp;gt;[https://wanderinginn.com/2019/08/20/6-39/ Chapter 6.39]&amp;lt;/ref&amp;gt;&lt;br /&gt;
=== Classes/Levels: ===&lt;br /&gt;
* [Mage] Lv. 20&lt;br /&gt;
* [Necromancer] Lv. 32 (at least)&lt;br /&gt;
&lt;br /&gt;
=== Skills: ===&lt;br /&gt;
* [Mana Well]&lt;br /&gt;
* ??? - Gives greater mastery of bones shaping.&lt;br /&gt;
&lt;br /&gt;
===  [[Spells]]:===&lt;br /&gt;
* &#039;&#039;&#039;Tier 0:&#039;&#039;&#039;&lt;br /&gt;
** [Light]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tier 1:&#039;&#039;&#039;&lt;br /&gt;
** [Electric Jolt]&lt;br /&gt;
** [Frozen Wind]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tier 2:&#039;&#039;&#039;&lt;br /&gt;
** [Stone Spray]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tier 3:&#039;&#039;&#039;&lt;br /&gt;
** [Flash Step]&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/11/12/wistram-days-pt-4/ S03 - Wistram Days (pt 4)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** [Shock Volt]&lt;br /&gt;
** [Detect Magic]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Tier 4:&#039;&#039;&#039;&lt;br /&gt;
** [Invisibility]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Unknown Tier:&#039;&#039;&#039;&lt;br /&gt;
** [Amplify Sound]&lt;br /&gt;
** [Animate Dead]&lt;br /&gt;
** [Barrier of Air]&lt;br /&gt;
** [Bone Fracture]&lt;br /&gt;
** [Bone Shiv]&lt;br /&gt;
** [Bone Wall]&amp;lt;ref name=&amp;quot;5.29&amp;quot;&amp;gt;[https://wanderinginn.com/2018/10/16/5-29/ Chapter 5.29]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** [Bone Wheel]&lt;br /&gt;
** [Deathbolt]&lt;br /&gt;
** [Firefly]&lt;br /&gt;
** [Flame Arrow]&lt;br /&gt;
** [Flame Rapier]&lt;br /&gt;
** [Flying Bone Club]&lt;br /&gt;
** [Lightning Jolt]&lt;br /&gt;
** [Message]&lt;br /&gt;
** [Muffle]&lt;br /&gt;
** [Raise Dead]&lt;br /&gt;
** [Raise Skeleton]&lt;br /&gt;
** [Repair]&lt;br /&gt;
** [Sealed Space]&lt;br /&gt;
** [Translate]&lt;br /&gt;
** [Wind Blast]&lt;br /&gt;
** [Wind Shield]&amp;lt;ref name=&amp;quot;5.29&amp;quot; /&amp;gt;&lt;br /&gt;
** Unnamed flaming sphere spell (Can conjure a flaming sphere that when thrown can consume its targets).&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/02/22/1-42// Chapter 1.42]&amp;lt;/ref&amp;gt;&lt;br /&gt;
** Able to cast illusions to make  himself look like a monster&lt;br /&gt;
(For Leveling History see [[Pisces/Leveling History|Here]])&lt;br /&gt;
&lt;br /&gt;
=== Abilities: ===&lt;br /&gt;
* Lip Reading.&amp;lt;ref name=&amp;quot;:4.10&amp;quot;&amp;gt;[https://wanderinginn.wordpress.com/2018/02/06/4-10/ Chapter 4.10]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Knowledgeable in Goblin Language and Goblin Body Language.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2018/11/06/5-35-h/ Chapter 5.35 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Undead: ===&lt;br /&gt;
* Skeletons&lt;br /&gt;
* Zombies&lt;br /&gt;
* Bone Horrors&lt;br /&gt;
** Warbear&amp;lt;ref name=&amp;quot;6.51 A&amp;quot; /&amp;gt;&lt;br /&gt;
* Bone Behemoth&amp;lt;ref name=&amp;quot;6.51 A&amp;quot;&amp;gt;[https://wanderinginn.com/2019/10/22/6-51-a/ Chapter 6.51 A]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Frostmarrow Behemoth (Only when linked with Ceria)&amp;lt;ref name=&amp;quot;6.66 H&amp;quot;&amp;gt;[https://wanderinginn.com/2019/12/25/6-66-h/ Chapter 6.66 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Possessions ==&lt;br /&gt;
* Nekhret&#039;s Bones (-4 bones)&lt;br /&gt;
* White robes, enchanted with a small protective charm and resistance to stains.&amp;lt;ref name=&amp;quot;:4.10&amp;quot; /&amp;gt;&lt;br /&gt;
* Arrowguard Ring: It can deflect up to 3 or 4 arrows. It does not work if the arrows are skill-augmented or shot from point-blank range. It recharges on ambient mana in the span of a day.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/11/16/6-57/ Chapter 6.57]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Shatterbolt Ring|[Shatterbolt] Ring]]&amp;lt;ref name=&amp;quot;:4.10&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Former Possessions: ===&lt;br /&gt;
* Waisrabbit Bone Wand&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* His surname was revealed in [[Chapter 6.57|Ch 6.57]].&lt;br /&gt;
* 7 years ago, Pisces was 16 years old when he entered [[Wistram Academy]]&amp;lt;ref&amp;gt;[https://www.patreon.com/posts/some-stuff-14315666 Timeline.txt]&amp;lt;/ref&amp;gt; and a Level 14 [Mage].&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;[https://wanderinginn.wordpress.com/2017/06/30/s03-wistram-days-pt-1/ S03 – Wistram Days (Pt. 1)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* As [[Ceria Springwalker|Ceria]] recalls it, Pisces was a Level 22 [Necromancer] at some point during his stay at Wistram.&amp;lt;ref name=&amp;quot;:1.06 R&amp;quot;&amp;gt;[https://wanderinginn.wordpress.com/2016/11/30/1-06-r/ Chapter 1.06 R]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* He’s wanted by several cities. Not for murder, though, just extortion and troublemaking. Furthermore, he is also hunted by the Wistram Academy. As a result, he rarely stays in the same area for long, because every time the school discovers his whereabouts they send out a team to capture him.&amp;lt;ref name=&amp;quot;:1.06 R&amp;quot; /&amp;gt;&lt;br /&gt;
* The first Tier 4 spell Pisces knew was [Invisibility]. Learning it nearly killed him. He studied every night for at least two hours for a month before he got it down. He learned [Invisibility] when he was Level 18 and managed to level &amp;lt;em&amp;gt;twice&amp;lt;/em&amp;gt; from learning it.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/04/29/2-18/ Chapter 2.18]&amp;lt;/ref&amp;gt; The time he needed to learn a tier 4 spell is not the norm, though. It usually would require a mage &#039;&#039;much &#039;&#039;longer to be able to learn such complicated spell.&lt;br /&gt;
* 7 years ago when Pisces first attended Wistram he hadn&#039;t known any Tier 2 combat spells.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/08/31/s03-wistram-days-pt-2/ S03 – Wistram Days (Pt. 2)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* [[Ksmvr]] is the only person who can annoy Pisces, though not the other way around.&amp;lt;ref&amp;gt;[https://wanderinginn.wordpress.com/2017/11/04/3-30/ Chapter 3.30]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Despite the fact that Pisces took all of Nekhret&#039;s bones&amp;lt;ref name=&amp;quot;:Part.7&amp;quot;&amp;gt;[https://wanderinginn.com/2017/11/21/wistram-days-pt-7/ Wistram Days (Pt. 7)]&amp;lt;/ref&amp;gt;, he only used 4 of them when he created Toren.&amp;lt;ref name=&amp;quot;:3.32&amp;quot;&amp;gt;[https://wanderinginn.com/2017/11/25/3-32/ Chapter 3.32]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Pisces has indirectly caused the death of far more than 60 people (Toren&#039;s attack on Esthelm resulted in the death of &amp;quot;a lot of people&amp;quot;&amp;lt;ref name=&amp;quot;:3.24&amp;quot;&amp;gt;[https://wanderinginn.com/2017/10/17/3-24/ Chapter 3.24]&amp;lt;/ref&amp;gt; and [[Nekhret|Nekhret&#039;s]] shades killed around 60 people at Wistram&amp;lt;ref name=&amp;quot;Wistr.Pt.7&amp;quot;&amp;gt;[https://wanderinginn.com/2017/11/21/wistram-days-pt-7/ Wistram Days (Pt. 7)]&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
* Pisces is aware that Erin comes from another world, though she doesn&#039;t know it.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2017/05/07/2-20/ Chapter 2.20]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Pisces prefers Skeletons over Zombies, because he finds the latter rotting flesh unrefined. Because of this, he does not have any Skills involving the summoning of flesh-based undead.&amp;lt;ref&amp;gt;[https://wanderinginn.com/2019/05/21/6-18-h/ Chapter 6.18 H]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* It was already hinted at in [[chapter 3.07 H|3.07 H]] that Pisces is not a noble from Terandria but a common-born, which was then confirmed in [[chapter 6.58|6.58]].&lt;br /&gt;
* Pisces was around 14 years old when he first leveled.&amp;lt;ref name=&amp;quot;6.59&amp;quot;&amp;gt;[https://wanderinginn.com/2019/11/23/6-59/ Chapter 6.59]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
[[File:The wandering inn commission by pino44io-dcj6ifc.png.jpg|center|thumb|600x400px|TWI Art Commission, Drawn by [https://www.deviantart.com/pino44io/art/The-Wandering-Inn-Commission-757810632 Victor Koroedov] ]]&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;200&amp;quot; position=&amp;quot;center&amp;quot; orientation=&amp;quot;none&amp;quot; hideaddbutton=&amp;quot;true&amp;quot; captionalign=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Pisces by Evionth.png|by [https://www.deviantart.com/evionth/ Evionth]&lt;br /&gt;
Pisces (By Miguuel).jpg|Pisces By [http://cmarguel.tumblr.com/ Miguuel] (Zoomed In)&lt;br /&gt;
Miguuel Artwork.jpg|[http://cmarguel.tumblr.com/ Miguuel Artwork]&lt;br /&gt;
Pisces by CarolinaCM.jpg|[https://imgur.com/a/1CwVYw7#NiSKAHB CarolinaCM]&lt;br /&gt;
Pisces by Jason Y.PNG|[https://www.instagram.com/_zanic/ Jason Yao]&lt;br /&gt;
Pisces by vreemdear.png|[https://www.instagram.com/vreemdear/?hl=en vreemdear]&lt;br /&gt;
Pisces in the inn by vreemdear.png|[https://www.instagram.com/vreemdear/?hl=en vreemdear]&lt;br /&gt;
Pisces_by_Aristide_Twain.png|By Aristide Twain.&lt;br /&gt;
Picnic by DemonicCriminal.jpg|[https://www.deviantart.com/demoniccriminal DemonicCriminal]&lt;br /&gt;
Horns of Hammerad by DemonicCriminal.jpg|The Horns vs Thresk&#039;s fire construct  by [https://www.deviantart.com/demoniccriminal DemonicCriminal]&lt;br /&gt;
Horns by DemonicCriminal.jpg|[https://www.deviantart.com/demoniccriminal DemonicCriminal]&lt;br /&gt;
Pisces_by_DemonicCriminal.jpg|[https://www.deviantart.com/demoniccriminal DemonicCriminal]&lt;br /&gt;
Bone Behemoth by DemonicCriminal.jpg| Bone Behemoth by [https://www.deviantart.com/demoniccriminal DemonicCriminal]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quotes ==&lt;br /&gt;
=== Volume 1===&lt;br /&gt;
*([https://wanderinginn.wordpress.com/2016/08/28/1-09/ To] [[Erin Solstice|Erin]]) “Now look, there’s no need for violence. I can see that you are no ordinary plebian fool but an extraordinary plebian. Believe me when I say that is a high compliment from a practice of the arcane such as I.”&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2016/10/19/1-22/ To] [[Erin Solstice|Erin]]) &amp;quot;I imagine…I imagine if all four containers were to rupture, the swarm of these insects could very well engulf us and melt our flesh within moments.”&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2016/10/19/1-22/ To] [[Erin Solstice|Erin]]) “I also had a far more lucrative occupation liberating unneeded items from those who were in no position to use them, but apparently that is considered a grave violation of privacy as well.”&lt;br /&gt;
=== Volume 2===&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2017/04/22/2-15/ To] [[Erin Solstice|Erin]]) “Ah. There you are. Your inn moved. Why did it move?”&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2017/04/22/2-15/ To] [[Erin Solstice|Erin]]) “I may be the first [Necromancer] in years to master the animation of a species without bone. I even learned a new Skill. And leveled!”&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2017/04/22/2-15/ To] [[Erin Solstice|Erin]]) “This ‘hamburger’ interests me more, actually. I prefer meat.”&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2017/05/07/2-20/ To] [[Selys Shivertail|Selys]]) “It isn’t murder if it’s a Human. I believe [[Lism|one]] of your friendly fellow citizens told me that.”&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2017/05/07/2-20/ To] [[Selys Shivertail|Selys]]) “What? I’m on your side here. The girl gets punished, everyone’s happy, and I get a free body.”&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2017/05/07/2-20/ To] [[Ceria Springwalker|Ceria]]) “Too kind by far, that [[Erin Solstice|girl]]. For a child from another world, she is rather careless.”&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2017/06/04/2-00-h/ To] dead Goblins) “&amp;lt;em&amp;gt;Oh fallen Goblins. Rise from your graves and seek my enemies!&amp;lt;/em&amp;gt;”&lt;br /&gt;
=== Volume 3===&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2017/08/29/3-08-h/ To] [[Ceria Springwalker|Ceria]]) “I am a better [Necromancer] than I am a [Mage] by far.”&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2017/08/29/3-08-h/ To his] [[Horns of Hammerad|teammates]]) “If we must persist, let us do so with dignity. Onwards, then.”&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2017/08/29/3-08-h/ To] a child) “Touch my bag child, and I will reanimate your corpse just so I can &amp;lt;em&amp;gt;beat it to death again.&amp;lt;/em&amp;gt;”&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2017/10/17/3-24/ To his] [[Horns of Hammerad|teammates]]) “After all, if something strange is going on that [[Erin Solstice|girl]] probably had something to do with it.”&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2017/10/21/3-25/ To] [[Ksmvr]]) “First, call me comrade one more time and I will blast your mandibles &amp;lt;em&amp;gt;off&amp;lt;/em&amp;gt; your face. Second—”&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2017/10/21/3-25/ To] [[Ksmvr]]) “You, Ksmvr, are clearly a natural-born scholar, as perhaps befits your advanced standing among the Antinium.”&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2017/10/21/3-25/ To] [[Ceria Springwalker|Ceria]]) “You won’t believe what I—and Ksmvr I suppose—have discovered! It’s a revolutionary—nay, unprecedented loophole in the spell matrix! I can’t believe it wasn’t covered!”&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2017/10/21/3-25/ To] [[Erin Solstice|Erin]]) “Fine. I am outnumbered and overruled by the imposition of what some might call honor or common decency. Take the damned door!”&lt;br /&gt;
* ([https://wanderinginn.wordpress.com/2017/11/04/3-30/ To] [[Teriarch]]) “Please take me on as your apprentice! To learn from someone who lived during the time of Archmage Zelkyr—I would do anything for such an honor!”&lt;br /&gt;
=== Volume 4===&lt;br /&gt;
* ([https://wanderinginn.com/2018/04/10/4-27-h/ To] dead Bear) “&amp;lt;em&amp;gt;Rise, rise, oh fallen bear. To rend and bite, to rend and tear!&amp;lt;/em&amp;gt;”&lt;br /&gt;
* ([https://wanderinginn.com/2018/05/12/4-34/ To] [[Erin Solstice|Erin]]) “Does this mean there is in fact, no &amp;lt;em&amp;gt;food?&amp;lt;/em&amp;gt;”&lt;br /&gt;
* ([https://wanderinginn.com/2018/05/12/4-34/ To] [[Ceria Springwalker|Ceria]]) “I would live with a &amp;lt;em&amp;gt;Creler&amp;lt;/em&amp;gt; in the basement if it meant a private room for myself, Springwalker. Five Goblins is a small price to pay for an upgrade.”&lt;br /&gt;
=== Volume 5===&lt;br /&gt;
* ([https://wanderinginn.com/2018/07/31/5-08/ To] [[Erin Solstice|Erin]]) “I call others fools. I judge harshly—out of pride and vanity it is true, but also a sense of my own self-worth, my own recognition of my talents. But I must admit—I am as idiotic as the next self-satisfied peon at times. We are all fools, and it is wrong of me to judge based on a moment’s failing. But perhaps it is only the truly intelligent that see the truth? Ah, hubris.”&lt;br /&gt;
* ([https://wanderinginn.com/2018/07/31/5-08/ To] [[Falene Skystrall|Falene]]) “No! Shut up! You’re worse than Ceria ever could be!”&lt;br /&gt;
* ([https://wanderinginn.com/2018/08/25/5-14/ To] [[Ceria Springwalker|Ceria]]) “[[Vuliel Drae|They]] made a terrible mistake. If you can’t forgive it, kill them now. But I would tell you not to.”&lt;br /&gt;
* ([https://wanderinginn.com/2018/08/25/5-14/ To] [[Ceria Springwalker|Ceria]]) “Yes. And as I recall, you eventually forgave one fool who unleashed wrath upon the innocent.”&lt;br /&gt;
* ([https://wanderinginn.com/2018/10/13/5-28/ To] [[Erin Solstice|Erin]]) “It feels like we met long ago. But it was not too long that I was threatening you for food, wasn’t it?”&lt;br /&gt;
* ([https://wanderinginn.com/2018/10/16/5-29/ To] [[Ksmvr]]) “You do know that a sheet over one’s head is not a disguise, Ksmvr?”&lt;br /&gt;
* ([https://wanderinginn.com/2018/11/06/5-35-h/ To] [[Yvlon Byres|Yvlon]]) “But you are my teammate. And I do not—will not experiment with the living.”&lt;br /&gt;
* ([https://wanderinginn.com/2018/11/06/5-35-h/ To] [[Yvlon Byres|Yvlon]]) “I believe I am growing fonder of you by the minute, Miss Byres.”&lt;br /&gt;
* ([https://wanderinginn.com/2018/11/06/5-35-h/ To] [[Selys Shivertail|Selys]]) “The Goblins have secrets, Miss Selys. I wished to know some of them. Secrets are important. Valuable. They are the dark lifeblood of this world. They run thicker than blood and are worth far more than gold.”&lt;br /&gt;
* ([https://wanderinginn.com/2018/12/11/5-45/ To] [[Erin Solstice|Erin]]) “I will conjure you a skeleton to do the work if you desire, Erin. But you won’t get me to move for love or money. Threats of violence may suffice.”&lt;br /&gt;
&lt;br /&gt;
=== Volume 6 ===&lt;br /&gt;
* ([https://wanderinginn.com/2019/07/16/6-31/ To] [[Maughin]]) “I am a humble servant of magic, Master Maughin. The day’s greetings with you. Please forgive our lax manners.”&lt;br /&gt;
* ([https://wanderinginn.com/2019/09/03/interlude-rufelt/ To] [[Selys Shivertail|Selys]]) “Then what would &amp;lt;em&amp;gt;you&amp;lt;/em&amp;gt; do? Enlighten me, oh fount of necromantic knowledge.”&lt;br /&gt;
* ([https://wanderinginn.com/2019/09/03/interlude-rufelt/ To] [[Horns of Hammerad|Horns]]) “I am content with being alone. I, like many, have made my choice. If I truly thought love were essential to my happiness, I would be miserable.”&lt;br /&gt;
* ([https://wanderinginn.com/2019/09/03/interlude-rufelt/ To] [[Yvlon Byres|Yvlon]]) “But would I have been true to myself, or living a lie? I would rather seek truer love.”&lt;br /&gt;
* ([https://wanderinginn.com/2019/10/22/6-51-a/ To] [[Yvlon Byres|Yvlon]]) “Not yet. Although I am amused to see [[Erin Solstice|her]] [[The Wandering Inn|inn]] is the locus of her breed of chaos, even when she herself is not here.”&lt;br /&gt;
* ([https://wanderinginn.com/2019/10/26/6-52-k/ To] [[Erin Solstice|Erin]]) “That was purely an accident, Miss Solstice. A happy one, I assure you. I was simply unprepared for…well, a happy accident.”&lt;br /&gt;
* ([https://wanderinginn.com/2019/11/23/6-59/ To] [[Mrsha]]) “I’m alright. You helped save me, didn’t you? It was brave of you. You are…my heroine.”&lt;br /&gt;
* ([https://wanderinginn.com/2019/11/23/6-59/ To] [[Montressa]]) “I’m sorry Montressa. I never meant it. Never forgive me. But know that I never meant it.”&lt;br /&gt;
* ([https://wanderinginn.com/2019/12/07/6-62-l/ To] [[Alais]]) “Personal preference, Captain Alais. You prefer lightning magic, do you not? I have an affinity with death magic. And to be honest, I enjoy [Necromancy].”&lt;br /&gt;
* ([https://wanderinginn.com/2019/12/22/6-65/ To everyone]) “&amp;lt;em&amp;gt;Necromancy. &amp;lt;/em&amp;gt;You want to know why I practice it? Because I am good at it. Because I want to use it! Because it is what I love! There is no greater reason. None. But even if I did nothing with it, I would be hunted. And that is not fair. It was never—fair.”&lt;br /&gt;
* ([https://wanderinginn.com/2019/12/25/6-66-h/ To] [[Montressa]]) “The gods are dead. But I still see devils and demons. And heroes. Their company shamed and changed me. I think I’ve been happy.”&lt;br /&gt;
* ([https://wanderinginn.com/2019/12/29/6-67/ To] [[Erin Solstice|Erin]]) “Thank you for taking care of a rather wretched fool, Miss Solstice. Erin. But we all must go. We shall come back. That is a promise.”&lt;br /&gt;
&lt;br /&gt;
== Chapter Appearances ==&lt;br /&gt;
See [[Pisces/Appearances|Here]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;__FORCETOC__&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Humans]]&lt;br /&gt;
[[Category:Mages]]&lt;br /&gt;
[[Category:Necromancers]]&lt;br /&gt;
[[Category:Adventurers]]&lt;br /&gt;
[[Category:Silver-rank Adventurers]]&lt;br /&gt;
[[Category:Floodplains]]&lt;br /&gt;
[[Category:Izril]]&lt;br /&gt;
[[Category:Horns of Hammerad]]&lt;/div&gt;</summary>
		<author><name>InFluxCapacitor</name></author>
	</entry>
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